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WARMACHINE

Fantasy meets steam-punk in this hot miniatures war game

In WARMACHINE™, the very earth shakes during fierce confrontations where six-ton constructs of tempered iron and steel slam into one another with the destructive force of a locomotive, where lead-spewing cannons chew through armor plating as easily as flesh, and where a tempest of arcane magics sets the battlefield ablaze with such Armageddon-like proportions that the gods themselves fear to tread such tormented ground!


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Even the most masterfully crafted myrmidon requires repair and support, particularly after the rigors of battle. Arcanists are seasoned mechanics with a broad working knowledge of arcanika that allows them to piece together shattered and broken hardware to get even a mostly ruined myrmidon...

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The arcantrik force generator is a massive engine of war that houses one of the most devastating and complex weapons in the arsenal of the Retribution of Scyrah. Its teleforce cannon, which fires concentrated bursts of kinetic energy, represents the very pinnacle of Iosan arcane science. Blasts...

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A marvel of Iosan force mastery, the Aspis is an unmistakable sight on the battlefield. The myrmidon is equipped to manipulate its own protective field dynamically and can catch bullets with it before they strike. A stalwart guardian of its controlling warcaster, the Aspis can smash even the...

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Recently unleashed upon the enemies of the Retribution, House Vyre's myrmidons were developed with distinct capabilities all their own. The Banshee emits a high-pitched wail that prevents enemy spellcasters from using their magic, while its shrieking cannon hurls enemies aside with raw sonic...

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UNLEASH THE POWER OF ELVEN VENGEANCE! The Retribution of Scyrah has risen out of the secluded elven nation of Ios to eliminate the human sorcery that threatens to destroy their gods. Kaelyssa, Night's Whisper stalks her enemies with her myrmidons at her side, shrouding them in shadows to cover...

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The Chimera has an unsettling appearance as its active power field makes its form blur and fade. Once it nears the enemy, a Chimera becomes a delivery device for its warcaster's most powerful arcane powers, channeled across its arc node. The Chimera will strike and kill with its scything...

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The mighty Dawnguard Destor Thane is an elite solider who commands the thunderous charge of the Dawnguard Destors. With great speed and skill, he can charge to skewer a foe with his lance cannon and then immediately rain death upon a second enemy with ranged fire. ... Miniatures are supplied...

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The elite cavalry of the Dawnguard, destors thunder across the battlefield to smash apart enemy lines or bring down heavily armored foes. Armed with lance cannons designed specifically for their order, the destors can soften an enemy from afar with unerring blasts from their weapons and then...

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Invictor captains are veterans who have endured long years of service under merciless superiors. All Invictors are extensively drilled and trained to take part in complex coordinated actions, and this is particularly true of the veterans chosen to accompany each captain. Relying on this...

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Invictors make up the bulk of House Nyarr's Dawnguard order. When supported by the formidable Iosan myrmidons, invictors are unsurpassed on the battlefield. Firing their weapons as they close, the invictors are ever ready to charge into the ranks of the enemy and cut them down with the heavy...

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Ranking above captains and thanes, scyirs are trusted to lead large, mixed task forces that include all branches of their own order as well as other warriors of the Retribution. Most are sons and daughters of nobility who have proven themselves to be the elite of the elite, the pinnacle of...

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Sentinel captains will commit any action that will bring honor and glory to the order and thereby to House Nyarr. The Sentinel discipline is the one most often chosen by heirs of House Nyarr's bloodline, for it exemplifies Dawnguard virtues. Banner bearers carry aloft in imperishable metal the...

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Dawnguard sentinels charge into the enemy as an overwhelming tide of cleaving blades. These heavily armored knights use their great swords to expertly carve through any adversary willing to stand against them. Sentinels embody sheer determination in flesh and steel and view themselves as the...

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Discordia, the favored myrmidon of Adeptis Rahn, is arguably the pinnacle of Iosan warjack technology. Capable of projecting a wall of force energy around friendly forces or focusing that energy into a concentrated wave to shatter all opposition in its path, Discordia is a singular symbol of...

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Fane Knights are soldiers who have answered a divine calling and feel chosen to pledge their lives to the defense of Scyrah. They have vowed to protect both the fane and the goddess to their last heartbeat. Despite the warnings of Fane Knight Skeryth Issyen's priests and superiors, he has turned...

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Ghost snipers are specialized and secretive hunter-killers employed ostensibly to help patrol the borders by employing powerful rifles to bring death to hapless intruders who wander into their sights. Many were already sympathetic to the Retribution while others seek profit and a chance to...

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The Gorgon exists to dictate the flow of battle by depriving the enemy of mobility. Its integral force cannon unleashes blasts of energy capable of forestalling an enemy's forward momentum. Its more powerful fields require close proximity, and the Gorgon will rush forward to seize even larger and...

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The Griffon is a sleek and fast myrmidon, designed for swift flanking maneuvers. Its power field enables the Griffon to become near weightless for short intervals, allowing for long, loping strides before it strikes home with its powerful halberd. By judicious use of this field the Griffon can...

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House Shyeel has brought the power of its formidable myrmidons to the Retribution, fighting machines enhanced by sophisticated arcanika systems. The Hydra stores energy in its arcane batteries to unleash a torrent of crushing blows or a singularly powerful blast. The Manticore is equally as...

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The cannons used by the heavy rifle teams of the houseguard are deadly effective pieces of Iosan ordnance. The heavy rifle crews are adept at picking apart enemies from well across the battlefield, and the heavy bolts fired by their cannons can penetrate thick armor with appalling ease. ......

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The House Shyeel artificer harnesses the might of Iosan magic to blast foes with bolts of rending energy and restrict their movement with walls of raw force. In addition, the artificer can smash enemies in melee with his twin power gauntlets.

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House Shyeel has assembled squads of arcanists who specialize in the application of raw evoked force. They have no fear of closing with the enemy, for they enter battle equipped with massive arcanika-charged gauntlets that lend supernatural strength to their strikes. Their control over kinetic...

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Battle mage magisters manipulate invisible energies to tear an enemy limb from limb or to haul weighty machinery around like pieces on a game board. The massive arcanika gauntlets they wear not only serve as conduits for their powers, but can deliver tremendous crushing blows and send opponents...

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The officers who lead halberdier companies see themselves as consummate warriors and living examples for their subordinates. These officers must forge their men into disciplined groups acting as a single concerted body. In time some few will be remembered as lasting heroes, while others will die...

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The majority of the houseguard are career soldiers who have spent years at drill and formation. Though they are drawn from dozens of lesser Iosan households, all follow an ancient shared tradition. Disciplined ranks of halberdiers form a tide of rising and falling steel that can cut down masses...

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After decades of directing fire, these committed houseguard officers know better than anyone the pressure they can bring to bear with a few dozen rifles placed in the right place at the right time. Under such a commander, riflemen stay steady in the face of incoming enemies and hold fire until...

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Companies of riflemen have joined the Retribution in number and serve as the long-reaching line for the army abroad. They wield heavy rifles capable of delivering punishing firepower against the human armies that so greatly outnumber them. Rather than haphazardly firing into the enemy, a rifleman...

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Hypnos, a myrmidon of the most exacting construction, is of the creation of Lord Arcanist Ossyan's own labors. The lord arcanist has forged an insoluble connection with Hypnos, allowing it to draw energy from Ossyan and become an extension of his abilities. In his presence the myrmidon's phase...

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The fundamental laws of reality twist and shatter beneath the will of Ossyan, Lord Arcanist of House Vyre. Time bends with but a gesture from him, and he can alter his perception to see the convergence of fate. ... Armed with perfect foresight he is a deadly combatant and battlefield general....

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Mage hunter assassins are practiced killers, mage hunters with refined skills. Recruitment for this cabal is slow, for their chain blades are tricky and require exceptional reflexes. A skilled assassin can send the blade flying tremendous distances before whipping the chain to bring the weapon to...

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Mage hunter assassins are practiced killers and mage hunters with refined skills. Recruitment for this cabal is slow, for their chain blades are tricky to use and require exceptional reflexes. A skilled assassin can send the blade flying tremendous distances before whipping the chain to bring the...

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Veteran teams led by senior commanders are well versed in advanced Retribution techniques. Slipping past the outer defenses of an enemy base, they fire bolts through intervening walls to kill without a trace. Working alongside other soldiers in the Retribution military, these teams apply similar...

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Mage hunters are expected to function in extreme circumstances, such as surviving hand-to-mouth deep in enemy territory while isolated from friendly support. At home in any environment, they learn to scavenge and improvise, and to kill without hesitation. Their first priority is always the...

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Enhance your WARMACHINE experience with this set of three beautifully-sculpted Retribution of Scyrah Light and Heavy Myrmidon Wreck Markers. Specifically designed to deliver a stunning visual impact without limiting game play, the Heavy Myrmidon Wreck Marker and two Light Myrmidon Wreck Markers...

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While his name is largely unknown outside the Retribution, within their ranks Narn is held in legendary esteem for his blinding speed as a bladesman and the fluid yet austere grace with which he executes every kill. The veteran hunter is given tremendous flexibility in his choice of operations...

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Nayl is one of the soulless, destined to stand forever apart from his people, an uncomfortable reminder of the doom awaiting Scyrah and all of Ios. At rest Nayl seems empty, yet a blade in his hand moves with a will of its own, expressing echoes of emotions. Nayl's trainers prepared him from...

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While Retribution handlers endeavor to train soulless as soldiers, some are destined to serve another function. Energy flows sent to destroy Retribution soldiers are siphoned into the body of the soulless. If they siphon too much it prompts complete organ failure. Heart and lungs burst from...

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Stormfall archers are walking artillery batteries who can unleash a firestorm of destruction from an arsenal of alchemical ammunition. Requiring only their great compound bows to send their firepower across the battlefield, these archers are quite unlike the slow-moving cannon crews of the human...

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Among the most powerful arcanists born in a generation, Adeptis Rahn Shyeel is a master of force manipulation and arcane science. His movements send ripples through the air, and with but a thought he can generate storms of kinetic force capable of rending metal and bursting flesh. With a wave of...

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Dawnlord Vyros views the military might of the new Retribution as a sword in his hands, one sufficient to sunder any obstacle. He has the loyalty of the Dawnguard and the volunteered assets of dozens of other houses. The dawnlord has a reputation as a bold and forthright general who leads by...

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Even among mage hunters Garryth is a fanatic. He crosses the battlefield like a living storm, letting the death reaped by his pistols and their razor-sharp blades serve as prayers to the stricken goddess. No warcaster in Ios has his length of experience fighting mankind, and this affords him a...

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Kaelyssa is the foremost strike force commander of the Retribution's mage hunters. Her sergeants claim she can hear the heartbeats of the enemy and taste their movements on the wind. Those wizards caught in her sights are left defenseless as their own magic is negated or turned against them. To...

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Ravyn stands as a beacon of hope within a sect consumed by an apocalyptic vision of the future. Off the field she possesses a calm and pious wisdom. In battle some believe her to be invincible. She takes no joy in killing, but neither does she shrink from it. When Scyrah is restored, the...


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