Description for FightballCheapass Games
The third installment in James Ernest's series of real-time card games (FALLING (out of print) and BRAWL), Fightball is a future-sport card game with astounding art. Each Fightball box contains two 44-card team decks and a 24-card court, everything you need for 2 players. The game is fast, furious, and more detailed than FALLING or BRAWL, and definitely represents the next level in real-time game design.
A Fightball game consists of 4 quarters. Each quarter begins with a realtime phase, when both players play their cards as fast as they can into the court. The object is to create a stack with a player, a ball, and a shot, before your opponent can throw enough blockers in the stack. If your numbers add up, your shot succeeds, and whoever scores the most points in four quarters wins the game.
Fightball was designed by James Ernest and Mike Selinker and illustrated by Eduardo Müller.
NobodysHome's RotRL Campaign,
Yet Another GM Complaining About Players,
Pathfinder Society ID number change,
Defeating henchman and closing: Can I choose to close later?,
The Comprehensive Kensai Magus Guide,
Pathfinder Campaign Setting: Inner Sea Gods Hardcover (PFRPG),
Who is St. Cuthbert's Golarion Equivilent,
Pathfinder Campaign Setting: Inner Sea Combat (PFRPG),
Why Are Summoners Practically Banned from PbP?,
Gnome AP interest.,