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Mor Aldenn: Gallery of Dreams (PFRPG) PDF
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15 SPECIFIC WEAPONS—A Magical Weapons supplement! ... Magical weapons are a necessity of most roleplaying games, yet the Core Rulebook presents so few of them. Magical weapons are loved by players and game masters alike, yet there is almost none to choose from. There is nothing like a memorable...

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15 SPECIFIC WEAPONS, VOLUME II—A Magical Weapons supplement! ... Magical weapons are a necessity of most roleplaying games, yet the Core Rulebook presents so few of them. Magical weapons are loved by players and game masters alike, yet there is almost none to choose from. There is nothing like a...

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15 SPECIFIC WEAPONS, VOLUME III—A Magical Weapons supplement! ... Magical weapons are a necessity of most roleplaying games, yet the core rulebook presents so few of them. Magical weapons are loved by players and game masters alike, yet there is almost none to choose from. There is nothing like a...

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This Player's Guide to Mor Aldenn is an expanded and (slightly) revised edition. So what is new to this edition of the Player's Guide? ... Well, inside you'll find a short story in three parts written by Sean Holland, an overview of the city, its locations and inhabitants and a new playable race...

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For years, the Order of the Sanguine Star ruled Kelennor, until one day, the paladins stopped patrolling the borders. It was whispered that a great evil had entered the old keep, and when Sir Gareth Strongfist, a blackguard, entered the town of Kelen, he was accompanied by skeleton warriors. A new...

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Eldritch Secrets presents you with a treasure trove of new arcane and divine options and is your chance to boost your caster with new and exciting spells, feats and magic items! ... Looking for a spell that animates a ship to fly through the clouds instead of the waves? Or what about a spell that...

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This is a small selection of free spells that I need your help with! Inside, you'll find spells that allows you to see through far away windows, to spells that shrouds you in flames, ice or even that call upon the earth to protect you against your enemies. ... However, there are no strings...

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Mor Aldenn is the City of Mages, but ever since its founding more than 300 years ago, the Aldennians have worshiped a variety of gods and goddesses. Afterall, isn't divine magic as much a part of the world as the arcane? Clerics of all faiths travel through the city, a few even stay for a while, but...

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Moon's Folly is a small forest town a day's walk south of Mor Aldenn, the City of Mages. Packed with adventure, this town contains a prehistoric monument, a cult of the Moon Goddess, feuding lumber magnates, a trio of dryad-tended oak trees, and an eccentric ghost. ... Humans, half-elves, and...

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The animals of Ossindrillon are slowly being poisoned. A local druid has found some of the poisoned beasts, but cannot find the source of the poison. Who would want to destroy this beautiful place and its magical inhabitants? Is the poison merely a natural occurance or is this some foul ploy of the...

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These are the monsters that prowl the dark forests, hills, mountains, marshes and caves of the Mor Aldenn campaign setting. Some are the creations of the dreaded Night Hag and some are the result of the experimentation of the mages! Yet most are the children of the land—Ossindrillon—a mythical realm...

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Aldennians still tell tales of the Spindlewood Hydra more than a century after its death. The eight-headed monster was a singular scourge, even compared to others of its kind. Spawned from some deep, black pit of the Night Hag, the Spindlewood Hydra terrorized the countryside around Mor Aldenn for a...

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GAIANTS DISCOVERED! ... A race supplement for the Mor Aldenn setting, or for any other setting... ... So, you might be asking yourself... what is a gaiant? Well.. ... Gaiants are reclusive forest dwellers, tree-like in appearance, at once both fey-like and giant-like in demeanor, with eyes that...

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”The Gallery of Dreams? Yes, of course I've heard of that strange place. The mages say that Grey the Diviner had an apprentice once, a young mage named Temarath. He supposedly cared more for the history of the world than the future of the world and so Grey showed him how to capture the dreams of the...

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The art of clockwork has been around for a long time, artisans creating complex timepieces and locks with elegant machinery. So too has the mystic work of golemcraft been done by wizards for untold ages. ... Though a recent development, the clockworker is an innovator that fuses the mechanical...

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Located at the heart of an ancient realm, Mor Aldenn is a wondrous place where magic is part of everyday life. It has been home to the mages for more than three centuries and their magic has had a great impact on the city itself. Their towers rise above even the great trees of Ossindrillon,...

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Not all residents of the City of Mages aspire to wizardry. The Soldragon Academy of Martial Training has provided a well-rounded warrior's education to the children of Mor Aldenn's elite for more than a generation. Recently, the boarding school has been experiencing strange and sinister events. The...

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Kobolds? ... Aye, that’ll be the Ugly Harpy that you be looking for. Why that man puts up with them, I don’t know, but one day the mages will put it to him straight. ... Just last night they started a big brawl, sending half the city to the healers. You think I’m exaggerating? Well, go look for...

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WELCOME TO CHAPTER ONE OF WIZARD'S PATH! ... The day was grey and threatening rain on the city of Mor Aldenn. The thought of rain did not worry young Cellian Varr, she had a spell in mind should the rain fall. As an apprentice of the Tower of Abjuration, the magic of protection, one of the first...

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WELCOME TO CHAPTER TWO OF WIZARD'S PATH! ... As Cellian stepped back to curtsy to the mourners, she felt something crack under her heel. She waited for the procession to leave before investigating. Against the wall was a desiccated finger, old and brittle, her heel had reduced the largest bone of it...

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The acidic waters of the Spindleflow River ooze past the city of Mor Aldenn. Magical wards purify the waters and deter aggressive predators near thecity, but outside this zone, foul beasts lurk in the toxic river. When a treasure-laden riverboat sinks a few miles north of town, the race is on to...

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15 Specific Weapons, Volume III (PFRPG) PDF
1. 15 Specific Weapons, Volume III (PFRPG) PDF

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2. 15 Specific Weapons (PFRPG) PDF
3. 15 Specific Weapons, Volume II (PFRPG) PDF
4. Mor Aldenn—City of Mages: Setting Guide (PFRPG) PDF
5. Mor Aldenn: The Clockworker (PFRPG) PDF
6. Wreck of the Keening Crone (PFRPG) PDF
7. Eldritch Secrets Spell Compendium, Volume 1 (PFRPG) PDF
8. The Haunting of Soldragon Academy (PFRPG) PDF
9. Mor Aldenn: Creature Compendium (PFRPG) PDF
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