GURPS Fourth Edition Basic Set: Campaigns Hardcover Steve Jackson Games
Any world you can imagine. ... Basic Set: Campaigns combines information from Basic Set, Third Edition and Compendium II—plus our new core setting, with infinite possibilities for timeline-hopping adventure! This book and Basic Set: Characters together replace Basic Set, Compendium I, and Compendium...
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GURPS Fourth Edition Basic Set: Characters Hardcover (based on
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Steve Jackson Games
Anything You Want. ... Basic Set: Characters combines information from Basic Set, Third Edition and Compendium I, plus hundreds of new and updated rules! This book and Basic Set: Campaigns together replace Basic Set, Compendium I, and Compendium II, plus add new material. ... GURPS is the most...
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GURPS Fourth Edition: Banestorm Hardcover Steve Jackson Games
Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters—including people snatched from our Earth and other worlds by the cataclysmic Banestorm! ... Whole villages were transported from such diverse locales as medieval England, France, Germany, and the Far East. Now...
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GURPS Fourth Edition: Fantasy Softcover Steve Jackson Games
Create a world that could never be! GURPS Fantasy is the complete toolkit to let you build a campaign of heroic deeds and wondrous magic. It discusses the genre in depth—with all its subgenres and inspirations (myth, novels, movies, etc.)—letting you design just the kind of fantasy setting that you...
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GURPS Fourth Edition: High-Tech Hardcover Steve Jackson Games
All the Gear Is Here! ... In 256 meticulously researched pages, GURPS High-Tech gives descriptions and stats for hundreds of kinds of historical weapons and personal armor, vehicles from the stagecoach to modern helicopters, and much more. ... GURPS High-Tech also has the gear and gadgets characters...
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GURPS Fourth Edition: Horror Hardcover Steve Jackson Games
The new revision of GURPS Horror is an exciting approach to any kind of adventure: old-fashioned Gothic horror; classic supernatural horror; Lovecraftian cosmic horror; and modern-day J-horror, survival horror, torture horror, and splatter. Horror offers the Game Master spooky monsters and powers;...
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GURPS Fourth Edition: Low-Tech Hardcover Steve Jackson Games
From the Stone Age to the Age of Sail, Low-Tech covers the basic tools used by historical adventurers and those still used by modern survivalists and post-apocalypse survivors when the high-tech toys fail. From antlers, rawhide, and stone knives, to warhammers, heavy mail, and early submarines, this...
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GURPS Fourth Edition: Magic Softcover Steve Jackson Games
Completely revised and updated for GURPS Fourth Edition, this full-color hardcover combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic! Within these pages, crackling with mystic energies, you'll find: The core magic...
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GURPS Fourth Edition: Mass Combat Steve Jackson Games
There Will Be War! Hordes of orcs. Axis invaders. Starbeasts of Jupiter. Sooner or later, every GURPS campaign is likely to encounter battles too large to resolve with the ordinary combat system. The answer: GURPS Mass Combat! This powerful abstract system lets players resolve land, sea, and air...
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GURPS Fourth Edition: Mysteries Steve Jackson Games
A Dame Walks Into Your Office . . . ... A dead body, no witnesses, and a room full of suspects with perfect alibis. Can you find the killer and bring him to justice? Learn the secrets of mystery fiction and what will, and will not, work in RPG mysteries. Learn how to be a better investigator....
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GURPS Fourth Edition: Powers Hardcover Steve Jackson Games
Save the World... or Destroy It! ... GURPS Powers is the ultimate book for the ultimate characters in the new Fourth Edition of GURPS! Here's everything you need to know to create every kind of amazing, off-the-chart superhero you can imagine, as well as high-powered fantasy spellcasters, wuxia...
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GURPS Fourth Edition: Psionic Powers Steve Jackson Games
Behold the power of the mind! GURPS Psionic Powers takes the freeform options of GURPS Powers and turns them into ready-to-use packages of psychic strangeness. You can use the abilities as presented, confident that they are built from—and entirely compatible with—the rest of the GURPS Fourth Edition...
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GURPS Fourth Edition: Space Softcover Steve Jackson Games
The Future is Yours! ... Now updated for GURPS Fourth Edition, this is the ultimate toolkit for any campaign between the stars. Explore options for space travel and technology, from the realistic to the miraculous. Design alien races and monsters. Create campaigns of every style, from science...
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GURPS Fourth Edition: Supers Steve Jackson Games
Men Like Gods ... The 20th century gave birth to a new genre of fiction: the super-powered adventure. Men and women with strange powers gave a visible expression to the reader's sense of wonder, as they protected ordinary mortals from a variety of threats, from street crime to world-shattering...
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GURPS Fourth Edition: Tactical Shooting Steve Jackson Games
As Real as a Fistful of Steel! ... The smell of black powder and cordite. The quick blinding of a muzzle flash. The deafening roar of a close-quarter gunshot. Forget the movies; true shooting is exciting enough for a thousand stories -- if you live long enough to tell the tale. ... GURPS Tactical...
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GURPS Fourth Edition: Thaumatology Hardcover Steve Jackson Games
Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic...
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GURPS Fourth Edition: Ultra Tech Steve Jackson Games
GURPS Ultra-Tech is the sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination. It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology...