Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Ultimate Options: Grit and Gunslingers (PFRPG) PDF
***** by Realmwalker

Advanced Options: Inquisitors' Judgments (PFRPG) PDF
***** by Realmwalker

Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)
***** by John Benbo

Legendary Races: Medusa (PFRPG) PDF
****( ) by Realmwalker

Trade Routes: Expanded Caravan Rules Sourcebook (PFRPG) PDF
***** by Realmwalker

PJR021

The Whispering Vault: Mortal Magic PDF

5x5
Our Price: $14.00
Add To Cart
Facebook Twitter Email
5x5 5x5

by Kevin Hassal and Neal Darcy

What role does magic play inside The Whispering Vault universe? A dark one to be sure. Magic is neither good nor evil, it is an anomaly; a perversion of the nature, of the Dream. At its most wholesome moment, it is still utterly unwholesome. Magic is a living force. As it works, it twists and corrupts the stability of reality, stretching and sometimes tearing the fabric of the Dream in order to fulfill foolish ambitions.

There are many theories on how magic was initially introduced into the Dream. Some feel it was an Unbidden who desired to teach its “children” the powers of the dreaming. Others say that the secrets of magic were stolen long ago, by a group of Stalkers desiring the Dream to be free of the Aesthetics’ control. Still yet, others argue that logic, certain sounds, and math are all possible secret “keys” which may unlock the stability of the Dream; allowing it to be molded.

Whatever the case may be,within the great vastness of the Dream, there is only one creature intelligent enough to even begin to understand the complex secrets of magic, but unfortunately that creature is also ignorant enough to try and claim those powers for their own. That would be man;slave to passion,craver of power,wielder of arcana,creator of Enigmas.

Fortunately, there are immortal guardians to watch over the Dream; our last unknown line of defense from oblivion. Our protectors, Stalkers, do not forget their mortal roots and so they labor tirelessly to mend a reality that constantly threatens to be torn asunder. Until now, even the Stalkers may not have fully understood the terrible threat mortals have brought to the Dream. And if they thought their job was tough before, Mortal Magic now gives them a lot more to think about...

Product Availability
Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


PJR021


See Also:


Product Reviews (0)

Messageboards

Required Alignments... why?, by Ashiel

Goblinworks Blog: LFG! (Looking for Group!), by Alexander_Damocles

Fate of souls after death, by Liam Warner

Can the Shadowdancer or Horizon Walker qualify for the Dimensional Agility feat?, by wraithstrike

The Empty Throne interactive maps?, by Fox1212

Weird edit glitch, by feytharn

Log in trouble, by feytharn

Government folly, by Deiros

Modified Class idea: The Steeled Symbiont, by Grathel

Mass Effect 3, by feytharn

Paizo Blog

RPG Superstar: Encounter Challenge Preview,

The Perfumer's Apprentice—Chapter Four: The Scent of Honeysuckle,

RPG Superstar: Round 3!,

Revenge of the FAQ Attack!,

PaizoCon Pathfinder Society Review,

Open Game License

Store Blog

Things That Go Bump in the Night!,

To Sail the Starlit Sea!,

Pulling Down the Walls of Jericho!,

Yo-Ho-Ho, and a Bottle of Rum!,

Katana Duel at Dawn—For the Throne!,

Sign up for our weekly store newsletter

News

Top 16 Advance to Round 3 of RPG Superstar™,

Paizo Announces RPG Superstar™ 2012 Top 32,

Pathfinder Tales Hits #3 on Barnes & Noble Best Fantasy of 2011 List,

Pathfinder Roleplaying Game Now a Dynamite Comic Book!,

Paizo Launches RPG Superstar 2012,



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure PathPathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Society, Pathfinder Battles, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.