Modern Dispatch #24: Escaped Terror (d20 Modern) PDF Ronin Arts
Escaped Terror details five monsters and a rough adventure idea for D20 Modern campaigns. Designed primarily for campaigns involving magic and the supernatural, the information in this issue of the Modern Dispatch can be used by the GM to either construct an adventure or to add to an adventure of...
Our
Price:
$2.00
Add to Cart
Modern Dispatch #28: Rosslyn Chapel (d20 Modern) PDF Ronin Arts
James Maliszewski presents information on an adventure location and the Templars in this issue of the Modern Dispatch. Includes Game Master Characters and information for use in D20 Modern games.
Our
Price:
$2.00
Add to Cart
Modern Dispatch #32: Deadline, Inc. (d20 Modern) PDF Ronin Arts
This issue of the Modern Dispatch features Deadline, Inc., the military arm of a company that has holdings in gas, oil, and minerals. It considers itself to be a military consultancy, and it purports to specialize in advice and problem resolution for legitimate governments. It is an independent...
Our
Price:
$2.00
Add to Cart
Modern Dispatch #36: Alien Artifacts (d20 Future) PDF Ronin Arts
Lizard presents eight alien artifacts for use with futuristic campaigns in this Modern Dispatch issue. Including both background information and game statistics these artifacts are ready for action in your next campaign. Enough information is included to inspire the GM—each artifact can be used...
Our
Price:
$2.00
Add to Cart
Modern Dispatch #40: The Hellcrash Transmission (d20 Future) PDF Ronin Arts
This Modern Dispatch issue, by Philip Reed, is a short adventure outline for futuristic D20 Modern campaigns. This is not a complete adventure but, rather, an outline and the tools necessary for the GM to expand the material herein into an adventure that suits his campaign. ... The included...
Our
Price:
$2.00
Add to Cart
Modern Dispatch #44: Superhero Adventure Outlines (d20 Modern) PDF Ronin Arts
This issue of the Modern Dispatch features five short adventure outlines for RPGObjects' Blood & Vigilance. The adventure outlines were written to inspire both quick encounters and full-length adventures in the GM's campaign. As with all game material—and especially adventure supplements—the...
Our
Price:
$2.00
Add to Cart
Modern Dispatch #48: The Mad Dogs (d20 Modern) PDF Ronin Arts
This issue of the Modern Dispatch features the Mad Dogs, a mercenary company known for taking on assignments that other mercs turn down. Includes information on incorporating the mercs in your campaign, involving the players, and a breakdown of the company's organization.
Our
Price:
$2.00
Add to Cart
Modern Dispatch #52: Starship Sensor Contacts (d20 Future) PDF Ronin Arts
This 8-page issue of the Modern Dispatch features three new starship sensor contacts—adventure seeds and encounters written for use with starships—and a new starship design. ... To use the starship with miniatures you will need SkeletonKey Games' e-Future Tiles series including tiles from Ronin...
Modern Dispatch #60: Mecha Critical Cards (d20 Future) PDF Ronin Arts
This issue of the Modern Dispatch features a set of cards that can be printed and cut out to form a deck of critical hit effects. By using this card deck you can make critical hits against mecha more brutal. This system replaces the basic critical hit rules and is an expansion of the optional...
Our
Price:
$2.00
Add to Cart
Modern Dispatch #64: Mecha Defects and Quirks (d20 Future) PDF Ronin Arts
This issue of the Modern Dispatch adapts existing mecha defect rules from existing OGC to the mecha rules found in the future SRD. Additionally, mecha quirks—an unusual flaw + benefit that gives a mecha a unique flavor—has been included. ... GMs and players can use these defects and quirks to...
Modern Dispatch #72: Starship Critical Cards (d20 Future) PDF Ronin Arts
This issue of the Modern Dispatch features a set of cards that can be printed and cut out to form a deck of critical hit effects. By using this card deck you can make critical hits against starships more brutal. This system replaces the basic critical hit rules and is an expansion of the optional...
Our
Price:
$2.00
Add to Cart
Modern Dispatch #76: More Starship Class Templates (d20 Future) PDF Ronin Arts
In this 6-page PDF are four new starship class templates, and five starship devices, for use with the future SRD. From the Frankenstein-class—a cobbled together mess of parts—to the Nova Dragon-class—a powerful combat ship—these new templates expand upon those found in the base rules.
Modern Dispatch #84: Mecha Arcana (d20 Future) PDF Ronin Arts
Welcome to the magical future! This issue of the Modern Dispatch presents the Mecha Mage, a new prestige class that blends magic and mecha into one destructive force. Including new spells, new mecha devices, and a sample mecha, this PDF includes everything you need to start adding magic to your...
Our
Price:
$2.00
Add to Cart
Modern Dispatch #88: Starship Cargos (d20 Future) PDF Ronin Arts
Building on the concepts found in Future: 13 Starship Cargos, David Jarvis and Mark Gedak present 10 new cargos ready for use in your future d20 campaigns. Including new robots, a new alien species, and more, the cargos in this PDF can be used as adventure hooks or background filler. ... 9 pages....
Our
Price:
$2.00
Add to Cart
Modern Dispatch (#92): Retro Rockets Pack (d20 Modern) PDF Ronin Arts
The Retro Rockets series collides with the popular Modern Dispatch as two new—and illustrated!—rocket ships land in this latest Dispatch. For more rocket action don't miss the other releases in the Retro Rockets series. ... For use with Adamant Entertainment's Thrilling Tales.
Our
Price:
$2.00
Add to Cart
Modern Dispatch (#96): Auto Combat Tools (d20 Future) PDF Ronin Arts
A popular feature of many post-apocalyptic campaigns is the road warrior, the individual armed with gun and car that sets off into the wasteland in search of adventure. In this issue of the Modern Dispatch you will find an assortment of new feats and vehicle equipment to assist GMs and players in...