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Indulgence: The Warrior's Way (OGL) PDF
Sinister Adventures
By Nicolas Logue
7-page PDF supplement
The Tulita of the Razor Coast were born where the fire meets the sea, and they possess both in their hearts... the burning power of their mother Pele, and the ancient changeless wisdom of the Great Eternal Ocean. The warrior tradition of the Tulita is a mystery to most foreigners. They wield no steel, scorn the foul-smelling smoke of gunpowder, and many carry no weapons but their bare hands, simple scrimshaw knives or koa wood clubs, and yet the few foreigners who have witnessed a Tulita’s hamala’kal, or heart of fire, knows just what these proud warriors are capable of. The Warrior’s Way is evolved from a thousand years of warfare, self-cultivation, and quiet observance of the raw and unforgiving power of the Earth itself. Those trained in its mysteries are no longer men or women; they become a force of nature instead.
This PDF supplement offers players and gamemasters alike a bevy of new combat options for their martial characters, including 12 new feats, alternate class features, new weapons, and a new basic attack option.
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Product Reviews
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On the one hand, I love the reimagination of the monk. I love the fluff.
On the other hand, there is a feat that is so over the top, it hurts.
I can only despise "Montain breaking Fist". For one feat, you get an unarmed threat range of 15-20 and ignore ANY DR apart from /epic. And you only need Improved unarmed strike, improved critical and another feat from the Pdf to take it.
This feat is so terribly broken, it really drags down the rating. I'd give this Pdf 4 Stars, but this feat is TERRIBLE. Ignore it, unless you go for insanely overpowered PCs.
This PDF focuses on the fighting styles of the Tulita, a people with a tribal culture on the Razor Coast. They have certain mystical tattoos which grants the bearer power as well. A truly unique little resource for your 3.5 campaign, especially if you're looking to switch things up for a seaworthy campaign arc.
Nick Logue, unquestionably one of the best adventure writers in the business, brings us a collection of aggressively Hawaiian-themed items and feats to make your unarmed combat break the bonds of mere punches... and enter the realm of the comic book hero. With these feats, you can punch through solid rock, crit as often as with a keen rapier, and casually toss people 30 feet through the air. If you always wanted to play the Incredible Hulk, you NEED this very inexpensive PDF. Unfortunately, if you prefer a grittier, more simulationist approach, it's best to steer clear of this one entirely, and buy some of Nick's excellent adventures instead -- or take a look at "The Art of the Duel," which is slightly more down-to-earth.
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Find your inner ocean, or become the fiery fury of the volcano.
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Nicolas Logue wrote:
Find your inner ocean, or become the fiery fury of the volcano.
Warsome read! I have a Master Thrower who would love a Cresent Moon Tattoo.
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Lazaro wrote:
Nicolas Logue wrote:
Find your inner ocean, or become the fiery fury of the volcano.
Warsome read! I have a Master Thrower who would love a Cresent Moon Tattoo.
Rock! Good to hear it Lazaro! That's my fave of the tattoos I think!
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So, the same day I pick up Indulgences Wave 2 (what can I say, I'm addicted to EVIL...) one of the players in my upcoming Pathfinder Playtest/Rise of the Runelords game inexplicably announces he wants to play a fisherman-monk from Sandpoint. So methinks he'll be an adherent of Gozreh, rescued from the sea as a child and tutored by a crusty old Tulita ex-patriot in the ways of Ocean and Spiky-Whale-Death-Punches.
Point being, Logue, stop sending darkstinkysecret dreams to influence my crew. Last thing I need is a bunch of cockpunching shark-humping dervishes reciting poetry and spitting swamp-water on each other's naughty bits.
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I mean, not for nothing, but I like shark humping cockpunchers. Whats the problem?
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