Tomorrow's War Sci-Fi Wargaming Rules
Osprey Publishing and Ambush Alley Games introduce Tomorrow’s War, a science-fiction miniatures game. Much like Force on Force does for the modern era, Tomorrow’s War paints a more realistic vision of future combat than any other science-fiction minis game on the market. Rather than focus on space opera or science fantasy, Tomorrow’s War homes in on “hard” military science fiction that projects actual military tactics and technological advancements into the near to mid future.
Like Force on Force before it, Tomorrow’s War is fast-playing game that keeps all players actively involved throughout the turn. Attention has been lavished on critical subjects such as the net-centric battlefield, cyber-warfare, variations in tech level, hostile environments, interface assaults, aliens, robots, cyborgs, and, of course, futuristic armor and weaponry. The game avoids the pitfall of becoming a contest between “special powers,” though, and keeps its focus on troop quality, morale, and leadership. Solid tactics rather than the most recent army list are the best path to victory in Tomorrow’s War! While a background setting and example forces are included in Tomorrow’s War, the rules themselves can be used with any setting and figures of any scale.
Are there errors or omissions in this product information? Got corrections? Let us know at email@example.com.
Product Reviews (0)
Corrupt the Wish,
A stupid thing you've noticed,
Half-orc Eldritch Guardian build concept,
Two-Weapon Fighting Armor Spikes? [PFS],
What penalties for a paralyzed creature using a fly spell?,
Skalds & Barbarians,
Why do Martials need better things?,
Time for the Tomb of Borrors!,
The sad "I got culled" thread,