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Pathfinder #9—Curse of the Crimson Throne Chapter 3: "Escape from Old Korvosa" (OGL)
Paizo Publishing, LLC
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Print Edition:
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$19.99
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PDF:
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$13.99
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Chapter 9: "Escape from Old Korvosa"
by Richard Pett
Old Korvosa is under quarantine, a sprawling slum contained by roadblocks and guardposts manned by remorseless Hellknights and sinister plague doctors. While the rest of Korvosa stifles under an increasingly brutal martial law, the quarantined streets of Old Korvosa descend into true bedlam. Yet the one man who may hold the truth behind the perils that have brought Korvosa to its knees is lost inside the quarantine zone. Can he be rescued from the clutches of a new menace rising in the festering pits of Old Korvosa, and what secrets does he know that could justify the bounties for his death?
This volume of Pathfinder presents an in-depth exploration of the rakshasas of the world of Golarion and reveals details on one of the world’s most sinister networks of assassins, the Red Mantis.
For characters of 7th to 10th level.
Pathfinder is Paizo Publishing's 96-page, perfect-bound, full-color softcover Adventure Path book printed on high-quality paper that releases in a monthly volume. Each volume is brought to you by the same staff which brought you Dragon and Dungeon magazines for over five years. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder uses the Open Game License, it is 100% compatible with the world's most popular fantasy roleplaying game.
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.
Product Reviews
Average product rating:
   
(3.7)
based on
6
reviews
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review.
It had its frustrating moments, such as the PCs getting chased out of town without even a hint as to what to do until the next book shows up... but that's minor at best. This book has some amazing characters in it, especially the vile Arkonas.
And there are the usual magnificent backup articles, with my favorite being the one covering rakshasas. And the Red Mantis? Naaasty.
Escape starts with a bang and ends in a series of frustrations. The Quarantine, Pilts Swastel, Red Mantis all provide a great beginning and a promising lead up to the Arkonas. The Arkonas I thought were one of the more promising elements of the AP but I found them to be terribly squandered in this adventure.
The setup for the latter dungeon crawls rankles mightily and I couldn't help but be reminded of the Thieves Guild from the D&D movie. "Yes I will help you but first you must traverse the MAZE OF DEATH!" Then the Arkonas are unceremoniously dumped from the campaign. Like I said strong first half but pitters off quickly. The Vudran background and Rakshasa article are quite good though.
The storyline for the adventure is fantastic, well, right up until the Rakshasa's. The palace and dungeon are over the top. Though they seem appropriate based on the Rashasa's desire for lavish surroundings, they don't fit in with the story, city and especially not in Old Korvosa. The Rakshasa were not believable. I love everything else about this adventure, but in my game, I will be replacing the Rakshasa with something more in character with Old Korvosa.
The first half of the adventure (the events) continues with the great style of the CCT path, and the second half introduces a large dungeon which would be quite a "common dungeon crawl" but there's an amazing -simple but interesting- mobile dungeon and another -simple but interesting- encounter with the "engines" of the mobile dungeon. Work it out cleverly and you get an awesome experience out of this "common dungeon crawl". Great work Paizo!
First off: I'm not running or playing in a Pathfinder game right now. I love the universe and the stories, but I'm all booked up on role-play at the moment.
So I bought this, I'll admit, entirely for the Rakshasa article - but quite unexpectedly, the rest of the book (both the Red Mantis section & the stellar adventure) caught me and dragged me in. I'll be running elements of this adventure, and soon!
Five star product.
i must admit that "escape from old Korvosa" disappointed me.
it starts really good: a querantine, a death of an alley, grey maidens evreywhere, a long wited direct confantration with the red mantis, a crime lord, and some scheming evil outsiders on top of evreything. the first part of the adventure is top quelty. five stars for the first part.
only after that, the adventure becomes a really boering duengeon crawl. I mean, it have about a dozen trapped rooms, only the traps are just damege cuesrs. no thinking, no puzzles, no uniqe encounters. just traps. one star for the second part.
(5+1):2=3.
three stars for "escape from old krovosa". I hope that the next issues will be better.
Product Discussion
31
posts.
See all discussion for this product.
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Ok Rich I'm looking forward to a really great adventure from this. So can you give us any small disturbing details (minus the skybleeders).
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Pity is treason...
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I'm almost more interested in the article on the Red Mantis than the adventure itself. This is definitely one to look forward to.
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I'm looking forward to seeing what they did to Rakshasas and I'm looking forward to Rich's adventure. He always does great stuff. (Sorry Nic but you got to admit its true).
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Jeremy Mcgillan wrote:
I'm looking forward to seeing what they did to Rakshasas and I'm looking forward to Rich's adventure. He always does great stuff. (Sorry Nic but you got to admit its true).
Well, there's never anything BAD in a Pathfinder issue, it's alway just a matter of determining what your favorite thing is.
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