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OWC5019E

The Genius Guide to Feats of Battle (PFRPG) PDF
****( ) (based on 4 reviews)

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There are lots of feats for battle in the core rules of the Pathfinder Roleplaying Game. In fact, it could be argued that most of the feats in the game are battle-related. This naturally leads to asking if yet more feats based on kicking ass and taking names are really needed. The answer is an emphatic “Yes!”

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Product Reviews (4)

Average product rating: ****( ) (based on 4 reviews)


***( )( )

New options, new ideas for fighters and light fighters but be careful of balance


Overall it is a good leaflet with some good ideas. I like the feat to walk on the walls too a la Matrix.

Becareful, a lots of feats are really over the average feats in the core rulebook (A fighter lvl 1 can have DR 2/- at lvl 1) and a dex based lvl 1 monk 18 dex can easily dodge 7 attacks a day rather easily.

So beware.

Some ideas also to reward players with feats instead of another bucket of gold or something else are nice.

Some options are fun like : the battle mage. The more you hit, the more "free" spells you can cast.
May be a nice DD option.

Also, DM do not allow web of steel to be implemented. +12 to AC (at lvl 20) with a single feat is ridiculous ...

Overall, I think it's worth it but may need some rewrite to diminish the power of some.



****( )

Nice collection of combat feats.


This product is 10 pages long.

This is along the same line of Genius Guide feats. It has a nice collection of feats. Most are well done and interesting. Some seem a bit strong or weak. But I think they are all workable. There is 30 new feats in this book. Like the previous works this is a good pickup for the price, if you are looking for a few more interesting inventive feats.



****( )

Pretty Freakin Nice


Some feats seem a bit over powered, but most are very unique and look like they would be fun. A personal fav:

Head Butt (Combat)
You’ve learned how to use your cranium
to smash your foes.
Prerequisites: Con 13, Toughness.
Fun stuff incoming.



****( )

Edges out the other "feats" by a little


A good solid selection of combat oriented feats. I like the prerequisites of not having any caster levels for some of these. We haven't seen that before, but it doesn't "feel" wrong to me either.

Nice feats for dealing with several of the headaches that front line warriors have to deal with, such as running screaming from a fight or getting their rear ends handed to them by spells targeting their "bad" saves.

Also a nice few feats for building a swashbuckler, and monks get a nice "Jedi" option for their deflection abilities . . . ;)

Its probably no surprise that I'm not a fan of Battle Mage, due to its extra sub-system that it introduces, and I have a hard time really liking Layered Armor, but beyond that, its a really nice collection of feats.


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