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****½ (based on 8 ratings)

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***** (based on 8 ratings)

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Bill's module was written for the Swords & Wizardry Kickstarter bonus goal. It is a second introductory module to Matt Finch's first introductory module, Grimmsgate. ... This module is intended to show how old school roleplaying provides enhanced descriptions and provides not only storyline and...

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Way back in 1977, a bunch of the older kids I knew taught me how to play Dungeons and Dragons. Quickly this evolved into myself and one other guy, Scott Stabbert, being the primary DMs. Thus was born Rappan Athuk (my main campaign hub, maps originally drawn by Scott), the dungeon adventures from...

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Introductory Module for Swords & Wizardry ... Deep in the wooded wilderness, the village of Grimmsgate is an outpost town on a seldom-traveled trail, right at the edge of nowhere. The village’s half-ruined temple of Law, dilapidated inn, drunken blacksmith, exiled trader and a few fur-trappers...

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The ENnie Award-Winning Adventure Returns! ... Centuries ago, a race of humans built an elaborate underground city beneath the Duskmoon Hills called Barakus. These were a magic-loving people, and for hundreds of years, they dwelled peacefully in their subterranean home, delving into the arcane...

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Finally, welcome to the World of Necromancer Games! From Bill Webb and Clark Peterson's home campaign comes the old-school setting of The Lost Lands: Stoneheart Valley. For over a decade, fans of Necromancer Games and Frog God Games have been asking to see the world behind the adventures. And at...

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One of the One Night Stands series, Ursined, Sealed and Delivered is a newly written adventure module, but it’s a truly unique window into the early days of the game. The module is written by Dennis Sustare, the designer and author of the original Druid class that has become a key character class...

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***** (based on 5 ratings)

A fantasy adventure game, at its very heart, is about developing an open-ended story of the characters. The referee is in charge of the fantasy world, and the players direct the actions of their characters in that fantasy world. Neither the referee nor the group of players has complete control...

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***** (based on 1 rating)

Far below the darkest of dungeons, in those regions where the echoes of mankind’s feet are seldom heard, where even firelight is a bizarre intruder from a long-forgotten place, the foes of humanity breed and multiply... ... Cyclopean Deeps is a high-level campaign sandbox in the Under Realms near...

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What happens when you take some the best adventure writers in the world, and set them loose to assemble a book of masterpiece-level challenges for players? Quests of Doom, that’s what happens! ... This book is packed with 18 adventures in over 300 pages, by acclaimed and award-winning authors Ed...

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All is not as it seems when a large scale orc raid preys upon the city of Brookmere. PCs are sent to parley with the orcs believed to be responsible, and after many exciting battles and investigation, the characters learn of the masterminds behind the attack, a faction of murderous elves bent on...

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The Under Realms below the Lost Lands! ... Volume 2 of the epic “sandbox” region started in Cyclopean Deeps Volume 1. This series of adventures, by ENnie Award-winning author Matt Finch, continues and completes the Cyclopean Deeps mini-campaign set in the deep and deadly Under Realms below Rappan...

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Frac Cher the dwarf, Flail the Great, Bannor the Paladin, Speigle the Mage, and Helman the Halfling are well known to the fans of Bill's work. This is the game world, and these are the adventures in which the players of these famous characters lived and died. Hundreds of players over the past 35...

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The Sinnar Coast comes alive with this close-up look at its core territories. The Sundered Kingdoms have had shifting borders for centuries in a near endless series of invasions, civil wars, and petty conquests. But could the truth behind this ceaseless strife lie in the thirteen evil cults that...

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A circus show erupts in mayhem when goblinoids crash the performance, slaughtering performers and audience members alike. PCs investigate the attack, leading them into an ancient dungeon and uncovering ancient secrets and harbored grudges. Their decisions affect the politics and economics of...

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A coloring and activity book for Swords & Wizardry. Your collection would not be complete without this valued treasure! Complete with pictures, puzzles, trivia, and more.

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More adventure worth winning! ... This book contains seven stand-alone adventures for use in any campaign, or in the Lost Lands campaign setting. From the ghostly terrors of Ectarlin’s Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide...

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The Borderland Provinces are balanced on the knife’s edge of history, as a decadent, declining empire retreats slowly, clinging to power even as it unravels. ... This book contains the history of the Borderland Provinces region, descriptions of the countries, cities (some with maps), towns,...

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Deep in the wilderness stands the legendary Spire of Iron and Crystal, a bizarre structure of twisting iron and four enormous crystals that seem to grow from the very ground itself. ... The fabled riches of the Spire have never been plundered, for no entrances have ever been found.... until now....

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