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TSR9537572

Dungeons & Dragons: Fiendish Codex I—Hordes of the Abyss Hardcover—Autographed
Wizards of the Coast

5x5
List Price: $29.95
Our Price: $26.96
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Each copy will be autographed by authors Erik Mona and James Jacobs

The comprehensive sourcebook of demons in the D&D world.

Fiendish Codex I: Hordes of the Abyss is a comprehensive sourcebook covering the most dangerous (and popular) fiends in the Dungeons & Dragons cosmology: demons. It provides detailed information about the powers, tactics, and organization of the forces of the Abyss—both those covered in the Monster Manual and entirely new foes. In addition, this book provides new rules, feats, tactics, spells, and equipment for characters who battle fiends. Extensive story and campaign elements add dimension to playing or fighting creatures of this type. Included is extensive information on the layers of the Abyss and the ruling demon lords, demonic possession, and how to use demons in a campaign.

by James Jacobs, Erik Mona, Ed Stark

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Product Reviews

Average product rating: FullStarFullStarFullStarFullStarFullStar (4.8) based on 5 reviews

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FullStarFullStarFullStarFullStarFullStar Hordes of the Abyss rules
Reviewer: Eric Hinkle

This is one of the very best 3.5 books. Aside from the expected hordes of demons (including two new kinds, the Lovecraftian obyriths and truly horrifying loumara), it goes into magnificent detail about a variety of demon lords, the origins and layout of the Abyss, and an organization that teeters on the edge of evil without quite falling in. This tome has enough campaign material to keep you going for years.

Very easily worth five stars.

FullStarFullStarFullStarFullStarFullStar Definitely worth it
Reviewer: Heathansson

Lotsa good new demons and feats...
It goes into a lot of depth on a few of the major levels of the Abyss.
Also good treatment of the ways and physiology of the demons.
Finally it introduces a new species grouping of demon.
Written by Erik Mona and James Jacobs, how can you lose?
I'm only sad that there never was a Fiendish Codex III dealing with the yugoloths.

FullStarFullStarFullStarFullStarFullStar Excellent sourcebook, a DM must buy . . .
Reviewer: KnightErrantJR

This book is an excellent resource for anyone that has any interest in running demons in their campaigns.

Facinating information not just on demons and demon lords, but also on the Abyss itself. Plenty of great background information that will be useful to thrown into nearly any campaign, and some cool new monsters as well (not to mention some revision to the CR and information about a few existing monsters).

On top of all of this, lots of 3.5 ties to previous edition material, fleshing it out or at least bringing it to new eyes that may not have seen in in the current edition.

And hey . . . 3.5 stats for a Molydeus . . . how can you not love that?

FullStarFullStarFullStarFullStarFullStar Stay Evil
Reviewer: Lilith

Fantabulous. Despite the long-standing history of using the baatezu in my campaign, I may have to give the characters a switch-up and study this book most thoroughly to give them a change-up from what they're used to encountering. The oldies and baddies are in here - Baphomet, Grazzt, Juiblex - but there are also ones that I haven't played around with yet - Malcanthet, Pazuzu, Pale Night.

The signatures are a nice bonus as well - I get the opportunity to test my dice theory as well. (Will my dice rolls be better by rubbing my dice on their signatures? :D ) This book makes me crave the Fiendish Codex II all the more.

As a DM, I look forward to doing precisely what Erik Mona's signature said - "Stay Evil."

FullStarFullStarFullStarFullStarFullStar Stellar Work
Reviewer: Mrannah

This book expands on everything that the sourcebooks in the past have said about demons, and goes into marvellous depths. The histories and interactions of the demon lords and the layers get a new coat, and things get explained, or appropriately hinted at to great effect. New approaches to how to play demonic encounters and themes in a campaign abound in the book, several new types of demons, familiar faces getting new coats of paint, several new ones as well.

Some independent reviews nitpicked on stat block inconstancies and errors, but i found everything viewed as an error to be something i could work with or work around.

If you as a DM plan on using demons in your campaign, you would be well advised to jump at this one.


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