Ars Magica: Black Death White Wolf Publishing
Death comes to us in many horrible forms... ... Black Death is an adventure that pits the characters against a most fearsome foe: the plague. The town of Montrouge has fallen victim to contagion, and the neighboring covenant, Ad Vis Per Veritas, has fallen with it. If the characters hope to...
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Ars Magica: Deadly Legacy Atlas Games
Legends. They are tales of the past, done and gone, touching the world only in memory. The foolish scoff at legends, dismissing them out of hand. You, though of a young covenant, know better. You know the past forges the present. You know the past hints at the future. You know the legends of...
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Ars Magica: Medieval Handbook Print Edition White Wolf Publishing
Bound within these mere gatherings, these frail covers, is infinite wisdom. Bound here are the thoughts and perceptions of Peter of Aalen, traveling monk and brilliant theologian. For the humble reader, his words offer profound insight and shrewd advice on the very culture and society of medieval...
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Ars Magica: Mistridge Atlas Games
Mistridge provides all the information you need to be a storyguide or player in the Mistridge Covenant setting. This book also offers extensive detail on Mythic Europe's Val du Bosque, and allows players the opportunity to create their own characters, or to assume the roles of vastly powerful...
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Ars Magica: More Mythic Places Atlas Games
This sourcebook provides five more unusual places to use as the basis for adventures in your Ars Magica saga. These locales are unique because they are composed of regio, levels of magical potence. Each level characterizes a single mythic place in a new way so that each place really has several...
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Ars Magica: Mythic Europe Atlas Games
Your covenant is one of power and authority, control and mastery. To reach this pinnacle you have seized the lands around you, dominating all their meek inhabitants. You are lord of all you survey. However, there is a much greater world beyond the not-so-far horizon, a world controlled by others...
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Ars Magica: Pact of Pasaquine White Wolf Publishing
For centuries the Pact has protected the peasants of Pasaquine from the enmity of Hrulgar, Prince of the faerie forest. But now the wolf cub of Hrulgar has been slain and the pack leader demands revenge. What sinister plot lies at the bottom of this horrible calamity and what will happen to the...
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Ars Magica: Parma Fabula Storyguide's Screen White Wolf Publishing
The Ars Magica: Parma Fabula Storyguide's Screen for Third Edition consists of a storyguide screen, a block of character sheets and a block of grimoire sheets. The storyguide screen is printed with the most important tables and formulas for reference during sessions. In addition the package...
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Ars Magica: Pax Dei White Wolf Publishing
As a magus you wield magical might beyond humanity's comprehension. You command the wind to blow, the sea to part, the forest to wither. You are powerful indeed, but what is the value of worldly power if you must pay for it with your eternal soul? In the eyes of the Divine only your virtue is...
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Ars Magica: The Four Seasons Part 1—A Midsummer Night's Dream White Wolf Publishing
Deep beneath the frozen ground lies the seed once-fallen. Still and cold, it awaits life that only Spring's thaw permits, and only Spring's kindness grants. In life the tree and your Covenant are one. Your stone foundations are your cold seed, and only through struggle and fate's kindness may...
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Ars Magica: The Four Seasons Part 3—A Winter's Tale Atlas Games
A tale must be told of Autumn's death... ... This Ars Magica supplement is part three in the Four Seasons Tetrology, and follows in the footsteps of The Tempest. Herein the Storyguide will find the information needed to organize the descent of your covenant from Autumn to Winter. This book...
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Ars Magica: The Four Seasons Part 4—Twelfth Night Atlas Games
This saga supplement is the fourth and final chapter in the Four Seasons Tetralogy. In this sprawling epic, characters and their decrepit Winter covenant must endure the wild machinations of mad wizards and the onslaught of righteous crusaders, only to face death itself. For without its demise...
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Ars Magica: Tribunals of Hermes—Iberia Print Edition White Wolf Publishing
Forsaken Land; Forsaken Hope ... Trapped between harsh mountains and turbulent seas, the Hermetic Tribunal of Iberia is fated, nay, condemned to isolation. Here on the penninsula of future Spain, the order of Hermes has established itself amongst a resolute people who struggle against their...
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Ars Magica: Tribunals of Hermes—Rome Print Edition White Wolf Publishing
A Guide to the Corrupted Lands of Italy for Ars Magica 3rd Edition Dream of Virtue The heart of an Empire. The birth place of Christianity. The nexus of the Order of Hermes. The Roman Tribunal is the most magnificent land in Mythic Europe - and utterly damned. The powers of Darkness corrupt...