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Fifth Edition Feats (5E) PDF Images of Dark Fantasy: Gargoyles PDF Dwellers in Dream (PFRPG)

Fifth Edition (5E)

(3 products)

Images of Dark Fantasy

(1 product)

Pathfinder RPG

(42 products)


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****½ (based on 2 ratings)

Our Price: $9.99

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Many years ago a brutal bugbear chieftain united the goblinoid tribes of the Meirlara Forest and nearly wiped out all traces of the elves there within. A stroke of chance fate turned the tide and the dreaded bugbear warlord Spragnokk was defeated. His loyal kin hid his body away in a sealed chamber and then the world forgot about Spragnokk... until now.

Now his bloodline continues, and they have plans to resurrect their fallen "great chieftain," to bring ruin and revenge upon the elves that handed them defeat decades past. The goblinoid tribes have once more been gathered, and their bloody revenge is imminent, except fate has yet once more placed new champions to stand in their way.

They just don't realize it yet.

Slaughter at Splinterfang Gorge is a challenging, 70-page adventure for an average party level of 5, but suitable for 4th to 6th level characters. Encounters also include scaling advice to fully challenge more powerful characters.

This adventure is also in a dual-stat format, fully suitable for either the Pathfinder(TM) or fifth edition Dungeons & Dragons(TM) roleplaying games.

Moreover, the PDF product is in glorious full-color, with extensive bookmarks and hyperlinking to the award-winning d20pfsrd.com website.

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Product Reviews (2)

Average product rating:

****½ (based on 2 ratings)

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Slaughter is right...

*****

This is a solid adventure with no ethically challenging bits, nothing to stop you from going full murder-hobo. The bad guys here makes no bones about being bad. Or well, they do make bones but they are tiny elven infant bones and that rather reinforces the whole bag guy thing. Despite the fact that it's a pretty straightforward good guys have to stop bad guys thing, the story is actually pretty rich with the weight of a history between bugbears and elves behind it.

The bad guys, especially the high damage dealing bugbears are pretty nasty. True to the moniker, I think there's a real possibility for some TPKs. My only issue is a bit of a lack of diversity. The PCs will fight Goblins, Goblin Marauders, Goblin Archers, and Goblin Dogs with a lot of frequency. Worgs, too. Each bugbear captain is different and there are a few other beasties and traps but it's mostly hunting down little greenskins. It's forgivable since it's a goblinoid themed adventure but I could still wish for some additional types of goblins that could employ different tactics or maybe some caged and enraged monster they could point at the PCs.

Full stat blocks and other necessary information is available to run this game in Pathfinder or 5e and I didn't notice any obvious errors due to the translation between systems.


A darker take on goblinoids.

****( )

A darker take on goblinoids, this adventure is not for the faint of heart; you will see some of the darkest and most vile goblinoids and bugbears on this side of the multiverse.

With dangerous wilderness encounters all over the place, many goblinoid and bugbear specific feats and relics, as well as a new bugbear deity, the usefulness of this module goes beyond its macabre storyline; a useful tool in any goblinoid campaign.

It's not fully mapped however, being more on the event driven side rather than following a site based structure, so some players could find that disappointing; you do get a couple of maps (a general map and a detailed map of a site), but for the rest of the encounters, you will have to make your own maps.

A creepy adventure that shows that you can take a standard fantasy enemy and make it nefariously fresh again.


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