Presenting your complete guide to some of the most
important organizations in the North American Empire and
the Xcrawl Games: The Mage's Guild, The Specialists'
Guild, and The Adventurer's Guild.
The Guild of the Magi is one of the most powerful
orgainzations in the NAE, and you get to examine first
hand their rise to power and their role in the government.
The Adventurer's Guild lays down the law for the Games,
and states what is and isn't allowed, and who can and
cannot participate.
The Specialist's Guild (Thieves Guild is jut too negative a
term) use their status to defend the Rogues involved in
Xcrawl—after all, they are performers, not criminals.
But above and beyond all that, Xcrawl: The Guild
Sourcebook is loaded with the cool stuff you look for in a
sourcebook. Over one hundred new spells (including some
VERY unique spells), new feats, new prestige classes, and
much more to enhance any Xcrawl campaign.
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.