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GMG3009E

Complete Guide to Fey (OGL) PDF
***** (based on 1 review)

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The fey races are known for their magic and mystery -- but now, for the first time, they'll be known for what they truly are. The Complete Guide to Fey presents a groundbreaking rules system for tying all the fey races together. Using feats, templates, hosts, and completely new rules, it breaks down all the Monster Manual fey races, rebuilds them, and then ties them into a comprehensive overarching plot where the fate of all the known worlds hangs into the balance. Readers will learn the place of all the fey in this eternal drama, as well as how to craft their own fey races that tie into the ongoing plot. The Complete Guide to Fey is 100% world- neutral and stand-alone, and contains dozens of new monsters, spells, and characters.

Features:

  • A holistic approach to fey true to both the d20 system and traditional folklore
  • Rules and background for fey hosts, courts, cycles, and cynosures, which tie together with the standard d20 rules to create a single comprehensive system for creating and playing fey
  • New fey races: grogans, pucks, shee, urchins, and fomori, as well as the fey-shaped template
  • Classes for fey: the fey hero, empyrean, mysterial, horde rider, and twilight warlock
  • Adventures in dreaming: a rules system fully integrated with the background material it's derived from, resulting in rules that can't help but encourage role playing and heroic campaigns
  • Completely stand-alone and world-neutral, and also compatible with the Morningstar campaign setting
  • And much more, all of it compatible with the 3.5 revision!
Product Availability
Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


GMG3009E


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Product Reviews (1)

Average product rating: ***** (based on 1 review)


*****

A Diamond in the Rough!!


What makes this book really great is not the specific races or classes, but the unifying concept of what it means to be Fey. This core kernel is worth the price alone! The concept not only fits the traditional idea of Fey, but provides an acorn that could be a mighty oak of races, villains, allies, kingdoms, campaigns, entire cosmologies that are all well beyond the contents of this small value priced book. At the least, it will take a poorly conceptualized background creature and flesh it out, elevating it to the status of classic adversaries (or allies) such as the undead. I'm going to check out other Complete Guides, I am so impressed. Don't think about it. Do it. You won't regret it.


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1. Complete Guide to Fey (OGL)

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2. Complete Guide to Dragonkin (OGL)
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