A Pathfinder Roleplaying Game GO PLAY adventure for four 3rd-level PCs by Creighton Broadhurst
Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s civilisation was thrown down. Their settlements were sacked, their places of strength broken open and their holy places despoiled; the few survivors melted away into the trackless gloom of the deep forest leaving behind nothing but remnants of their once-great culture. The Road of the Dead, a ceremonial pathway representing a soul’s journey to the underworld, is one such fragment that yet lingers in the Tangled Wood awaiting the brave or the foolhardy. A cunningly designed death-trap, it hides the forgotten treasures and legends of a fallen people.
Road of the Dead takes place on The Lonely Coast (a free, extensively bookmarked PDF) but is easily adaptable to a GM’s personal campaign.
You can check out Road of the Dead’s free downloads & previews or art gallery at ragingswan.com
GO PLAY adventures are perfect for those occasions when a GM is pushed for prep time or for when the regular GM cannot make it. They contain everything a GM needs to get a game going quickly including six pre-generated characters, illustrated handouts for every major encounter area and new magic items and utilises an easy-to-use and prepare format.
This ZIP file includes two versions of Road of the Dead, one optimized for printing and use on a normal computer and one optimized for use on a mobile device such as an iPad. You can learn more about Raging Swan's Dual Format PDF initiative at ragingswan.com
Product Availability
Will be added to
your downloads
immediately upon purchase of
PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.
This product is 51 pages long. It starts with a cover, ToC, and credits. (5 pages)
Using the Adventure (5 pages)
It starts off with explaining stat blocks, talks about encounters, traps, treasures, and a overview of the Lonely Coast area, with map. It ends with a adventure overview and summery.
Road of the Dead (18 pages)
The Road of the Dead is a old religious location. It starts with a map, random encounters, features about the road and plot hooks. There is 6 encounters and two optional encounters. There is some lore checks to learn about the Road of the Dead, a bit of a Indian Jones style romp with monsters in a old religious place is the over all feel of things.
Appendix 1: New Stuff (4 pages)
There is 3 new monsters, 1 new disease, 2 new magic items and a new weapon.
Appendix 2: Player's Handouts(10 pages)
All told there is 17 varies player handouts in this section, some are two to a page.
Appendix 3: Pregen PC's (7 pages)
There is 6 pregen characters in this section, with full stat blocks but no histories.
It ends with a OGL and back cover. (2 pages)
Closing thoughts. The art work is black and white and ranges from ok to very good. Editing and layout was good, I didn't notice any errors or problems. This adventure is a more standard explore the lost “insert name here” type dungeon, but there is some knowledge and lore aspects to it. Otherwise it is a fairly well done short dungeon crawl. While it is made to fit into the local area of the Lonely Coast area by Raging Swan it would be pretty easy to drop in just about anywhere for PC's as a side trek. It is made for a 3rd level party, it does have some information about continuing the adventure as well as scaling it for other levels. So what's my rating? It is a nice simple very well done fun little dungeon crawl. It just begs to have had more lore and puzzles and such added to it. I am going to rate this one a 4.5, good but with just a bit more it could have been great.
Trust me, I'm a Succubus.
An easy to run, iconic dungeon crawl for 3rd level