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CURSE OF THE CHTHONIANS offers a beloved Call of Cthulhu title to a new generation of Call of Cthulhu gamers. Here are four adventures written by some of the best Call of Cthulhu authors. Includes the scenarios Dark Carnival, Curse of Chaugnar Faugn, The City Without a Name, and Thoth's Dagger....

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Return to the Forgotten Village For classic Call of Cthulhu and d20 Cthulhu. Dunwich is a small village located along the Miskatonic, upriver from Arkham. Until 1806, Dunwich was a thriving community, boasting many mills and the powerful Whateley family. Those among the Whateleys came to know...

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City In The Mist In the morning, mist comes up from the sea by the cliffs beyond Kingsport. White and feathery it comes from the deep to its brothers the clouds, full of dreams of dank pastures and caves of leviathan. And later, in the still summer rains on the steep roofs of poets, the clouds...

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For Call of Cthulhu 1920s ... In dim forgotten recesses of the world lurk mind-twisting horrors. Through the use of human agents, these horrors work to thwart humankind's destiny. ... However, not all of these human agents are willing partners. Many times have the monsters resorted to subtlety...

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An Origins Award Winner for Best Roleplaying Game Adventure ... At last the stars are almost right. Soon Nyarlathotep's plans will come to fruition. Then the world will be changed irrevocably - but not quite yet. The investigators have learned much. Now they must survive long enough to make sense...

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In 1933, the world lies in economic ruin and political chaos. Yet, a brave few fight a secret war on behalf of humanity! Pulp Cthulhu presents background and adventures for the decade of the 1930s, providing guidelines for the use of cults, mad scientists, and pulp heroes in a classic game of...

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The Eastern regions of Africa are largely unexplored by Westerners. Beneath the desert sands, and lurking within the highlands lie mysteries far older than Western civilization, and indeed mankind. Long before the arrival of Arab traders or European explorers some of the native peoples learned to...

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The City of Angels—No burg this side of the pearly gates could live up to such a moniker, and L.A. isn't even trying. You won't see many inhabitants of that sprawling boomtown sprouting downy wings or signing up for the celestial choir. Sure, L.A. has more than its share of evangelists,...

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In the remote reaches of the world are hidden secrets and dangerous mysterious. Learn of the ancient tradtions of Morocco, of its war torn cities, and its rebels. Venture through the land as it was in the 1920s and 1930s. ... This Call of Cthulhu roleplaying sourcebook contains the historical...

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New Orleans is a city of many faces. The gaiety of Mardi Gras is juxtaposed with the rampant corruption that earned it the nickname The City That Care Forgot. The genteel decline of the French Quarter, the location of the city's original settlement, stands in contrast to the rich opulence of the...

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Welcome to the city that never sleeps. By day, New York City is the financial capitol of the world. At night, the city is alive with myriad lights, diamonds dazzling in the buildings that scrape the sky. Music, food, dance and dark rituals all can be found beneath the mantle of darkness in New...

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There is no more perfect intersection of climate, culture, and colorful history than San Francisco. It is a culmination of Manifest Destiny, the Golden Gate to the Pacific Ocean, and the treasure house of the wealth of the great California Gold Rush. ... The origin of San Francisco Bay is...

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Global Call of Cthulhu Campaign to Save Mankind The Silver Twilight is a secretive, international order dedicated to the destruction of the human race. As brave investigators, you must piece together passages from esoteric books, shards of strange artifacts, and puzzling letters to discover the...

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I have seen the dark universe yawning, ... Where the black planets roll without aim; ... Where they roll in their horror unheeded, ... Without knowledge or luster or name. ... —Nemesis, H. P. Lovecraft ... Astronomers theorize that our sun is not alone in its journey around the galaxy, but is...

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It is October 1928. London: the capital of an empire that covers a quarter of the globe and contains a quarter of the human race. The population busies itself with its concerns of politics and government, finance and production, work and recreation. But how fragile things are. What ignorance...

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Terrors from Beyond is a collection of 1920s adventures for Chaosium's Call of Cthulhu, designed for play with pregenerated characters. The book provides fine opportunities for an impromptu game or tournament play and because the characters are intimately connected with the plot roleplaying...


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