Ghostbusters International RPG: Ghostbusters II: The Adventure
West End Games
How can the original Ghostbusters Ray Stantz, Egon Spengler, Winston Zeddemore and Peter Venkman save the world when they're locked up in the psychiatric ward at Parkview?
Who are they going to call? None other than your out-of-town Ghostbusters International franchise! You may be out of practice, you may be ill-equipped, but the Ghostbusters know you're brimming with the spirit, enthusiasm, and sheer stupidity needed to face down the most sinister specter of all time - Vigo the Carpathian, dread sorrow of Moldavia and would-be conqueror of Manhattan Island and the world!
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
Natural 1 on skill checks,
[Design Camp] A Return to Patron Projects,
Dazing Icy Prison?,
Prestidigitation to light torches? (Core PFS),
HawkCon VII: Labors of Wrath,
what are the rules for combining weapons?,
The Clinton vs. Trump Debates Talkback!,
David eddings characters (belgarad and mallorean),
GM rolling skill checks.,