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Bullet Points: 6 Godling Feats (PFRPG) PDF
***** by Endzeitgeist

Splinters of Faith 3: Culvert Operations (PFRPG)
***( )( ) by Endzeitgeist

Pathfinder Roleplaying Game: GameMastery Guide (OGL)
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Pathfinder Roleplaying Game Bestiary (OGL)
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Pathfinder Roleplaying Game Core Rulebook (OGL)
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SKP0801E

The Noble Wild (OGL) PDF
***** (based on 1 review)

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Created by Lee Garvin, author of the acclaimed Tales from the Floating Vagabond, this book introduces comprehensive rules for playing intelligent animals. It will be popular with everyone from groups that want to try all animal or mixed animal-humanoid parties, to players who want to expand their animal companions and familiars, to gamemasters who wish to spring interesting and unexpected foes against their players.

    Features of this "Animal Player’s Handbook" include:
  • Statistics for more than 60 playable species of noble animal;
  • Modifications and additions to existing classes, skills, and feats appropriate to animal characters;
  • A new basic character class: the Greater Familiar;
  • Eight new Prestige Classes, including the Man-Eater and War Mount;
  • Special rules for the use of magic by animal characters;
  • Information on running several different sorts of campaigns, along with guidelines for Modern scenarios;
  • Deeds—magical abilities acquired by performing heroic actions;
  • Rules for several new types of magical treasures, including Fetishes, Jujus, and Spellthralls;
  • Illustrations by dozens of artists, including Dragan Ciric, Sharon Daugherty, Todd Diamond, Phil Kightlinger, Russell Prime, Ryan Rouse, George Sieretski, Geoff Weber, and Kira Woodmansee
  • A 24-page set of Noble Animal Spell Lists
  • And much more!
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SKP0801E


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Product Reviews (1)

Average product rating: ***** (based on 1 review)


*****

Love this book


I love the concepts in this book. It will seem a little like the novel Redwall, but that's what makes it fun. The animal races are very well balanced and the Deed system really give you a chance to make your character heroic and overcome the shortcomings of being an animal. They have you complete certain tasks/scenarios that let you advance to the next tier of Deed.

For instance, the Larger Than Life Deed (for characters that never grove above small), lets you, if you defeat a creature your size or larger in single combat, never apply a negative strength mod to damage. This Deed goes all the way to a 5th tier called Leaping Terror, which to get you need to have been involved in a fight with a huge or larger creature or single-handedly defeat 20 creatures, you now have a 5' space and 10' reach and threaten all squares in the area of your control. I think thats cool envisioning a high level mouse barbarian tearing all these big creatures up.

There is also the animal wizard with human companions to create a unique concept


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Race - Jack Kirby style New Gods / Eternals, by LazarX

Monster Advancement, by Soulkeeper

How long does it take to play through an Adventure Path, by Don Walker

Flurry attack bonus question, by Bobson

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How many days travel from Restov to Oleg's Trading Post?, by Chernobyl

Pathfinder Star Wars, by LazarX

Animal companions and monster feats, by Jak the Looney Alchemist

>>Ask *James Jacobs* ALL your Questions Here!<<, by Evil Lincoln

Modified Class idea: The Steeled Symbiont, by Grathel

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