Warhammer Fantasy Lizardmen Lizardmen Saurus on Cold Ones Games Workshop
Entire spawnings occasionally produce Saurus Warriors that have slightly different natural abilities and skills than their brethren. Some say that the Old Ones foresaw the future, and could predict when warriors with particular skills would be needed, and so the seemingly random spawnings are all...
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Warhammer Fantasy—Lizardmen: Lizardmen Army Book Games Workshop
Deep within the steaming jungles of Lustria, the Lizardmen sound the drums of war. From mighty temple-cities, they issue forth to enact the plans of their long-lost cosmic masters. Enigmatic, savage and merciless, the Lizardmen stop at nothing to defeat the enemies of the Old Ones. ... This 104-page...
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Warhammer Fantasy—Lizardmen: Lizardmen Battalion Games Workshop
This box set contains 50 multi-part plastic miniatures, including: 20 Saurus Warriors, 12 Skinks, 10 Temple Guard and eight Saurus Cavalry. Models supplied with 25mm square, 20mm square, 25mm square and 25mm x 50mm bases respectively.
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Warhammer Fantasy—Lizardmen: Salamander Games Workshop
Salamanders are giant, predatory amphibians that inhabit the swamplands and estuaries of the jungles. They are swift-moving creatures on both land and water, and voracious hunters. Within their bodies is an organ that produces a fiery venom, and the Salamander is capable of launching a burst of the...
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Warhammer Fantasy—Lizardmen: Saurus Lord on Foot Games Workshop
Saurus are ferocious creatures, bred by the Old Ones specifically for the purpose of war and protection. From the moment they are grown enough to crawl from the spawning pools, they know how to fight and conduct warfare. The longer Saurus live, the tougher and more ferocious they become. Their...
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Warhammer Fantasy—Lizardmen: Saurus Oldblood Games Workshop
For the wizards of the Warhammer world, Arcane Fulcrums are terrible, complex and eldritch monoliths whose nature and function have puzzled the finest minds for millennia. What every wizard does know is that Arcane Fulcrums are the key to true magical domination and that spells cast from them can...
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Warhammer Fantasy—Lizardmen: Saurus Regiment Games Workshop
Mighty Saurus Wariors form the basis of the armies of the Lizardmen, for it is they who were created specifically for the purpose of warfare by the Old Ones. Saurus are spawned in dark pools in the caverns beneath the temple-cities. From the moment they are grown enough to crawl from the spawning...
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Warhammer Fantasy—Lizardmen: Skink Regiment Games Workshop
Skinks are small, agile, intelligent creatures bred by the Old Ones from the giant amphibious creatures that have inhabited the Lustrian swamps since the dawn of time. In times of war, Skinks often take up their weapons to fight alongside Saurus. They are stealthy and swift creatures, adn can be...
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Warhammer Fantasy—Lizardmen: Stegadon Games Workshop
Stegadons are a race of mighty beasts with massive horns protruding from armoured crests, and bodies covered in spikes and bony armour. Their tails are heavy and often clubbed or barbed, and can be swung with devastating force. These behemoths are amongst the very largest of all the beasts that...
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Warhammer Fantasy—Temple Guard Games Workshop
The Temple Guard are an uncommon spawning of Saurus created to protect the Slann Mage-Priests and the temples in which they dwell. They are armed with massive ceremonial halberds and shields festooned with sacred glyphs and gruesome trophies. Their bodies are clad with armour plates created from the...