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Star Wars RPG: Scum and Villainy Hardcover
Wizards of the Coast
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$39.95
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Our
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$35.96
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New options for scoundrel characters from the Star Wars Roleplaying Game.
Learn what it takes to be a smuggler, or how to build up a criminal empire that can rival the Hutt clans. Take your ship on the dangerous Kessel run, or chase down a bounty and claim your reward. Watch out for the long arm of Imperial law, though, or you may find yourself on a one-way trip to the spice mines.
This book provides extensive information on life on the fringe in the Star Wars universe. More than just information for players, this book gives Gamemasters a wide variety of information on bounty hunters, crime syndicates, smugglers, pirates, and criminals of all stripes throughout the Star Wars setting. Covering everything from vile Hutt gangsters to smooth-talking con artists, Scum and Villainy gives both players and Gamemasters everything they need to fit right in at Mos Eisley spaceport.
Scum and Villainy brings the Saga Edition rules to the fringes of society, introducing new rules and information on smugglers, bounty hunters, crime lords, and anyone else that walks outside the law.
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Product Reviews
Average product rating:
   
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review.
Of all the Saga books this has by far the most setting information. Providing excellent details on adding a fringe element to your campaigns.
The weapon and ship customization rules provide further options for customizing your character.
It also provides significant details of a shadowport location and several mini adventures and a full length adventure.
Personally I could have done without the adventures.
Product Discussion
6
posts.
See all discussion for this product.
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Now, this one, I'm really looking forward too. I'm hoping for something interesting from Nal Hutta and Nar Shadda, and I'd love it if some of the stuff from A C Crispin's Han Solo novels make it into this book.
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KnightErrantJR wrote:
Now, this one, I'm really looking forward too. I'm hoping for something interesting from Nal Hutta and Nar Shadda, and I'd love it if some of the stuff from A C Crispin's Han Solo novels make it into this book.
They have been pretty good at being inclusive to as many sources as they can fit in. I was very impressed with Knights of the Old Republic. I still can't believe they fit so much in a rather smaller book.
Cheers,
Zuxius
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The old West End Games books used to have info on those places so I'd expect this would.
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Okay, honestly the only reason I would buy this is for new races and talent trees. So tell me, what races are in the book, and are the talent trees any good?
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David Fryer wrote:
Okay, honestly the only reason I would buy this is for new races and talent trees. So tell me, what races are in the book, and are the talent trees any good?
This guy has a fairly detailed review. I'm assuming it is accurate.
http://www.amazon.com/Star-Wars-Villainy-Roleplaying-Supplement/dp/07869503 58
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