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Pathfinder Roleplaying Game: Beginner Box

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Pathfinder Society Scenario #3-12: Wonders in the Weave—Part I: The Dog Pharaoh's Tomb (PFRPG) PDF
**( )( )( ) by Azothath

Way of the Samurai (PFRPG) PDF
***** by Endzeitgeist

Scions of Evil (PFRPG) PDF
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Book of Friends and Foes: Assassins in the River Nations (PFRPG) PDF
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The spellslinger Leshran looked out from prow of the vessel, over the landscape, far below. She scanned the horizon and gave the all-clear. The crew relaxed but a moment later there was a shriek from above as a dozen winged witches swooped down from the clouds and onto the deck of the airship. One...

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The first in our series of cursed places, this deep labyrinth has been forever changed by unspeakable events. Are your players brave enough to witness its horrors, and smart enough to escape it? Whether they’re dropped in by a twisted nobleman as punishment, sent by an ancient god to purify it, or...

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A long trek in the baking sun has each character wondering, Am I imagining that? Do my eyes play tricks, showing me what I want to see? ... They swear they see green breaking the never-ending sands in the distance. And they do. ... The question is what magic, deity, or reality are you going to...

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Just when it seems that the desert is nothing more than one long swath of flatness, the party spies a ridge. Traversing it will be a challenge. But if they try to go around, how long will it take and what waits on the other side? ... As always, we’ve developed these 8x8 inch tiles with a one inch...

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Peacetime is one of those things that has to be practiced to be maintained. Whether your party is traveling across a continent that hasn’t had war in ages or a country-side bristling for a fight, they may well run across an army encampment. This story map shows plenty of tents, wagons, and space for...

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The party has been on the road for hours, maybe even days. As they near the settlement meant to give them refuge, they are cheered by the sight of smoke from the warming fires. But they are not yet to their destination. Instead, a battleground awaits them. ... The field shows the results of action...

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Swamps, full of gators, 'squitoes , and disease. Who'd ever fight over such a place? Lots of people through history, that's who! We give you a tabletop full of swampy battleground and also a swamp encampment environment. Whether they're anti-government rebels, marsh bandits, voodoon zombi-masters,...

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The lord sits at the far end, among his trophies of war and the hunt, and his loyal retainers surround him. Whether your players come before him to seek his aid, or to offer their assistance like Beowulf at the fabled Heorot, they find him here, in his noble den. ... Introduce your characters to the...

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Like all arcane masters, necromancers need a lair, a place to hone their art and summon minions. Unlike other spell casters, necromancers have only one purpose in life (unlife?)—to be the ultimate challenge for your heroes as they raid the lair and rid the world of another monstrous evil. ......

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The beautiful, glorious ocean. Inspirational, yet treacherous. In this double set of map tiles you get a display of waves on crashing on rocks near a sandy beach. Then see the opposite angle, the one you can only see from below the water’s surface. Stunning coral gardens cluster within view of a...

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The souls of the dead howl along the waters of the River of Souls, making this the most macabre battlefield your heroes will ever fight on. The tortured screams of the damned are a stark reminder—at every moment of the battle, any warrior could join them. ... Battlemat terrain tiles are our way of...

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What legend have you heard about Paxectel? Was it that the bones of an old emperor are hidden there, awaiting vengeance? Or the tale that a piece of a shattered tablet is buried deep within the ruins, showing a part of a treasure map? Whatever it is, this full-color illustration gives you the...

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What legend have you heard about Paxectel? Perhaps you heard they once conducted dread rites there? Or maybe powerful Spirits slumber there who can be bargained with for great powers... if you know what they want. No matter, this full-color illustration gives you the feeling there's more to this...

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A tattered rug. Felled trees. Weaponry strewn about. A pit with skulls looking back at their viewers. The site of a recent battle, or a glimpse into the world that was? You decide with the Ruins of the First Age Story Map. A full 24 tiles are ready to adorn your table. Reveal them one by one to...

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“Across the expanse of never-ending dessert, boulders break the dreary view. Not much, their shadows will suffice for shelter. Anything to get out of this heat. The few cacti might just hold enough liquid to see us through. But what is that? I’ve never seen a beast such as this skeleton once...

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Welcome to the crypt of darkness, the last resting place of a lost race. Or are they the cathedral catacombs where the most pious of saints are buried? Or some other tomb, full of the treasures from a former time? You decide, with this beautifully crafted and hugely flexible set of map tiles in our...

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A perfect unspoiled wilderness bathed in green sunlight, a beautiful silent wonderland. What spirits could lurk in a forest like this one, waiting to ensnare unwary players too willing to trust what looks like a paradise? Make no mistake, there is danger here. ... Tempt your players with tales of...

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Deserts and hills go hand in hand for wild terrain. Whether your game features arid expanses or barren, rugged mountains, the Wild Canyon Pass helps you set up the perfect ambush – for or against the characters – on your table. Is there a powerful storm about to wash over the land and overcome the...

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The party starts its journey from the heat of the canyon across the wide river to parts unknown. Or is it the other way around? They’ve come across a forested land to cross the river into the fabled dessert. No matter what your story line, traversing a river is a great way to encounter all kinds of...

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Regular dungeons are for wimps. A hero knows the truth—as scary as it is to take a minotaur by the horns the first time, after a while it loses its rush and then what? But a dungeon bloated with weird supernatural things: walls that bleed, mourning spectral spectators and anything that glows but...

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If all you have to worry about are the creatures and traps in the dungeon, you've got it too easy. See these ashen, burning caverns? One slip is all it would take to turn the mightiest warrior into an armored barbecue. Feel the sweat, the clawing cough in the fumes—soot will be seeping out of your...

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The most worshipful of places, the cathedral is a shining beacon to strengthen the faith of the whole nation. Or maybe not. Perhaps the High Priest had the cathedral built with the blood of a thousand slaves, a testament to his own vanity. Or maybe not. The cathedral could stand on top of the...

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The fighting's come up from the dungeons and spilled out onto the streets. In the town square it's brutal—welcome to the fourth set of fantasy map tiles from Talisman Studios, as envisioned by Origins Award winning illustrator Aaron Acevedo. These map tiles are in the classic 1 scale and give many...

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Ever fancied telling your own Knight's Tale? The idea of jousting, with the charging warhorses and the winner being the person with the nerves of steel? Well, Aaron has just the thing for you—the jousting arena map tile set (known in medieval times as the 'tiltyard' because jousting was called...

Messageboards

How to discourage a REALLY bad idea?, by Ravingdork

Avengers / Marvel Character Builds, by GokaiFire

>>Ask Merisiel Sillvari ALL your questions here<<, by ulgulanoth

Can an invisible familiar / imp apply poison (to a weapon handle for example)?, by Kydeem de'Morcaine

Clubs / jo sticks and Flurry of Blows, by Rom001

Strongest weakling, by blackbloodtroll

Casting and shields, by PSY850

Pathfinder Player Companion: Varisia, Birthplace of Legends (PFRPG), by Enlight_Bystand

Deep 6 FaWtL, by Lindisty

Should "Lawful" Alignment be Renamed "Ordered", by Orthos

Paizo Blog

Pathfinder Battles Preview: Bone Chiller,

Paizo Publishing's 10th Anniversary Retrospective—Year 4 (2005)—Laying the Foundation,

A Tomb of Winter's Plunder—Chapter One: Taking the Waters,

Pathfinder Society in the Netherlands (or Join the Crew of the Flying Dutchman),

Pathfinder Battles Preview: Big Bads (Volume 2),

Open Game License

Store Blog

The Demon Prince of the Undead Dreams—and Awakens!,

Weekly Adventures?! Brilliant!,

Explore, Investigate, Survive—Just Another Glorious Day in the Society!,

These Bones Don't Rattle Easy!,

Roll Your Dice Like It's 1974!,

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News

Jim Zubkavich brings Paizo's "Pathfinder" to Dynamite,

Goblinworks Announces the Pathfinder Online Technology Demo Kickstarter Project,

Giochi Uniti to Publish Pathfinder in Italian,

Mike Welham Named RPG Superstar 2012!,

RPG Superstar Top 4 Pathfinder Module Proposals Now Open for Public Vote,



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