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The Gift (PFRPG) PDF
Dementia Five Publishing House
A Pathfinder Roleplaying Game Adventure for Character Levels 5-7
by Andy Champagne, Andrew Chirgwin and Michael K. Tumey
What begins as a simple escort of a gift to a powerful lord in a foreign land leads to a series of uncanny events that risk more than the lives of a party of adventurers, rather the fate of their eternal souls. Deceit, vengeance and dark revelations follow the party as they explore a dark fantasy world called Kaidan: a Japanese Ghost Story setting. Kaidan is a breathtaking empire of samurai, ninja and undead lords rich in legend, culture and nightmares.
The Gift is a mini-campaign arc and an introduction to Kaidan, a dark fantasy setting of oriental myth and gothic horror. It is a world sure to make the bravest adventurer's blood run cold.
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Anybody run this yet? I'd love to hear from someone who's GMed it.
I've read through it, and I enjoy the Japanese style ghost story, and especially having the PCs be outsiders who are entering a foreign culture.
Also, I enjoyed the new metaphysics/planar stuff.
Here's hoping that the last two parts come together.
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Bump.
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I am working with the creator and author while trying to get in contact with the publisher to see about making part 2-3 happen while refining part 1.
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Steve is my hero, having redeemed himself from the "AE required" debacle. ;)
Seriously, I'm thrilled to hear that. I was actually coming back here to post a question, though.
Q: On page 32, in the Appendix A diagram on the cosmological wheel, it looks like there are seven realms (planes) instead of six. The extra plane seems to be the "Tainted" realm. Am I missing something?
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Actually there are only six realms of the Wheel of Life, however, at the center of the Wheel, you'll notice "Yurei Ghost Purgatory". For most spirits traveling the wheel, this purgatory is a transitory place, the ether that lies between the various realms of the wheel - its not really a true realm in of itself.
When a resident of Kaidan (or anyone present on Kaidan) dies they enter this temporary purgatory for a limited time (1 week, give or take) before they move on to a proper "plane" of the wheel, while appropriate burial rites and final wishes are handled by the living. Once complete they go to the next destination based on amount of accrued karma points.
However, if you die alone in the wilderness and not buried, not given proper burial rites, or if you died with extreme emotion, your spirit could become trapped in this purgatory - at which point you are now a Yurei ghost (undead). In kind of/sort of way this is a seventh realm, but within the construct of the Wheel of Life, purgatory again is an "in between/temporary place" kind of a plane of shadow/astral plane concept.
In the next adventure: Dim Spirit, The Gift: Part 2 - Karma tables and other mechanics issues regarding the wheel will be provided and much more readily used in game play, rather than loosely explained as it is in The Gift: Part 1.
GP
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PZOPDFDFPKD10702E
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