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Blue Rose is a roleplaying game of romantic fantasy, inspired by novelists like Mercedes Lackey, Diane Duane, and Tamora Pierce. The game focuses on heroic and good-hearted characters working together to defend the enlightened kingdom of Aldis from harm. Most characters have at least minor...

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Every great hero needs a companion. The Blue Rose Companion expands upon the game systems and options for the Blue Rose fantasy roleplaying game. ... The Companion offers more options for creating your heroes, from heroic paths to new feats and arcane abilities. It provides game systems for...

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The Blue Rose roleplaying game introduced readers to the magical world of Aldea. Now, this full-length sourcebook, by Blue Rose authors John Snead, Dawn Murin, and Jeremy Crawford, takes you on a comprehensive tour of that world, with endless opportunities for adventure. ... Learn about the land...

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Set Sail for Adventure! ... If Freeport is known for anything, it's pirates. Sure, the city has a history of attracting criminal groups, corrupt merchants, and politicians—to say nothing of subversive cults dedicated to insane and dreadful gods—but it's the pirates who infest the city and prowl...

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On the surface, Freeport is a pirate city gone legit, but in reality it is still a place of terrible secrets, foul plots, and dreadful gods. Cults of Freeport peels back the facade of the City of Adventure to take an unflinching look at its most disturbing denizens. This sourcebook describes a...

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Cults and Chaos in the City of Adventure! ... Even by Freeport’s jaded standards, the last three months have seen some peculiar happenings. Assassins easily dispatched an elven thief who had eluded them for six centuries, robbers breached an impenetrable vault, and poison claimed the lives of...

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For a decade now Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and corrupt politicians, Freeport is a dynamic setting that offers a unique blend of high adventure and cosmic horror. ... Now the...

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Where do you get all those wonderful toys? Right here! From armor and weapons to psychic crystals and steamtech, Gadget Guides introduces a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game, as well as expanded material on the inventing, artificing, and ritual...

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The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in...

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The gadgeteer is a staple of four-color comics and a popular choice for RPG superheroes. Gimmick's Guide to Gadgets builds on the gadget rules for Mutants & Masterminds by introducing two new powers, Spontaneous Invention and Scientific Genius, and expanding the device construction rules. In...

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So your heroes have captured yet another super-villain. Where are they going to put them all? In prison, of course! ... Lockdown is a sourcebook for Mutants & Masterminds, describing a prison for super-convicts. It details all four levels of the Buckner Ridge Superhuman Penitentiary, the first...

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Doc Horror's family is looking for new blood in the nighttime war against Evil. Enter the shadows of Dan Brereton's acclaimed monster-noir masterpiece with this essential Nocturnals sourcebook. ... A Midnight Companion gives you the full story on all your favorite Nocturnals characters. Explore...

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With the Mutants & Masterminds rules you can create virtually any power you can imagine, but where to start? Power Profiles answers the question, How do I createE? for hundreds of different powers and dozens of different themes. Now you can shop through a catalog of pre-created power concepts...

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Emerald City opens up a wider world for Third Edition of the World’s Greatest Superhero RPG,Mutants & Masterminds! Set on the “Earth-Prime” of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for adventure and excitement! ... This book describes...

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While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster...

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The Mutants & Masterminds GM's Kit is a key accessory for your superhero campaign. It features a sturdy and practical 3-panel hardback screen with all the charts and tables you need to play the World's Greatest Superhero RPG. The kit also includes a 48-page booklet with a Quickstart Character...

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The M&M Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power...

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Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence. The M&M Deluxe Hero’s Handbook is the revised and expanded core rulebook of the game’s Third Edition and it gives you everything...

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The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M game in which the strange and paranormal are true and a few lone heroes struggle against the Things That Go Bump in the Night. The...

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The Silver Storm has turned Emerald City from a quiet Pacific Northwest metropolis to a hub of super criminal activity, and AEGIS the American Elite Government Intervention Service is on the job. Threat Report presents profiles on dozens of the new supervillains endangering Emerald City and the...

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It brings me great pleasure to produce the first installment of the True20 Conversion Guides for Paizo Publishing’s Rise of the Runelords adventure path. ... For fans of True20, this supplement is intended as a companion to Burnt Offerings, giving everything you need to run the adventure using...

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Welcome to the next installment of the True20 Conversion Guide for Paizo Publishing’s Rise of the Runelords adventure path. ... For fans of True20, this supplement is intended as a companion to The Skinsaw Murders, giving everything you need to run the adventure using True20 rules. For those not...

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Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates, and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure. Now a new era is...

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Azehur, Firaqa, the Rankan Empire, the Kingdom of Ilsig and more have resonated in the stories and deeds of the famous heroes and villains of Sanctuary. ... The Thieves' World Gazetteer presents all new information on the world of Sanctuary, expanding the focus to reveal the peoples and places in...

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True20 Adventure Roleplaying is the next evolution in game design from the company that brought you Mutants & Masterminds and Blue Rose. True20 offers a simplified and streamlined game system for all your roleplaying adventures. ... The book contains everything you need to get started, from...



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1. Thieves' World Gazetteer (d20)

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2. Mutants & Masterminds—Third Edition: Hero's Handbook—Deluxe Edition
3. Mutants & Masterminds—Third Edition: Threat Report
4. Mutants & Masterminds: Lockdown
5. Mutants & Masterminds: Nocturnals—A Midnight Companion Hardcover (OGL)

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