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PSIMWP1001

Serenity RPG Hardcover
****( ) (based on 2 reviews)

5x5
List Price: $39.99
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Adventure Out in the Black

Five hundred years in the future, humanity has built a new home in a faraway star system. Earth-That-Was is now only a distant memory. The powerful Alliance government fought and won a war against those who chose to remain independent of its rule.

Many soldiers who fought the lost cause to drifted out to the Rim. The border planets are somewhat isolated, sometimes primitive, and always dangerous. Prowling the dark spaceways are the terrifying Reavers—madmen and cannibals who seek only to satisfy their terrible appetites from whatever ship or planet crosses their path.

Serenity is a small transport ship owned and captained by Malcolm Reynolds, a former Independent soldier, and crewed by a squabbling group of misfits who are loyal to each other and the ship they call home. When Captain Reynolds takes on two fugitives, he finds his ship caught between the powerful Alliance and the brutally savage Reavers.

The Serenity Roleplaying Game re-creates the action, drama, and humor of the science-fiction universe from the film by Academy and Emmy Award-nominated writer/director Joss Whedon. Leave your d20s behind and play the crew of Serenity, or play all-new characters. The full-color, hardcover book features a brand-new game system from a design team that includes industry veterans Jamie Chambers, Margaret Weis, Tracy Hickman, James M. Ward, Lester Smith, Tony Lee, and Andrew Peregrine.

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MWP1001


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Product Reviews (2)

Average product rating: ****( ) (based on 2 reviews)


****( )

Great setting, great game. I loved the traits system, highly enjoyable character creation process. Great system overall.

the only real problem I have with the game is that though it has excellent flavor, you really can't escape the shadow of the established characters.



****( )

Serenity RPG


Being an D&D man and not familiar with a variety of Systems I had my apprehension about learning something new. Fortunately my doubts were unfounded. Serenity was quick and easy to learn, and fun to play. Even if you aren't a fan of Firefly/Serenity this is still a good solid game. The only complaints my group had were the fact there were no character sheets, a limited amount of usable ships(without making your own) and nothing to tell you where the planets/mooons were in relation to each other. How long does it take to get from Persephone to Haven? I still don't know the answer to that one. But other than a few minor gripes this is an outstanding game and for the time being, it has taken the top spot during our biweekly game sessions.


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