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Pathfinder Society Scenario #3-21: The Temple of Empyreal Enlightenment (PFRPG) PDF
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Pathfinder Roleplaying Game Buff Deck
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Way of the Samurai (PFRPG) PDF
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Upcoming Products
War & Peace: Napoleonic Wars
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Anzio / Cassino is the first game in Mike Rinella's Battle Command Series with Worthington Games that will be released in the summer 2010. ... The Battle Command Series are quick playing games with large 7/8 counters, a double sided map board, rules, and dice. Each battle has 4 pages of rules. Units...

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Arctic Survival is about using your instincts to prevail in the coldest and most remote place on earth. The object is to make it safely to your igloo before your opponent can make it safely to theirs. In the way are treacherous moving ice floes, with icebergs and thin ice blocking your path. Lurking...

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Band of Brothers: Screaming Eagles is a fast playing game of squad level combat in WWII. It covers the exploits of the 101st Airborne in their battles from D-Day through the Battle of the Bulge. Players will lead their squad through 18 scenarios of fast playing WWII action. Players can start playing...

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The Campaign for North Africa, 1941-42 ... What, another North Africa game? Yes but here is something almost completely different from any WWII Campaign game you've seen: no CRT (or any other tables), buckets o' dice, and cards all used in a totally new approach to gaming that can be learned in 5...

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The leader of the coven is dead and the quest is on for between 2 to 10 players to be the vampire who adds the most to their bloodline and becomes the new leader. Fast playing card game using the vampire genre. Beautiful cards, rules, and board brings the game to life. Players add to their bloodline...

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Boots on the Ground is the new Worthington Games series that puts you in the middle of the action. Start your mission as the Team leader of an elite group of shooters. Your team consist of a Demo expert, Heavy Weapons Expert, Medic, Scout, Sniper and you, the leader. During your briefing you are...

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The game uses are movement and portrays from Transalpine Gaul to Britania. The Romans only get 10 legions in the game but can convert tribes militarily and politically (it's easy to get people to see things your way when you hold their family as slaves.) The German player gets 6 blocks in the game...

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The game uses cards, one deck for each player (whose cards are somewhat different from those of the other player) to drive the game. Each player gets a certain number of cards each turn - often a different number for each player! - but never his full deck. The cards are used to determine movement,...

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Cowboys is a game of the Old West when the way of the gun ruled the day. 2–10 players will be able to shoot it out in 10–60+ minutes. ... The game features stand-up cowboy counters with plastic bases. The box, boards, and all componets feature full-color artwork by Gary S. Zaboly. 26 historical and...

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Desert War Egypt, 1940, is a game covering Italy's invasion of Egypt, before Rommel came to rescue them from their folly. This game uses an updated, and slightly expanded, version of the MedWar Sicily game system: no CRT, just dice, and cards...a totally new approach to gaming battles that can be...

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July 21, 1861: In northern Va. two raw armies prepare to do battle in what each believes will be a short war. Spectators have gathered for the spectacle. Both sides are in for a shock as this will be the first major battle in a war that will last another 4 years and consume 600,000 lives. ... In...

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You need to own Hold the Line in order to play with this expansion pack. ... The French and Indian War expansion for the Hold the Line contains the following: ... 8 page color rule/scenario book French army counters Indian Warrior counters British Roger's Rangers type counters New hex tiles for...

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The GUNS OF AUGUST simulates the first three months of WWI in the West, when mobility reigned and the fate of France hung in the balance. Game mechanics compensate for players' 20/20 hindsight to encourage historically accurate play that makes sense in game terms while avoiding a straight jacket of...

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Hearts and Minds: The Vietnam War is a card driven area movement game that allows players to recreate the Vietnam War between 1965-1975 in the full campaign game or yearly scenarios starting and ending in any year. Designed by John Poniske and Developed by Stan Hilinski. The game is playable in 1...

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Take command of the American and British Armies in twelve great battles of the American Revolutionary War. You'll feel the battles come to life as the American Continentals and feared British Elites try to hold the line against each other at the battles of Long Island, Harlem Heights, Weitzel's...

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It is 1943, the Allies have driven the Axis out of Africa and have begun preparations for the invasion of Europe. Unable to launch the invasion of France in 1943, and needing to keep the pressure up in order to prevent German troops being sent to the East Front, the Allies opt to invade Sicily as a...

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Designed by Michael Rinella, this is two games in one box. The first is the German airborne invasion of Crete in 1941. ... The second is the Allied airborne assault in Europe in 1944. Mercury: The Invasion of Crete is a two-player game that simulates the first ten days of Operation Mercury, the...

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The Napoleon's War series are games that give players the French Army of Napoleon against the foes of France from 1796-1815. Each game will include battles that have their own custom game boards, plastic figures representing the infantry, artillery, and cavalry with counters representing the special...

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Includes the Battle of Alexandria March 21, 1801 on a desert map. Jena October 14, 1806. Auerstadt October 14, 1806 and Busaco 1810. Each battle has its own game board on card stock. The battle pack requires ownership of Napoleon's War Vol. I to play.

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Includes four battles from the American War of 1812: Queenston Heights, Chippawa, Bladensburg and New Orleans. Each battle has its own game board on card stock. The battle pack requires ownership of Napoleon's War Vol. I to play.

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The Napoleon's War Series are games that give players the French Army of Napoleon against the foes of France from 1796-1815. Each game includes battles that have their own custom game boards, plastic figures representing the infantry, artillery, and cavalry with counters representing the special...

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Red Poppies simulates regimental-sized engagements from WWI with company-level units in 10 minute turns on maps scaled at 200 yards per hex. The game strives to illustrate the sort of command and control trade-offs that typified WWI battles.

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In TECH-BUBBLE, 3 to 6 players ride the technology market roller coaster at the turn of the 21st century as it surges and eventually plunges. The players represent various market sectors during the Dot.Com Bubble. They make decisions to stay in the market and ride out the surge or get out before the...

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Race other players around North America as a news reporter trying to get the big story. Up to 6 players came play in this fast paced, fun, game on travel. Ages 8+. Playing time 30 to 45 minutes. Designed by Paul Owen.

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Freeman's Farm and Lundy's Lane were Turning Points in the American Revolution and the War of 1812 for America in the formation the United States Army. Using the Battle Manuver system, this is a low complexity game designed by Richard Berg. It is a full box game offered at a great discount to...

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On January 22, 1879 the British army suffered one of its greatest defeats and greatest victories during the Victorian era. The battle of Isandlwana and Rorke's Drift were fought within 10 miles of each other, on the same day with vastly different results. At Isandlwana a Zulu army exceeding 20,000...

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France and Great Britain are at war. Russia, Austria, Prussia, and Spain are neutral or allies of the French or British. Use your diplomatic resources or military might to gain allies. Victory is determined by the conquest of France of Britain, or by causing the isolation of Britain through...

Messageboards

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Worldbuilding Exercise - Get 5 Random Races, Build a Setting, by Terquem

Books you would like to see rewritten by Paizo, by gbonehead

Instance Challenges, by Onishi

MAD Monk? Big Deal! Just be still y'all grasshoppers, by Dabbler

How to discourage a REALLY bad idea?, by Shizzle69

+1 Shocking Mandolin, by ktRabblerouser

Alchemist Archery Questions, by Serisan

Was I guilty of being a bad guest?, by Geroblue

Raiders of the Fever Sea (GM Reference), by DM_aka_Dudemeister

Paizo Blog

Pathfinder Battles Preview: Bone Chiller,

Paizo Publishing's 10th Anniversary Retrospective—Year 4 (2005)—Laying the Foundation,

A Tomb of Winter's Plunder—Chapter One: Taking the Waters,

Pathfinder Society in the Netherlands (or Join the Crew of the Flying Dutchman),

Pathfinder Battles Preview: Big Bads (Volume 2),

Open Game License

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The Demon Prince of the Undead Dreams—and Awakens!,

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Explore, Investigate, Survive—Just Another Glorious Day in the Society!,

These Bones Don't Rattle Easy!,

Roll Your Dice Like It's 1974!,

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News

Jim Zubkavich brings Paizo's "Pathfinder" to Dynamite,

Goblinworks Announces the Pathfinder Online Technology Demo Kickstarter Project,

Giochi Uniti to Publish Pathfinder in Italian,

Mike Welham Named RPG Superstar 2012!,

RPG Superstar Top 4 Pathfinder Module Proposals Now Open for Public Vote,



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