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Dungeons & Dragons: Complete Champion Hardcover
Wizards of the Coast
New options for heroes with a divine cause.
Complete Champion focuses on the divine champion archetype and provides new rules options for characters who enjoy battling for a cause, defeating foes using divine power, and going on quests that mean more than simply defeating the bad guy and grabbing the treasure. This book also helps Dungeon Masters run quest-themed campaigns and adventures.
In addition to providing various archetypes for characters, Complete Champion includes new feats and prestige classes. The book features dozens of deity- and belief-themed organizations, turning religion and holy (or unholy) power into something characters of all classes can use. For the Dungeon Master, this book contains information on constructing and running quests and holy missions. It assists the DM in helping all characters in the party to pursue divine paths simultaneously.
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Clerics and paladins have always been some of the most limited classes in the game in my opinion. Many players shy away from playing them because the options for Prestige Classes and alternative class abilities are too narrow or too weak.
With the Complete Champion, all of that changes! Amazing new prestige classes, bucketloads of new feats, and numerous tips for players and DMs alike to create a more interesting divine character, even if they aren't a cleric or paladin! I can't say enough about how much this book has changed my group's view of the 'traditional' divine classes. And of course, our regular cleric player is thrilled to tears, too!
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