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Pathfinder Society Scenario #4: The Frozen Fingers of Midnight (OGL) PDF

Pathfinder Society Scenario #4: The Frozen Fingers of Midnight (OGL) PDF
Paizo Publishing, LLC

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Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.

Written by Craig Shackleton

This product is a Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the 3.5 edition of the world’s most popular fantasy roleplaying game.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.



Product Reviews

Average product rating: FullStarFullStarFullStarFullStarFullStar (4.3) based on 11 reviews

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1 to 10 of 11    show all << first < prev | 1 | 2 | next > last >>
FullStarFullStarEmptyStarEmptyStarEmptyStar Frozen Waste
Reviewer: Lasoric

We ran this adventure with a group of experienced players, and it lasted under 3 hours. The difficulty of this adventure was weak.

Without spoiling the adventure, I can say that the first encounter lasted about 15 minutes with roleplaying and less than 5 minutes or 2 rounds of combat.

The later encounters were also destroyed in horrific fashion due the party having an ample number of fighters and clerics. This was after two of their number suffered the wrath of the lantern, and they soldiered on just fine.

We finished the adventure so quicky that we played another adventure, which thankfully someone had prepared. I recommend that you have the same option available, unless you force your players to have an exceedingly pointless roleplaying session to extend the game.

My rating is 3 stars for combat, 3 stars for ease of play, and 1 star for interest. It was a great disappointment after The Silent Tide.

FullStarFullStarFullStarFullStarEmptyStar A solid adventure
Reviewer: MisterSlanky

I had the chance to play Frozen Fingers at Gen Con in 2008.

While not as good as some, I'd list it at the top of the society adventures I've played so far. The setting was interesting, and the combat was exciting.

My only potential concerns is that it was a little difficult for level 1 players, and with the adjustments to the Pathfinder system, there are some combats that may become far too difficult for a group of four level 1's to successfully navigate.

FullStarFullStarFullStarFullStarFullStar Five stars for standing up to a true test.
Reviewer: Caladors

My uncle likes to say 'everybodies nice until there is a little pressure on'

I ran this scenario in a crowded store way more than I thought it would be the owner also.
So the reaon I give five stars is because it was easy enough to manage as scenario to stand up to a room full of yugi players but also robust enough to get accual RP out in that area.

<<<<<Spoilers>>>>>>
The start is very much where new players can get in trouble doing the smash and loot style ranther than the pathfinder, leave at least one alive.
So there has to be some looking at tables and asking for rolls.

The waterfront attack is really good part for role playing have a tavern oppeset and all that jazz you get have your players do the stake out thing or kick back wile waiting very good location.

The ship it self was run through pretty quick but all and all it was pretty good.
I can say much about BBEG because they didn't fight her.
So all and all great adventure.

FullStarFullStarFullStarFullStarEmptyStar
Reviewer: Curn_Bounder

We had a great time with this. There were some great opportunities for role play--especially for the faction mission I was given.

The last encounter was a lot of fun, especially given some player missteps.

Let it be known that the author's name reveals much about The Frozen Fingers of Midnight.
Well done.

FullStarFullStarFullStarEmptyStarEmptyStar A detailed "men from the north" adventure
Reviewer: Masika

There is no doubt that this adventure was masterly crafted and was open enough to allow players to be creative to achieve outcomes act to act. In saying that, I was a little disppointed with the feel of this scenario. It is solid but did not jump out at me like a few of the other did. This adventure lacked atmosphere.

If you love vikings and the sea this is a most do adventure for you. I would give this scenario 2.5 out of 5.

FullStarFullStarFullStarFullStarEmptyStar One of the best
Reviewer: Deussu

One of the best scenarios that have appeared in the Pathfinder Society. The combat encounters are intriguing, give the players a chance to be clever, and are challenging just enough. The plot itself is not mind-blowing, but it doesn't need to be.

Also I was pleased to see the seeked artifact to be used instead of just being an object with no real relevance. Furthermore, the end is a nice change of pace.

FullStarFullStarFullStarFullStarFullStar Great fun.
Reviewer: Acev

Playing through this scenario is what convinced me to get more involved in PFS. A delightful story with well thought out antagonists, fun combat in interesting environments, and some engaging roleplaying opportunities. What more could you ask for?

Well you could ask for vikings, but Frozen Fingers has some of those also.

FullStarFullStarFullStarFullStarFullStar Good time had by all!
Reviewer: Daniel Moyer

Quite honestly, I don't think I can say anything new or original having read what Douglas Hirt wrote in his review, he covered it perfectly!

"I too played in 3 of the Pathfinder Society adventures at Gencon and this one was by far the best. It had a deep story with a good mix of roleplay, combat, and puzzle-solving including a very interesting moral dilema or two thrown in to push it over the top in my mind."

And yes, it was our group's (4 Pennsylvanian folks) favorite of the 3 modules we ran through as well. We were all glad we ran through this one first as it was inspiring and left us anxiously anticipating the other 2 adventures we had signed up for.

FullStarFullStarFullStarFullStarFullStar The Best at Gencon
Reviewer: Douglas Hirt

I too played in 3 of the Pathfinder Society adventures at Gencon and this one was by far the best. It had a deep story with a good mix of roleplay, combat, and puzzle-solving including a very interesting moral dilema or two thrown in to push it over the top in my mind. I was also fortunate enough to play at the table Craig was running and I thoroughly enjoyed the entire experience.

FullStarFullStarFullStarFullStarFullStar Off to a great start!
Reviewer: Doug Miles

I likewise played this at GenCon. All four Pathfinder Society adventures were enjoyable, but I have to say that this one stood out. If you want a good taste of Pathfinder flavor, this is your adventure. The author did a fine job of combining an intriguing story, balanced combats, and controversy making for excellent role-play opportunities. Really, my hat is off to the entire Paizo staff for the thought and effort they have put into this endeavor. Great fun!

EDIT: I've run this scenario 8-9 times now and it's still one of my favorites. A great part of this is it has pleasing campaign world flavor loosely based on real European history & culture. It smacks of authenticity and an author that has done his homework. The players have several opportunities to resolve encounters without combat, which is a nice touch. I'm bumping this one to five stars based on how I feel after running 100+ tables of Pathfinder Society scenarios.


Product Discussion

16 posts. See all discussion for this product.
Pathfinder Society Scenario #4: The Frozen Fingers of Midnight (OGL) PDF
Taldor Craig Shackleton (Contributor),

Avatar Roy avatar

I just wanted to say thanks to John and itrainedyoda for their kind reviews! Much appreciated!

The Rambling Scribe

Taldor Nameless,

Lifesaving Oasis avatar

I can't wait until I have Internets at home so I can pick these up. Does anyone know approximately how many pages each of these adventures are? Either way, $3.99 seems like a pretty affordable price!

Osirion kessukoofah,

Golemtrio 1 avatar

Nameless wrote:
I can't wait until I have Internets at home so I can pick these up. Does anyone know approximately how many pages each of these adventures are? Either way, $3.99 seems like a pretty affordable price!

this one's 16. but three pages are dedicated to cover, small print and socitey submission form. and 2 pages are the faction handout, so 11 pages of adventure. and it's worth every last penny.

Taldor Nameless,

Lifesaving Oasis avatar

kessukoofah wrote:
Nameless wrote:
I can't wait until I have Internets at home so I can pick these up. Does anyone know approximately how many pages each of these adventures are? Either way, $3.99 seems like a pretty affordable price!

this one's 16. but three pages are dedicated to cover, small print and socitey submission form. and 2 pages are the faction handout, so 11 pages of adventure. and it's worth every last penny.

Excellent, thanks! I can't wait to run these scenarios. I am incredibly envious of all the people that got to play at GenCon! I'm going to have to try to make it out next year for sure.

Also, Craig, will you be writing more scenarios for PFS? Or is this the only one for now?

Taldor Craig Shackleton (Contributor),

Avatar Roy avatar

I hope to be writing more of these, and I hope I've made a good impression on the folks at Paizo with this one. I'm not sure how far ahead they have writers working already, but as of right now I am not scheduled to write another one. There are a lot of them coming out this year though, so maybe I'll get the chance!

:crosses fingers:

The Rambling Scribe

PZOPSS0004E

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