Feast of Crows is an abstract mass combat system designed to be scalable to most
army size conflicts from skirmishes to nations and designed to be compatible both
in spirit and in mechanics with the Open Gaming Licence material available, most
especially that depicting the pitched battles of heroic fantasy.
You don't need to spend out hundreds of dollars on figures or spend hundreds
of hours painting them to a fiddly, detailed degree. You can make do with scratch
paper, your dice and a calculator or any other method of representing the battle
you wish to use from miniatures to just keeping the whole idea in your head.
Feast of Crows, by necessity, abstracts the nature of role-playing combat further
than it already is. While some heroes, magicians and warriors alike, or some
monsters, tamed or bargained into helping an army, can make an impact, it is
usually as leaders of the rank and file and not as individuals that they will
make their mark.
Feast of Crows requires little more preparation than a normal game or a normal
set of character sheets and battles involving thousands of troops can be resolved
just as quickly, if not more quickly, than normal party-level combat encounters
while retaining the heroic, magical feel placed in gamer's imaginations by the
Lord of the Rings or other fantasy works.
Feast of Crows is a feast, not only for the scavengers of the battlefield, but
also for the gamer seeking a good solution to resolving large-scale battles
as part of their epic campaigns.
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