Contains stats for both standard OGL play and Feast of Crows unit conversions.
Army of the Dwarves also contains expanded siege rules.
Master craftsmen and builders, delvers into the earth, smiths of unsurpassed
quality and fighters of a steadfast and strong-willed temperament, the dwarves
are accomplished at war but rarely muster above the surface save in times of
great peril for all the lands.
Most of the dwarves' battles, most of the dwarves' lives, are spent deep beneath
the surface of the world, delving their homes, building their fortresses, living
and dying without sight of the sun. They are one with the rock, stoic, unswerving
and patient.
The greater number of the dwarves' wars are conducted in the caverns and keeps
below the surface, and are fought against one terrible enemy only: the endless march
of the goblinoids. The bitter feuds between the dwarves and the goblinoids are
legendary, and their battles and skirmishes in the dark heart of the world all
but unceasing.
Dwarves are not the speediest of combatants, but they do have a mastery of crafting
and technology that others lack, and they have specialist tactics and methods
suited to their underground battles. Neither is magic their greatest strength,
though they have their faith. Dwarven battles are about taking and holding ground
while making a slow, implacable advance; steady and even progress towards a
goal or the bitter holding of ground, denying even an inch to the enemy no matter
how fierce the battle.
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