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Pathfinder Adventure Path #56: Raiders of the Fever Sea (Skull & Shackles 2 of 6) (PFRPG)
***** by Talyseon

Pathfinder Society Scenario #4–17: Tower of the Ironwood Watch (PFRPG) PDF
****( ) by Itzeebitzee

Pathfinder Battles—Shattered Star: Gug
***** by Itzeebitzee

Pathfinder Battles—Shattered Star: Iron Golem
***( )( ) by Itzeebitzee

Pathfinder Battles—Shattered Star: Cleric of Zon-Kuthon
*( )( )( )( ) by Itzeebitzee

New Products
Advanced Adventures #28: Redtooth Ridge (OSRIC)
Advanced Adventures #27: Bitterroot Briar (OSRIC)
Advanced Adventures #26: The Witch Mounds (OSRIC)
Upcoming Products
Advanced Adventures #29: The Doom of Red Rauthim (OSRIC)
Advanced Adventures #30: To End the Rising (OSRIC) Print Edition
Expeditious Retreat Press / OSRIC / Advanced Adventures
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Strange doings are underfoot in the wild hills bordering the realm of decent and civilized folks. Villagers and cattle have gone missing; woodcutters have disappeared; misshapen beings have been seen shuffling through the forests. Some brave villagers have tracked a group of stolen oxen as far as...

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The populated regions north of the Sistermoors have enjoyed over a century of respite from the wars that once plagued the area. However, within the past year, baronial patrols have reported clashes with undead and other dark creatures brave enough to strike out from the moors into the forests of...

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Advanced Adventures #3: The Curse of the Witch Head is an OSRIC module designed for 4–6 adventurers of levels 6–10. ... Over two centuries ago, the Duke Ithinge ordered an underground complex to be built to house the Witch Head and keep it from those who would use its powers for evil. The...

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Advanced Adventures #4: The Prison of Meneptah is a 32-page OSRIC module designed for 4–7 adventurers of levels 8–10. ... When news came that an army led by a secretive cabal of war wizards failed in their attempt to unseat one of the rulers of Hell, the leader of the arcane order rallied his...

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An OSRIC module designed for 6–8 adventurers of levels 3–5. ... A short time ago, the Lord Admiral of Ranste suddenly disappeared. Now the streets of this thriving trade port are filled with bare footprints that dance with ghostly green flames, the signature of the long-dead pirate Firebeard. Has...

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Every inn hearth is ringing with chatter and every guildhall is silently watching and preparing. Nobles are equipping adventuring parties, and religious orders are hiring sword arms to be at the ready. All of this activity centers around one fact: this is the month that the legendary Chasm of the...

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The Sarcophagus Legion is an OSRIC module designed for 4–6 adventurers of levels 2–4. ... Sultan Mehmet rules his desert kingdom with absolute power, save for the trackless wastes of the interior where the authority of his army and bureaucrats holds no sway. The nomadic dervishes that call this...

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The Seven Shrines of Nav'k-Qar is an OSRIC module designed for 6-8 adventurers of levels 8-12. ... Nav'k-Qar! A name lost to antiquities and feared only by scholars who know of the dread toad god's former power... once surrounded by a cult which performed the most vile and evil acts in his honor....

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The Lost Pyramid of Imhotep is an OSRIC module designed for 4–6 adventurers of levels 4–7. ... Several months back, a small boy from the village of Ab-Amon happened upon a buried column while playing out in the surrounding desert. He reported to the village elders that the column bore strange and...

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Advanced Adventures #10: The Lost Keys of Solitude is an OSRIC module designed for 6-8 adventurers of levels 6-10. ... While traveling through the foothills of the Garvain Mountains, your party found refuge for the night in a hermit's cave. In the morning, you wake to find the hermit and all his...

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The Conqueror Worm is an OSRIC module designed for 6-8 adventurers of levels 10-14. ... Over five centuries ago, there came unto the arctic lands of the North from a far removed dimension an elder being of unfathomable menace. The White Worm, as it was called by the scholars, was a colossal...

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The Barrow Mound of Gravemoor is an OSRIC module designed for 4–6 adventures of levels 5–7. ... The Highlands are aflame with the fires of rebellion! Barely submissive at the best of times, the restless clans have risen up in arms against the rule of good king Oldavin. What began a few years ago...

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White Dragon Run is an OSRIC module designed for 4–6 adventures of levels 2–4. ... The little village of White Dragon Run is at the edge of civilization—the place where monsters are a constant threat and adventurers thrive. It is here that reputations are made or broken, and deeds are performed...

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The Verdant Vault of Malakum is an OSRIC module designed for 4-6 adventures of levels 8-10. ... Well over 2,000 years ago, there existed a vast jungle kingdom ruled by a man called Malakum, who was descended from a long line of mage-kings. Like his regal forebears, Malakum ruled with a stern hand...

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Stonesky Delve is an OSRIC module designed for 6–10 adventurers of levels 4–7. This is the tournament module run at Gen Con Indy 2010. ... Giant Stonesky Mountain has been a spiritual home for the Dwarves since the first clan received the 4 Pillars of the Underearth from Motsognir. The voice of...

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Under Shattered Mountain is an OSRIC module designed for 5–8 adventures of levels 9–12. ... Shattered Mountain... an evil landmark looming over the countryside. In ages past, the mountain roared as a volcano and rendered the surrounding area uninhabitable, and then suddenly went quiet. Centuries...

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The Frozen Wave Satsuma is an OSRIC module designed for 6-8 adventures of levels 3-5. ... A bank of frigid fog rolls down the northern coasts, bringing seaborne raiders sacking villages and temples along the way. Survivors wail of strange-speaking men in stranger armor, wielding weapons unseen in...

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The Forsaken Sepulcher, an adventure for 4-6 adventures of levels 10-14, is the eightteenth title in Advanced Adventures, where a group of hardy adventurers explore a pocket dimension's spectacular mausoleum.

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The Secret of the Callair Hills is an OSRIC module designed for 4-6 adventures of levels 3-5. ... The Callair Hills are a true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off...

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The Secret of the Callair Hills is an OSRIC module designed for 4-6 adventures of levels 3-5. ... The Callair Hills are a true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off...

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The Riddle of Anadi is an OSRIC(tm) module designed for 5-7 adventures of levels 6-10. ... The ancient name of Anadi is legendary among sages, mystics, and wizards throughout the land. It was the Great Sage herself who researched countless magical rituals and spells commonly used today. Yet none...

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The Obsidian Sands of Syncrates is an OSRIC module designed for 6-10 adventures of levels 4-7. It was the tournament adventure at GenCon Indy 2011. ... Returning from a successful trading voyage to far-away lands, the party’s ship is stranded in the doldrums. After two days without any wind, the...

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The tiny town of Stonepick Crossing sits on top of an old dwarven dam holding built some 500 years ago to end a long war. Recognizing the futility of direct assault, the dwarves built the dam to flood the goblin caves, flushing the foul creatures out of their caves and into the slaughter of...

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Down the Shadowvein is an OSRIC(tm) module designed for 6-10 adventures of levels 3-5. ... You carefully load your canoes and launch into the fast-moving waters of the underground river named Shadowvein. The Pod-Caverns of the Sinister Shroom behind you, the veracity of the map that is to be your...

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The Mouth of the Shadowvein is an OSRIC(tm) module designed for 6-10 adventures of levels 3-5. ... The depths of the underearth weigh heavily upon the party as they delve deeper into the cold, hard stone. Every river has an end, even those that never see the light of day. Many adventures behind,...

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Beneath the Heart of Empire is an OSRIC(tm) module designed for 6-10 adventures of levels 3-5. ... The capital of the Venirian Empire has been re-located back to Venir, and a thriving city has been built above the swallowed ruins of the old city. Various connections to the old city can be found...

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The Witch Mounds is an OSRIC™ module designed for 6-10 adventures of levels 3-6. ... Near the southern verge of the Yoros Forest, rests a series of grass-covered barrows arranged in a horseshoe shape. Ten smaller barrows and one known as the Great Mound sit facing inward at each other. The...

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Bitteroot Briar is an OSRIC™ module designed for 4-8 adventures of levels 2-4. ... The small village of Ipwich has been plagued by mystery for years. Why do some people, last seen decades ago, come stumbling out of the woods looking as young as the day they disappeared, raving mad? Why does...

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Redtooth Ridge is an OSRIC™ module designed for 6-10 adventures of levels 1-3. ... The plain wooden cup the dryad Aralina needs for her great oak’s rebirth has been stolen by creeping foul things! Small, man-like, creatures with great heads assaulted her and, in the confusion, pick-pocketed...

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Evoking the early days of roleplaying, Advanced Adventures have the action and style of the modules of old. Compatible with the first edition of the world's most popular fantasy roleplaying game, stock up on Advanced Adventures and turn long-time browsers into enthusiastic shoppers. The Doom of...

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To End the Rising is an adventure for 6-10 adventures of levels 1-3, is the thirtieth title in Advanced Adventures. In To End the Rising, the shores of Lake Selmar, and the village of Prallis, are normally tranquil except during the Rising. Every five years, a host of fearsome monsters emerges...

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1. Advanced Adventures #28: Redtooth Ridge (OSRIC)
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2. Advanced Adventures #27: Bitterroot Briar (OSRIC)
3. Advanced Adventures #30: To End the Rising (OSRIC) Print Edition
4. Advanced Adventures #19: The Secret of the Callair Hills (OSRIC) PDF
5. Advanced Adventures #13: White Dragon Run (OSRIC)
6. Advanced Adventures #8: The Seven Shrines of Nav'k-Qar (OSRIC)
7. Advanced Adventures #2: The Red Mausoleum (OSRIC)
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