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C1: Alagoran's Gem (PFRPG) PDF
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Pathfinder Campaign Setting: Lost Kingdoms (PFRPG)
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The Genius Guide to the Talented Rogue (PFRPG) PDF
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FanPro / Classic BattleTech
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This is the new revised edition. BattleTech Master Rules replaces the BattleTech Compendium: The Rules of Warfare as the single-source rulebook for advanced BattleTech players. The complete guide to combat in the 31st century, it includes all the rules needed to simulate exciting conflicts...

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Strap yourself into the ultimate suit of armor—the BattleMech. Thirty feet tall and weighing up to 100 tons, this humanoid engine of destruction is a walking arsenal with enough firepower to level a city block. The Classic BattleTech game system takes you into the world of the 31st Century, where...

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Discover the expansive universe of Classic BattleTech! ... This free PDF serves as a great introduction to Classic BattleTech, and is the perfect companion to the Classic BattleTech Quick-Start Rules (offered as a free PDF as well).

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The year is 3050: ... The Fourth Succession War has been over for 20 years. ... The Rasalhague Military District broke with the Draconis Combine, forming the Free Rasalhague Republic. ... Houses Steiner and Davion gradually merge to form the Federated Commonwealth. ... In an unexpected show of...

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Death from Above! ... In the thirty-first century, the BattleMech reigns as king of the battlefield. But this title is not undisputed. Thundering down from deep space fly squadrons of deadly aerospace fighters, bristling with weapons rivaling the heaviest 'Mechs and loaded with deadly bombs....

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As wars continue to flare across the Inner Sphere and Clan Homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs. ... Combat Equipment is a companion volume to both Classic BattleTech and...

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Complete overview of the history and important people who shaped and guided the mystical Order known as ComStar as of 3055, told in their own words and with editorial remarks by the Word of Blake breakaway group. Three new ComStar/Word of Blake 'Mechs and a few character archetypes are also...

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November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light... by any...

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Almost 30 years ago the mercenary unit known as the Gray Death Legion discovered a long-forgotten Star League memory core, capturing the imagination of the entire Inner Sphere along the way. Since then, the famed unit has continued to blaze a trail of glory across the reaches of known space. ......

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Here is the definitive work describing mankind's method of transportation between the stars. Bound into this single volume are ComStar Intelligence Summary FB-60 and excerpts from the standard DropShips and JumpShips Operations Manual. ... ComStar Intelligence Summary FB-60 discusses the five...

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In a universe spanning more than a thoughsand light years, the mighty House leaders and Clan Khans rule their star empires with absolute power... or at least they'd like to believe so. ... Illuminati. Genecaste. Order of Cincinnatus. Irian Corporate Cabal. Behind the House thrones and Clan Halls,...

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For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns,...

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This is a product that you the fans put together. We took your suggestions you gave us and this is the results. This set has 9 maps for which they all can be placed together for one huge battle map.

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Classic BattleTech Map Set Compilation 2 compiles the maps from BattleTech Map Sets #5, #6 and #1 into a single super map set that includes twenty-four 22 x 17 maps. Additionally, though they retain their original paintings, these new maps have all terrain clearly marked on every hex, making play...

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Welcome to the Gaming World ... Check your myomers; calibrate your actuators; fine-tune your gyro; load-out the newest prototype weapons and never forget to check with your image consultant, while keeping your stable manager happy. On Solaris VII war is a sport and your career can die quicker...

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Shift into High Gear! ... Rediscovered Star League technology gives the Inner Sphere a new edge on the battlefield! But new weapons require new tactics; now as ever before, ingenuity counts more than tougher 'Mechs and bigger guns. Maximum Tech brings BattleTech players into this brave new world...

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Any Warriors Wanted! ... Not every interstellar power can afford the likes of the Wolf's Dragoons. Not every world has the resources to hire even a lance from the elite Kell Hounds. That doesn't mean war doesn't come in the form of objective raids, internal power struggles or outright piracy to...

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Pirate or Merc? ... Kell Hounds. Northwind Highlanders. Blue Star Irregulars. Literally a thousand and one mercenary units populate the Inner Sphere, yet these are the household names that captivate the common man. But for every top, there is a bottom. Gray's Ghosts. Kraken Unleashed. Vinson's...

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October 3067 unleashed the horrors of a war not seen since the First Succession War. Yet for the mercenaries of the Inner Sphere, this is a war unlike any in history. With the heart and soul of the mercenary trade annihilated on Outreach, and the very reliability of every mercenary command...

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War! ... Husband, in honor of our marriage, in addition to this cake, I give to you a regiment of BattleMechs and the means to support them in perpetuity, spoke Melissa Steiner of the Lyran Commonwealth after her wedding to Hanse Davion. ... I thank you for the gift, beloved, began the Prince of...

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100,000,000 dead. ... 600,000,000 injured. ... 80,000,000,000,000 C-Bills worth of property destroyed. ... The Fourth Succession War so brilliantly planned, so perfectly excecuted, and so dramatically announced, has become far more than Hanse Davion ever anticipated. The battles continue, and the...

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A largely game master resource detailing several worlds throughout the Inner Sphere and Clan-held territory as of 3054. Deployments of all known factions in the Inner Sphere and near periphery, plus the locations of major military industries, are given, along with maps of each faction's borders...

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This supplement is packed with descriptions of one of BattleTech's most elite fighting companies: The Black Widow Company of Wolf's Dragoons. Selling their services to the highest bidder, this mercenary unit is well known throughout the Successor States. Included is a history of the Black Widow...

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From beyond known space come the Clans... high-tech barbarians bring war and destruction to the Inner Sphere. The Jade Falcons were one of the fiercest and most brutal of the Clans. Preying on the Federated Commonwealth, they mercilessly slaughtered its defending forces. ... The most successful...

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The inhabitants of Galtor, a sleepy little planet on the Davion/Kurita border, had nothing to interest their neighboring superpowers. Nevertheless, the manipulations of Hanse The Fox Davion and the bitter rivalry of two Kurita Military District Commanders engulfed Galtor in one of the largest...

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Variety is the spice of battle.... ... By the 31st century, war has raged in the Successor States for over 200 years. In this ongoing conflict, the mercenary soldier has ample opportunity to seek his fortune under the banner of one of the Great Houses a career fraught with danger but rich in...

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Who are the Clans? Where did they come from? What do they really want? The Wolf Clan Sourcebook reveals the history, culture and military capabilities of the Wolves, one of the premier Clans. The Clan's military tactics and internal hierarchy are explored and its prominent personalities profiled....

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Had enough of fighting for king and country? Sick of being told what to do and who to kill, and hanging your butt out on the line every day just so some career-climbing general can reap the benefits of your hard work? Do you think you can measure up in the big leagues, and carve your name into...

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Review the Troops. ... For five years the Inner Sphere has known war on a scale not seen in centuries, with the militaries of literally every faction seeing action to one extent or another. Now, as relative peace appears to be settling over the Inner Sphere, a review of the forces of the...

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Wracked for centuries by civil wars, House Marik's Free Worlds League has endured by virtue of the tenacity and diversity of its people. Now, led by the strongest Captain-General in half a millennium, House Marik has stretched its wings, pushing the shadows of its influence across the Inner...

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For centuries, the merchant princes of the Lyran Commonwealth survived as much through economic might as by the cloak and dagger, steadily growing in strength until their influence could be felt across the Inner Sphere. Now emerging from the ruins of a short-lived alliance and a bloody civil war,...

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Beware the Slumbering Dragon! ... On 20 August, 3028, Hanse Davion of the Federated Suns launched the most successful Succession War in history. Simultaneously capturing half of the Capellan Confederation, sidelining the power of House Liao for decades, while launching a union that would...

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Incredible discoveries of ancient, long-buried Star League records have uncovered dozens of BattleMech and vehicle designs thought lost to antiquity. Retooled for the 31st century, these blueprints have produced the latest and most effective weapons in the Inner Sphere's life-or-death struggle...

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In the year 2750, humanity was in the midst of a golden age. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in technology, commerce, human rights, and the arts. Humanity had truly inherited the...

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In the year 3025, war rages across all of known space. The Successor Lords vie for supremacy over the entire Inner Sphere, each commanding a vast army of troops. At the forefront of these forces are BattleMechs, 12-meter tall humanoid juggernauts bristling with enough firepower to level a city...

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The year is 3026 and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of...

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The Changing Face of Battle ... In 3055, a new breed of Inner Sphere BattleMech started rolling off assembly lines 'Mechs specifically designed to counter the Clan invasion at the same time that second-line Clan 'Mechs began to appear. Now, twelve years later, those designs have become a staple...

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Description: In 3049, the first Clan forces appeared in the Inner Sphere. Armed with advanced technologies of a long-dead age, the warlike invaders unleashed a devastating blitzkrieg, capturing world after world until a Clan victory seemed certain. Unable to match the enemy's superior 'Mechs, the...

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Military Hardware Update! In the savage FedCom Civil War that has rocked the Lyran Alliance and Federated Commonwealth for the past five years, many new machines of war have been quickly tested and put into the field to help stem the tide of battle in each faction's favor. The Clans and other...

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As the FedCom Civil War swung into high gear and conflict swept through the Inner Sphere, the need for additional war materials was paramount. However, unlike many companies, which produced new—but expensive—BattleMechs, a new upstart company, Vicore Industries, took a different route. By taking...

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UNSUNG WORKHORSES ... MechWarriors receive all the glory; aerospace fighter pilots a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth...

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