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Pathfinder #2—Rise of the Runelords Chapter 2: "The Skinsaw Murders" (OGL) Print Edition
Paizo Publishing, LLC
Chapter 2: "The Skinsaw Murders"
by Richard Pett
A sudden string of brutal killings terrorizes Sandpoint, and the killer’s mark bears a disturbing similarity to the strange rune the goblins in the previous adventure had taken as their tribal totem. Investigation leads the heroes to confront a sinister murderer who has claimed a notorious haunted mansion as his lair. Yet this murderer is one of many, a member of a group of killers who call themselves the Skinsaw Men and have adopted an ancient magic involving the seven deadly sins. The PCs must travel to the bustling city of Magnimar to unravel the truth behind the rune, but in so doing may become prime suspects in the killings themselves!
This volume of Pathfinder includes a detailed description of the city of Magnimar, several new monsters, and a detailed description of the goddess of dreams and travel, Desna, along with notes on her faithful.
For characters of 4th to 6th level.
Pathfinder is Paizo Publishing's 96-page, perfect-bound, full-color softcover Adventure Path book printed on high-quality paper that releases in a monthly volume. Each volume is brought to you by the same staff which brought you Dragon and Dungeon magazines for over five years. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder uses the Open Game License, it is 100% compatible with the world's most popular fantasy roleplaying game.
ISBN-13: 978-1-60125-037-7
NOTE: An additional map of Magnimar may be found in the Paizo Blog entry for July 27, 2007.
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.
Product Reviews
Average product rating:
   
(4.8)
based on
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review.
The Skinsaw Murders advances the Rise of the Runelords Adventure Path with natural, clever transitions in the encounters.
The Haunted House in this adventure is the best that I've ever seen and introduces a tool Hauntings that gives the whole production a cinematic feel. (Reminds me of John Cusack's problems in 1408.)
And the Villains are Evil and very Scary! An excellent Pathfinder opening by Richard Pett.
Plus the rest of the book has excellent features, and the overall production value remains very high!
I really like this adventure.
Halloween is nearing and the adventure mood fits nicely to this time.
Apart from the plot line which is very likely to captivate my fellow players, Richard Pett provides tips and additional information:
How to extend the plot line, read hering in order to lead your PCs astray, how to foreshadow future events and how to build upon part 1 of the adventure path while at the same time ensuring that this part can be played on its own, too.
I might be biased, but I see this adventure appealing especially well to my group's "adventure component favourites": A bit of mystery, deep history looming just "beyond the next bend", plenty of challenging encounters, and especially the opportunities for PCs to be tempted by each one's "favourite" weakness (nice step to make the seven sins meaningful for the PCs, too).
This adventure shows that you can create nice challenges for players without access to MM II - V, just by using OGL critters/ templates. As for its predecessor, you just need the core rules and this adventure in order to start playing in a nicely detailled campaign world.
Very nicely done, and I am looking forward to the rest of this AP.
Not only is the beautiful Seoni on the cover, a plus for any fanboy, but The Skinsaw Murders is another great adventure. The art is greatly improved in this issue. If you liked the Pathfinder Journals you're in for a treat with this one. The info on Desna is just what we needed and hopefully we'll get more on the other gods soon.
I can't wait to see next issue.
Well seeing as how I couldn't wait for my print version, I just finished my first read through of The Skinsaw Murders pdf. While it's good I have to say that I like Burnt Offerings better so far. (That may change once I start running Skinsaw.) Overall it's a great product it just doesn't strike a cord with me. The one thing I will say turned me off a bit is how the Magnimar part plays out. The first part has this big buildup (which it should) but after that climax the rest seems hurried.
In the end maybe it just reads that way but for now that feeling of oh just hurry up just throws me off.
Still a good product and I have yet to see a reason to end my subscription. (Which even though paizo did great work with Dragon and Dungeon, I still thought I would end up doing.) So great job guys, keep it up.
Product Discussion
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Like I said still good product guys keep it up. I am looking foreward to seeing the whole AP. After that maybe I'll think about canceling. ;)
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The word you were looking for in your review was "chord"...something strikes a chord in you.
What? Just sayin'.
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Hideously Deformed wrote:
The word you were looking for in your review was "chord"...something strikes a chord in you.
What? Just sayin'.
yeah yeah... my spelling sucks...
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Amazing job! I'm eagerly awaiting more.
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Fantastic product. Good to see a change of pace IMO. Excellent production values. Though I thought a read, "More maps of Magnimar showing exact district borders, avenue and plaza names, and the precise location of numerous locales can be found in the downloadable content for this volume, available at paizo.com/pathfinder."
Am I missing it or is it just not obvious enough for the likes of me?
Keep up the great work, you have earned my renewal and I look forward to more from this great product.
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