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GameMastery Item Cards: Hero's Hoard Booster
Paizo Publishing, LLC
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Display:
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$41.88
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Pack:
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$3.49
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The first expansion in Paizo's GameMastery™ Item Cards line, Hero's Hoard contains 110 playing-card–sized cards to help GMs track important treasures. Each card features a beautiful full-color illustration of an item (weapon, armor, wondrous item, etc.) on one side, with a text description and room for notes on the opposite side. A GM can hand these out when their PCs get treasure and watch as players learn to love managing their booty. A code on each card helps GMs track which card corresponds to which treasure.
Useable by experienced GMs and novices alike, this product fits perfectly into any GameMaster’s arsenal.
Hero's Hoard booster packs contain:
- 1 armor (cards 01–15)
- 2 weapons (16–39)
- 2 potions (40–57)
- 1 scroll (63–72)
- 1 wand (79–88)
- 2 wondrous items (89–110)
- 1 ring (58–62) or 1 rod or staff (73–78)
- 1 foil card, which may be any card from the set.
Display boxes contain 12 booster packs.
Sample cards. Click to enlarge.
Illustrations by Vincent Dutrait.
Card List for Hero's Hoard:
01 Banded Mail
02 Breastplate
03 Chainmail
04 Half-plate
05 Hide Armor
06 Leather Suit
07 Platemail
08 Scalemail
09 Splint Mail
10 Studded Leather
11 Buckler
12 Steel Shield
13 Steel Shield
14 Tower Shield
15 Wooden Shield
16 Axe
17 Battle Axe
18 Arrows
19 Bolts
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20 Crossbow
21 Dagger
22 Dagger
23 Flail
24 Halberd
25 Lance
26 Longbow
27 Longbow
28 Longsword
29 Longsword
30 Longsword
31 Mace
32 Shortbow
33 Shortbow
34 Shortsword
35 Shortsword
36 Sling
37 Spear
38 Spiked Chain
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39 Warhammer
40 Potion
41 Potion
42 Potion
43 Potion
44 Potion
45 Potion
46 Potion
47 Potion
48 Potion
49 Potion
50 Potion
51 Potion
52 Potion
53 Potion
54 Potion
55 Potion
56 Potion
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57 Potion
58 Ring
59 Ring
60 Ring
61 Ring
62 Ring
63 Scroll
64 Scroll
65 Scroll
66 Scroll
67 Scroll
68 Scroll
69 Scroll
70 Scroll
71 Scroll
72 Scroll
73 Rod
74 Rod
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75 Staff
76 Staff
77 Staff
78 Staff
79 Wand
80 Wand
81 Wand
82 Wand
83 Wand
84 Wand
85 Wand
86 Wand
87 Wand
88 Wand
89 Amulet
90 Amulet
91 Bag
92 Belt
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93 Book
94 Boots
95 Boots
96 Bottle
97 Bracers
98 Bracers
99 Circlet
100 Cloak
101 Cloak
102 Crown
103 Crystal Ball
104 Gauntlets
105 Gemstone
106 Gloves
107 Headband
108 Necklace
109 Periapt
110 Robe
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Note: This product is part of the
GameMastery Cards Subscription.
Usually ships from our warehouse
in
3 to 6 business days
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.
Product Reviews
Average product rating:
   
(3.4)
based on
26
reviews
Sign in
to create or edit a product
review.
Random packaging pioneered by WoTC with Magic, then followed up with their D&D minis and now everyone is trying to suck more $$$ out of us RPG fans by making everying "random".
Big corporation greed showing little concern for the long time fan/players of the game.
VERY bad form Paizo!!!
This idea was a brilliant one, until they tried to make it into a collectible card game. I was completely ready to buy this until I looked at the price and smelled something fishy. Then I looked at the fact that each pack contains "randomly selected cards" and groaned in frustration. The full 110-card set would have been perfect...but I have absolutely no desire to try to "get 'em all". I want the confidence to know that what I buy is what I want. A smarter move would have been to make "kicker packs" like potion and wand packs or a magical weapon pack. This....ugh, I just don't know. I guess it's good for a person who wants to randomly stock their dungeon...
At first, I was pretty turned off by the idea of a 'random' aspect to these cards. As a GM, I have no need for a 'random' or 'collectable' distribution format. I'm going to distribute the treasure I want to distrubute on pretty much any factor other than what card's I happen to own. I ranked this item at 1 star out of 5.
I'm going to pump this up to a 3. Here's why. I still don't like the randomness and I'd still prefer a complete set. The good news: there's going to be a complete set (at least, that's the word), so I'll get what I really want there. That's not so important as the real idea behind the booster packs, which is their disposability.
With my item pack 1, I'm a little hesitant to use them, since I've only got what came with the pack. If I want to give them out to players or write on the backs, the boosters give me that possibility without feeling like I've defiled my precious cards. So I THINK that's what we're looking at here, it's just a question of whether that's worth $3.75 to you.
The Idea of being able to have nifty cards that the DM can "pass out at the table" to help get players to view their treasures as more than filled in slots on the paper is an excellent one. I would love to be able to ask my players to hand me the card for the "potion of Heroism" or whatever they want to use instead of saying, "oh, I think I remember you used that two encounters ago, but I see its till on your list, so I'll have to pretend you still have it, but erase it right now." Only to miss the player fudging the system by re-filling the slot while I take a bio-break at the next session. Back in 1992 I had a very similar idea with various colord poker chips and game tokens for keeping track of potions and the like, and then had index cards made for the really cool weapons and armor that my players were hauling around. I thought maybe this would be a good replacement for what I lost in the flooding we had here several years ago, but as soon as I saw the words "booster pack contains xx random cards" I immediately blew this off as a no sale. Give me a whole set of 110 cards in one shot and maybe some 10 cards "boosters" for weapons, potions, wands, staves, rings, and then armor that aren't a total crap-shoot and we may have a deal. Especially when those notes on the back start making dagger A way cooler than dagger B and the rogues just want to filch it from the wizard that got the lucky draw.
I agree!
Reviewer:
argokirby
Fri, Aug 18, 2006, 09:23 AM
The card mix is horrible. I bought 4 booster pack and only recieved 5 cards that we not duplicated. Second off, If I wanted more of what was in item pack 1 I would have bought a second item pack 1.
I will wait till the third expansion comes out before I buy any more pakcs.
I have to say, I'm a bit disappointed with these. I bought a booster box at GenCon and my first "surprise" was to discover that all of the cards from the original fixed deck are in here as well as the new ones, so net result is about 50% new cards. It would have been nice to know that in advance (I now have 4 sets of the plate armor...). Second, the mix on these is horrible. Out of 12 booster packs, there were at least 3 pairs of packs that were almost card-for-card identical and there were at least 3 other packs in which the foil card (and why do we even need foil cards?) duplicated one of the regular cards in the same pack. Woot! Two more sets of magic platemail! The old art is great, the new art is fantastic, but the mix REALLY needs to be addressed in future expansions.
Product Discussion
28
posts.
See all discussion for this product.
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Just want to make sure I have this correct . . . for the $41 dollars I get the entire 110 card set, right?
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A Villainous Sidekick wrote:
Just want to make sure I have this correct . . . for the $41 dollars I get the entire 110 card set, right?
Sorry. You get 10 packs of 11 random cards - 1 armor, 2 weapons, 2 potions, 1 scroll, 1 wand, 1 ring or rod/staff, 2 wonderous items, and 1 foil that can be any of the above. You WILL NOT get a complete set of cards as there will be repeats of several. And actually, the "random" of Hero's Hoard was pretty uneven so theres a bunch of stuff you won't get and others you'll get triples of. All cool cards that you can find a way to use when role-playing, but not the best way to get a complete set.
If you're starting from scratch, get a boost to get a bunch of cards, then buy/trade to get the ones you're missing. There a guy named Derek who posts on these board who sells and trades a lot (he helped me complete both my HH and RW sets - thanks Derek!). Here's his website:
http://itemcards.blogspot.com
There are also a couple of trade threads here at Paizo. They're a little slow these days but I had good luck there in the past. Finally, there is at least one web-store selling individual cards for around a buck. Here is their website:
http://store.usacomicbooks.com/pazio.html
Last but not least, there are 5 or 6 cards that are almost impossible to find - studded leather, tower shield, spiked chain, warhammer, and one of the staves, IIRC. Good luck on those.
Hope this helps,
Mosaic
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Wow, you'd think studded leather would have been one of the most commonly printed cards...
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Hey, what are you guys using the foil cards for?
I already have a few and when I give these out my players are going "Ahhh!" and are a little disappointed when I tell them that these are in no way special or different from the other cards.
And I agree with my players that these should be more special than the items on the normal cards.
I thought about representing artifacts with these foil cards, but I have about twenty of these and I'll wrack my campaign when I'm beginning to issue artifacts regulary...:)
So, anybody came up with a nice idea?
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Not all magic items glow to normal sight. Maybe the foil cards are the glowy ones.
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