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CAT35100 CAT69000 PSICAT31000

BattleTech

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Leviathans

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CAT35830 PSICAT60150 FPR26011

MechWarrior Novels

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Other RPGs

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Shadowrun

(72 products)
PSICAT51199

Star Challengers Novels

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Long ago, monstrous beasts ravaged the lands of the Old World. These fearsome, winged creatures wreaked havoc, leaving death and destruction in their wake as they established their dominance. Their attacks were quick and calculated - with every strike, horrific tales of devastation and woe spread...

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Shadowrunner Katar Hawke knows the score on the streets. Every job is to be executed swiftly and simply - no muss, no fuss, and with as little help as possible. But when an extraction of a seemingly ordinary grad student from a Central American dig goes south in a big way, Hawke has to keep them...

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Jimmy Kincaid is an elven P.I., damaged mage, and friend to the downtrodden. He roams the streets of 2074 Seattle, dispensing justice the only way he knows how fast and direct. But when a mage contacts him to let him know his magical mentor has died and left him a datachip Kincaid thinks his old...

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Someone - or something - is killing nightclub entertainers in Kings Cross, Australia, wrapping the colorful community in a thick blanket of terror. Ninniniru `Ninn` Tossinn, a troubled private investigator, joins forces with Barega, an elderly Aborigine shaman, to uncover the truth behind the...

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The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone's always looking to make their rep by taking you down. World of Shadows is the second anthology of...

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Magic Can Burn Your Brain and Sear Your Soul! It can inject power into every millimeter of your veins, or leave you in a lump of ashes at the end of a dark alley. It`s dangerous, but to spellslingers in the Sixth World, it`s worth it. Because magic is power, and power in the Sixth World needs to...

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Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid...

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Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid...

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THE INFINITE FRONTIER ... The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has...

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THE INFINITE FRONTIER ... The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has...

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Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders arent supposed to see. These are just some of the ways riggers jack up their...

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Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to...

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It`s the shadowrunning capital of the world for a reason! Seattle offers an unparalleled intersection of corporate, political, and criminal powers. This is where icons are made - like the Ancients, the Halloweeners, the Finnigan Crime Family, the Skraacha, Dante`s Inferno, Renraku Arcology, the...

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It's thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their...

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A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has...

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Chaos is horrible for business - unless your business is shadowrunning! The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret...

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The Hunt is On! Elizabeth Nunn, a delightful woman who happens to have an odd habit of hanging out in hospitals and abandoned churches, has a grudge. A deep grudge. The kind of grudge that requires professional help to work out - and we're not talking about a psychotherapist. She needs...

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Shadowrunners are nothing if not individuals and Character Expansion Pack 2 gives you plenty to use in your Shadowrun: Crossfire game. It includes a new set of upgrade stickers, adding options for making the exact character you envision, five street legend cards for players who want to leap into...

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You`re tougher. Meaner. Better equipped. You`ve taken on a drekload of challenges the Sixth World has thrown at you - and you`ve survived! Barely, sometimes, but that`s enough. You`re walking with a certain confidence, maybe even a little strut. You`re ready for the next thing the streets are...

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Shadowrunners are nothing if not individuals and Character Expansion Pack 2 gives you plenty to use in your Shadowrun: Crossfire game. It includes a new set of upgrade stickers, adding options for making the exact character you envision, five street legend cards for players who want to leap into...

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In Encounters: Shadowrun, a fast-paced, push-your-luck dice and card game, players take on the role of Mr. Johnson - an individual that arranges for `things to be taken care of` - fixing the megacorps` dirty work by adding new shadowrunners to their already-assembled teams. Players then send...

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In Encounters: Shadowrun, a fast-paced, push-your-luck dice and card game, players take on the role of Mr. Johnson - an individual that arranges for `things to be taken care of` - fixing the megacorps` dirty work by adding new shadowrunners to their already-assembled teams. Players then send...

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Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final...

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War has spread across the Inner Sphere, shattering and shifting alliances both old and new. As the Clans once more close in on humanity’s homeworld of Terra, the walls of Fortress have come down, revealing the return of Devlin Stone. Desperate for any edge, the Great Houses, Clans, and Periphery...

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BattleTech Combat Manual: House Kurita is the second in the newseries of BattleTech Alpha Strike expansions, begun with BattleTechCombat Manual: Mercenaries. Providing a wealth of data coveringHouse Kuritas Draconis Combine, the volume includes faction specificrules for combat command abilities...

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For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer and settle in for a few months' peace before moving on to the next contract. But, their...

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