Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Pathfinder Battles: Heroes & Monsters Gargoyle
****( ) by organized

Pathfinder Battles: Heroes & Monsters Werewolf
****( ) by organized

Pathfinder Battles: Heroes & Monsters Medusa
****( ) by organized

Pathfinder Battles: Heroes & Monsters Lizardfolk Champion
***** by organized

Pathfinder Battles: Heroes & Monsters Orc Warrior
***** by organized

New Products
Pathfinder Player Companion: Blood of Fiends (PFRPG)
Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)
Upcoming Products
Pathfinder Player Companion: Blood of Angels (PFRPG)
   RSS Recent Posts
Pathfinder Companion: Qadira, Gateway to the East (PFRPG)

Pathfinder Companion: Qadira, Gateway to the East (PFRPG)
***½( ) (based on 3 reviews)

5x5
Add Print Edition: $10.99
Add PDF: $7.99
Facebook Twitter Email
5x5 5x5

GENIE MYSTICS AND DESERT GLORY

A hot-blooded realm of riches, slavery, and blood feuds, the desert nation of Qadira looks down upon foreigners, for all other lands are glass when compared with Qadira’s diamonds. Ogre mercenaries and soldiers on flying carpets keep caravans safe from bandits and strange beasts. Bound genies build majestic palaces or guard pompous wizards, while tribes of jann roam the deserts hoping to free all geniekind. Militant factions of Sarenrae’s faith rattle their sabers and train dervishes, while mages and scholars from across the world line up to attend Qadira’s prestigious academies. And through it all, the war-mongering satrap turns his ambitious eye toward Taldor and the lands to the west, ready to break the centuries-long peace if only the padishah emperor would give him permission.

This Pathfinder Companion describes the country of Qadira and its capital of Katheer, the city of a million caravans. Study the secrets of the daivrat, humans honored with the trust of wise and deadly genies! Learn how to tell a half-genie from a thin-blooded suli-jann! Unlock Qadiran secrets with new feats and traits! Everything you need to know to play a Qadiran character—or defend yourself against one—is right here!

Written by Brian Cortijo

Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as a persona section detailing helpful NPCs and traits to better anchor the player to the campaign.

ISBN-13: 978-1-60125-180-0

Note: This product is part of the Pathfinder Player Companion Subscription.

Product Availability
Print Edition:
    Usually ships from our warehouse in 2 to 6 business days.
PDF:
    Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


PZO9406


See Also:


<< Pathfinder Companion: Taldor, Echoes of Glory (OGL) Pathfinder Companion: Cheliax, Empire of Devils (PFRPG) >>


Product Reviews (3)

Average product rating: ***½( ) (based on 3 reviews)


*****

Excellent Introduction to the East


This was the best organized and most coherent Companion yet. I haven't really appreciated most of this series so far as the Companions often feel like a random collection of odds and ends of limited usefulness. Qadira gave a thorough overview of the history, geography, society, and even culture of magic. Enough background to give me a solid feel for the nation. I might have wanted to see a Dervish PrC, but I found the Daivrat to be very original and a good read. In fact all the Djinnfo was well presented.
My only suggestion would be that the traits be collected together, but otherwise I really enjoyed this product. AND much appreciation for reconnecting gnolls with their ghoulish heritage!



**( )( )( )

like sand through an hourglass


These companions are not impressive at all. The cover is juvenile, interior art is silly, the maps are lack luster, and what's with the half-janni? On the plus side the bestiary has a couple of nice additions to the writer's tool box, new traits, feats, and material which will help players of Pathfinder Society, backgrounds of local beliefs, types of magic schools, a prestige class, a few pages obout Katheer, how races and classes are viewed, the part on genders is confusing from a role playing angle, and their views of cast in society. I wish they would have had more about things like seasons, a bit more statistics on every city, struggles inside Qudira, details like roads between towns on the maps and products for different regions and cities, and how they would feel about other countries in Pathfinder Society.



****( )

Makes me want to play in Qadira


I'll admit that I wasn't anticipating this book nearly as much as I was other releases. I tend to GM rather than play and Qadira was never one of the locations in Golarion that grabbed me.

Then I read it. This is a well-written, engaging book that has turned me on to this amazing nation in the setting and given me a caravan's load of new ideas for both sides of the screen. I especially love some of the new crunchy bits, like the suli race (which I think I might play in an upcoming Legacy of Fire campaign) and the zhyen familiar option.

I've been uninspired by past Companions either because of their content or their subject, but this book has made a huge impression on me. Plus, everything in it is 100% compatible with the new rules, so I don't even need to convert grapple to CMB and spot to perception. It's ready to go, right out of the gate.


Messageboards

Untitled III, by Celestial Healer

Huri, treacherous ex-familiar, by moon glum

Sneak attack from Stealth RAW, by wraithstrike

Deep 6 FaWtL, by Celestial Healer

What monsters would fit in well in Louisiana?, by Nathan Nasif

Three "Impossible" Characters?, by Ravingdork

OMG! I'm actually going to get a chance to play a full campaign!, by Wasum

Climb vs base speed, by Vendis

Feyblooded sorceror build advice please, by Wasum

Protectin' the Pad, or how can we protect our houses / storehouses without completely crimping the game for career thieves?, by Blaeringr

Paizo Blog

Pathfinder Battles Preview: Familiar Faces,

RPG Superstar: Encounter Challenge Preview,

The Perfumer's Apprentice—Chapter Four: The Scent of Honeysuckle,

RPG Superstar: Round 3!,

Revenge of the FAQ Attack!,

Open Game License

Store Blog

Fifteen Men on a Dead Man's Chest!,

Things That Go Bump in the Night!,

To Sail the Starlit Sea!,

Pulling Down the Walls of Jericho!,

Yo-Ho-Ho, and a Bottle of Rum!,

Sign up for our weekly store newsletter

News

Top 16 Advance to Round 3 of RPG Superstar™,

Paizo Announces RPG Superstar™ 2012 Top 32,

Pathfinder Tales Hits #3 on Barnes & Noble Best Fantasy of 2011 List,

Pathfinder Roleplaying Game Now a Dynamite Comic Book!,

Paizo Launches RPG Superstar 2012,



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure PathPathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Society, Pathfinder Battles, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.