Game Design Secrets You Need to Know!
The practical side of success as a game designer is revealed in these dozen essays by two professionals—how to pitch your work, how to survive a killer deadline, how to make an impression with magic items, and even how to set up a mystery. Learn what makes a good playtest, and what makes a design matter to a wide audience.
With insights won from experience in the freelance trenches, this book of advice, tips, and tricks belongs on every designer’s shelf!
This collection of essays—many previously presented only to patrons of Open Design—is now available to the public for the first time.
59 pages.
Wolfgang Baur is the winner of the Diana Jones Award for Excellence in Gaming, the editor-in-chief of Kobold Quarterly magazine, and the author of Dark*Matter, Frostburn, Empire of the Ghouls, and dozens of other RPG titles for Paizo, Wizards of the Coast, Open Design, and others.
Nicolas Logue is a madman and master of the theatre. His credits include work for Paizo’s Pathfinder series, Wizards of the Coast’s 4th Edition Dungeons & Dragons, and Blood of the Gorgon for Open Design.
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