Modern War #1: Red Dragon, Green Crescent Decision Games
Red Dragon/Green Crescent is a game covering near-future conflicts around Asia's periphery from 2013 to 2021. It's adaptable for two player, multi-player and solitaire play. ... Most ground units are brigades. Aircraft are mostly combat-wings. Ship units represent groups of vessels such as SAGs,...
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Modern War #2: Oil War Iran Strike Decision Games
This near-future what-if game, by Ty Bomba, is an update of the old-SPI Oil War from the 1970s. It examines an Iranian strategic alternative that's becoming plausible in light of the drawdown of US strength in the Middle East. That is, the prospect of opposing sides having nuclear weapons may...
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Modern War #3 Decision Games
Somali Pirates, designed by Joseph Miranda, is a wargame set in a hypothetical Coalition campaign to destroy the power of pirates based in Somalia, as well as to otherwise gain control of that country. The assumption of the game is that the pirates, in league with local warlords and Al Qaeda,...
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Modern War #4 Decision Games
Six Day War: 1967, designed by Joseph Miranda, is a wargame of Arab-Israeli War of June 1967. There are two players in the game, each commanding a Front of the Israeli Army against various Arab opponents. One commands the Sinai Front; the second commands the Eastern Front. Each player also...
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Modern War #5 Decision Games
Drive on Pyongyang, designed by Ty Bomba, is an updated what-if simulation of the fighting that might occur on the Korean peninsula if the US-led anti-terrorism Coalition launches a ground war to finally settle with the Pyongyang regime. ... The game is a two-player wargame of low-to-intermediate...
Modern War #7: Snoopy's Nose & Iron Triangle Decision Games
For some time, there had been reports that a large area of dense jungle northwest of Saigon was a staging base for the Viet Cong. Ideally situated near Cambodia, a nexus point of the Ho Chi Minh Trail, and proximal to the capital city of Saigon itself, the area that became known as the Iron...