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Warhammer 40,000—Dark Heresy RPG: Disciples of the Dark Gods
Fantasy Flight Games
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$49.95
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$44.96
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Dark conspiracies, blasphemous cults, and corrupting chaotic powers are ever-present threats to the Warhammer 40,000 Imperium. Yet searching out such hidden horrors is the task of the Inquisition, for who else will save mankind from these threats?
Disciples of the Dark Gods features in-depth descriptions of a variety of cults, organizations, and factions for Acolytes and Inquisitors to infiltrate and expose. Plus backgrounds on internal feuds, factionalism, and personal rivalries that constantly threaten to weaken the God-emperor's domain. Includes complete descriptions of eight of the most notorious and dangerous villains at large, and declared Excommunicate Tratoris. A copy of the Dark Heresy Core Rulebook is needed to use this supplement.
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Product Reviews
Average product rating:
   
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As with all the Dark Heresy products so far, the production value of this book is very, very good. The printed material is dense, and the art is evocative as is typical with a WH40K-related product.
Chapter 1 was an amazing surprise, giving hints of a sector/galaxy changing event that the GM could use in his game.
The adventure was well conceived and attempts to blend together many elements introduced earlier in the book while giving the GM free reign to customize it for his players.
The middle of the book is rich with information on all the nasty bad guys in the default region for the DH game (Calixix sector), giving their history, organization, leadership and importantly, adventure hooks and ideas on how to incorporate them into your own DH game. All in all, a top notch product (again) by the DH-design team.
Product Discussion
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posts.
See all discussion for this product.
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A book on bad guys? I thought that everyone in Warhammer 40K was a bad guy.
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Jeremy Mac Donald wrote:
A book on bad guys? I thought that everyone in Warhammer 40K was a bad guy.
Perhaps calling it a book on worse guys would be more appropriate.
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Jeremy Mac Donald wrote:
A book on bad guys? I thought that everyone in Warhammer 40K was a bad guy.
hmm...is a good point. I think everything needs to have a qualifier attached. like "A book of bad guys (according to the inquisition)" That way, there's less confusion. Although stating that the cults are the bad guys in the first place is liable to lead to confusion with so many other possibilities out there. I wonder if they have a ranking system, and if so where the eldar stand.
On a side note, I'm starting a 1-1 DH game in a couple of weeks and it is going to heavily include cults and a hive world...I may have to get this at some point.
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Being that the book is called "Disciples of the Dark Gods" I get the impression that this book is going to be 99% Chaos-oriented. Anything to do with Chaos is pretty much universally bad, no matter whose vantage point you're looking from (unless you're looking from Chaos's vantage, but that's beside the point).
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Fatespinner wrote:
(unless you're looking from Chaos's vantage, but that's beside the point).
Nono, you were right the first time. even the factions of chaos see the other factions as bad guys. I just put (from the viewpoint fo the inquisition) since that's the team you're playing for (if i read the first book right).
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FFGDH05
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