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Ave Molech Campaign Setting—Second Edition (d20) PDF
Morbidgames Publishing

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The world of Ave Molech is a land that has passed through the fires of turmoil and destruction, being tempered and remade into a thriving plane of existence. For the past few hundred years the majority of the world’s population has been hiding below ground or floating high above the chaos engulfing the realm. Reestablishing life on the surface is a feat that has only started to take shape over the last two hundred years.

Originally a realm where the dark lusts and thoughts of man were manifested, nothing could sheath the sword of destruction the people of this world wielded. With kingdoms in constant ruin and the world a struggling war zone, just as many fought for survival as did for power. Little hope existed for any kingdom to take control and make the lands tranquil again, and it wasn’t long before the inventions of necessity for war would cause their undoing.

With an invading force of unstoppable power using advanced weaponry to raze many of the cities, enslaving the people or killing them, many of the world’s citizens had little choice but to hide underground or leave to the skies. Whatever culture or history they had was all lost, forgotten and twisted into simple fables over the last few hundred years. Because of this the world split into three distinct realms, each empowering themselves by their own means.

Now, a couple hundred years later, the invading forces have been curtailed and the dimensional doorways for the most part have been shut off; allowing the world to heal and rest from its weary travels. Thanks in part to the comprehension of high powered magic and working with advanced technology the world is quickly reforming and taking shape.

However, the greed and selfishness of the people in this world still exists, and for the most part will never diminish completely. Although governments are starting to form and people are working together, the dark desires of mankind are quickly becoming evident. And there is little anyone can do to stop it.

Includes information from the original Ave Molech Campaign Setting, Ave Molech Source and Journals Volume 1-4.

A fantasy world featuring steampunk technology, magic, charismatic tiefling and a world being freshly discovered. Set sail for high adventure on an airship to the frozen east or battle your way through marshes to reclaim your blood heritage, or perhaps see into the afterlife when you visit the mudlands—anything is possible in this d20 fantasy adventure.

Mechanics: 3.5 Edition Based Races & D20 Modern Stats, Classes and Rules.

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