Colonial Gothic RPG Revised (based on
1
review)
Rogue Games
You know the history. ... All have read about the founding of America. This history shows what led to the American Revolution and the cry for independence. The history is clear, and there is no real dispute over these events. ... Or is there? ... There is a secret history, and this history deals...
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Colonial Gothic RPG: Flames of Freedom—Boston Besieged (based on
1
review)
Rogue Games
The siege grinds on, and winter maintains its icy grip. It is 1776. ... Welcome to Boston. ... While the world watches, and both sides draw up the plans of war, others lurk in the shadows, prowling forgotten tunnels, and battling heroes. Here in one of the oldest cities in the Colonies, an ancient...
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Colonial Gothic RPG: Flames of Freedom—Philadelphia Affair Rogue Games
Spring, 1776. Boston is free. The Second Continental Congress works to create a new nation. But as they debate, shadowy forces prepare to strike back. ... Welcome to Philadelphia. ... William Penn's model city is one of the richest in the Thirteen Colonies. It stands at the heart of the Revolution....
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Colonial Gothic RPG: Gazetteer of the 13 Colonies (based on
1
review)
Rogue Games
It is 1775. ... The conflict between the American colonists and the British Parliament has come to a head at Boston. War seems inevitable. Behind the war, unseen hands move unknowing pieces, manipulating events according to ancient plans. Beside the war, ghosts and monsters walk the land and ancient...
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Colonial Gothic RPG: New France (based on
1
review)
Rogue Games
France and England have always been rivals. ... As it has always been in Europe, so it is in America. From Quebec to the Great Lakes and the Mississippi Delta, New France offers a constant challenge to the British colonies. French troops garrison Quebec and Montreal. French forts dot the interior....
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Colonial Gothic RPG: The French and Indian War Rogue Games
IT WAS A DIFFERENT TIME. ... A time when Washington was a militia colonel. A time when Franklin was best known as a scientist. A time when Bostonians drank tea. A time when the British were the good guys. ... Welcome to a new era for COLONIAL GOTHIC, as the pages of history are tuned back to a time...
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Colonial Gothic RPG: The Grimoire Rogue Games
The World is Steeped in Magic. ... It is everywhere and courses through all things. ... Some claim that Magic is fueled by Ether. Others claim it is a Divine gift granted to those chosen by Providence. Still others claim that Magic is not a gift, but a curse. And some claim that Magic is a tool of...
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Colonial Gothic RPG: The Templars Rogue Games
From Parzival through Indiana Jones and the Last Crusade to The da Vinci Code, the Knights Templar have had an enduring hold over the popular imagination. At dawn on Friday, October 13, 1307, they went from being one of the most powerful organizations in medieval Europe to prisoners and fugitives....
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Cursed Chateau (based on
1
review)
Rogue Games
For decades, stories have circulated about the Cursed Chateau: the debauched entertainments and depraved experiments that took place within its walls while its master, Lord Jourdain, yet lived and the terrible hauntings that followed in the wake of his mysterious death. ... Now you find yourself...
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Shadow, Sword & Spell: Basic (based on
2
reviews)
Rogue Games
You hail from a world awash in conflict, danger, and threats. You might be a thief due to your knack for picking the pockets of rich merchants in Gravinia while evading the blades of the competition. You might be a raider selling your sword to the highest bidder and fight for any or all as long as...
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Shadow, Sword & Spell: Expert (based on
1
review)
Rogue Games
You have survived the trials and ordeals before you. ... Through your wits, guile, and fortitude, you have fought back the hordes of unholy terror. You have saved countless men and women from the bonds of slavery. You have discovered hidden treasures, long forgotten tombs, and tomes of arcane...
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Shadow, Sword & Spell: Threats Rogue Games
You hail from a world awash in conflict, danger, and threats. You might be a thief due to your knack for picking the pockets of rich merchants in Gravinia while evading the blades of the competition. You might be a raider selling your sword to the highest bidder and fight for any or all as long as...
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Shadow, Sword & Spell: Under Pashuvanam's Lush Rogue Games
Beidha... ... The name invokes wonderment. It fuels the imagination of storytellers. It fills merchants with a lust for riches. ... Covering most of this land is a thick jungle called the Pashuvanam, or Jungle of Beasts. The jungle deserves its name. Fierce monsters and animals plague Beidhanids and...
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Thousand Suns: Foundation Transmissions (based on
2
reviews)
Rogue Games
The Encyclopedia Galactica Foundation, more commonly known simply as the Foundation, is neither an organ of the State nor a great commercial enterprise. Established shortly after the signing of the Concord, the Foundation produces an encyclopedia of all knowledge, selling it to eager readers...
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Thousand Suns: Starships Rogue Games
Without starships, the interstellar civilization of the Thousand Suns would be impossible. Starships travel the jumplines, bringing not only passengers and trade goods but also protection against pirates and alien invaders alike. Other starships press onward into Wildspace, seeking out new worlds to...