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Issues of Dungeon magazine containing adventures from the Savage Tide Adventure Path.

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5x5
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****½ (based on 2 reviews)


There Is No Honor ... by James Jacobs ... Dungeon’s new 12-part Savage Tide Adventure Path begins here, as a new band of heroes confront exotic monsters, undead pirates, and a sinister guild of thieves on the cusp of unleashing a murderous coup. A Savage Tide Adventure Path scenario for 1st-level...

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***** (based on 1 review)


The Bullywug Gambit ... by Nicolas Logue ... And the river shall bring forth frogs abundantly, which shall go up and come into thine house, and into thy bedchamber, and upon thy bed, and into the house of thy servants, and upon thy people, and into thine ovens, and into thy kneadingtroughs. And the...

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The Sea Wyvern’s Wake ... Richard Pett ... It’s time to bid farewell to the city of Sasserine as the PCs board the Sea Wyvern for a 3,000-mile voyage south into the uncharted waters of the Vohoun Ocean. Their destination: the Isle of Dread. A Savage Tide Adventure Path scenario for 5th-level...

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Here There Be Monsters ... Jason Bulmahn ... Shipwrecked on the Isle of Dread! Faced with a dangerous journey, the PCs must escort a ragged band of castaways through monster-infested wildlands in order to reach the safety promised by the colony of Farshore on the isle’s southern tip. A Savage Tide...

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***** (based on 1 review)


Tides of Dread ... Stephen S. Greer and Gary Holian ... The destruction of a pirate ship signals the beginning of a Crimson Fleet invasion. The PCs must race against time to prepare for the onslaught before an old enemy can release another savage tide. A Savage Tide Adventure Path scenario for...

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The Lightless Depths ... by F. Wesley Schneider and James Lafond Sutter ... Ages ago, before the first savage tide struck the Isle of Dread, the ancient Olmans waged war against the aboleth city of Golismorga. When the PCs journey deep under the isle to find the source of the shadow pearls, they...

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City of Broken Idols ... Tito Leati ... The central mesa of the Isle of Dread is taboo to the locals, a place shrouded in mystery and cloaked in rumor. The time has come to confront the evil that dwells atop the island’s savage crown. A Savage Tide Adventure Path scenario for 13th-level characters....

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****( ) (based on 2 reviews)


Serpents of Scuttlecove ... Richard Pett ... The Sea Wyvern sets sail for a city whose streets are more savage than the darkest jungle of the Isle of Dread. Scuttlecove awaits! A Savage Tide Adventure Path scenario for 15th-level characters. ... Escape from Meenlock Prison ... Tim and Eileen Connors...

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Into the Maw ... Robert J. Schwalb ... In order to rescue a friend, the PCs must sail into the Abyss and infiltrate a prison built by the Prince of Demons. A Savage Tide Adventure Path scenario for 17th-level characters. ... The Aundairian Job ... Craig Shackleton ... A powerful artifact lies deep...

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The Automatic Hound ... James Lafond Sutter ... Deep in the forest, two hunters stumble across the site of a strange and ancient ritual, and one pays the ultimate price. Now a murderous beast stalks the streets of a quiet farm town. Can the PCs unravel the secret of Dramsburg’s dark past and defeat...

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****½ (based on 2 reviews)


War of the Wielded ... by Michael Kortes ... Centuries ago, two rival thieves' guilds crafted a number of intelligent weapons to aid them in their conflicts. Although the guilds are now long dead, their weapons remain, and have begun to recruit new soldiers from the people of Sasserine. Can your PCs...

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***** (based on 2 reviews)


Kill Bargle ... Jason Bulmahn ... The renegade magic-user Bargle is wanted, dead or alive. Rumor holds that he dwells in the bowels of a nearby abandoned keep, performing all sorts of foul sorcery. Only the truly brave, or perilously foolish, would dare to challenge Bargle in his own domain. A D&D...

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****( ) (based on 8 reviews)


THE SAVAGE TIDE RISES! ... The first savage tide has already touched the mortal world, yet none who live today recall this terrible time of red ruin. It swept over an ancient city, transforming beggar and noble, merchant and thief, resident and visitor, one and all into feral, ravenous fiends. What...

Top Sellers
TSR82139
1. Dungeon Issue #139

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2. Dungeons & Dragons: Savage Tide Player's Guide
3. Dungeon Issue #140
4. Dungeon Issue #148
5. Dungeon Issue #147
6. Dungeon Issue #145
7. Dungeon Issue #146
8. Dungeon Issue #144
9. Dungeon Issue #143
10. Dungeon Issue #142
Messageboards

special classes - spirit shaman and radiant cleric of pelor, by Are

Names for adventuring parties, by Grogg of the North

C1 in Wyvern's Wake, by carborundum

Shackled City in Planescape?, by the David

And the true name of Y is......., by GregH

Zenith Splintershield's equipment, by Findas

Why doesnt Maure Castle start at 1st level?, by Reggie

Planning to run AoW - Any problems to know about before I start?, by Olaf the Stout

Warduke by Wayne Reynolds picture?, by Kain Darkwind

Shackled City 2nd Edition AD&D?, by the David

News

Paizo Publishing to Cease Publication of Dragon and Dungeon,

Savage Tide Conversion Notes—The Sea Wyvern's Wake,

Savage Tide Conversion Notes—Here There Be Monsters,

Dungeon #142 and #143 Online Supplements,

Dungeon #140 Online Supplement,



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