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4WF005E

Luven Lightfinger's Gear & Treasure Shop (PFRPG)
4 Winds Fantasy Gaming

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Print/PDF Bundle: $18.95
PDF: $10.95
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COME ON IN AND LOOK AROUND! I'LL BE IN THE BACK IF YOU NEED ANYTHING...

In his years traveling the lands with the Company of the Sunset, Luven Lightfinger learned a thing or two about what equipment an adventurer really needs. The average general store can provide a lot of the basics, but Luven and his companions quickly realized that there are many other items that can make life on the road (and crawling through dungeons) easier and safer. When the time came to retire from adventuring, Luven drew upon the lessons he'd learned on the trail and opened a store, catering to those hardy souls who hear the call of the open road as strongly as he did.

Part sourcebook, part catalogue, Luven Lightfinger's Gear and Treasure Shop is chock full of new items for outfitting your characters. From weapons, armor and trail gear to potions, oils and kits, Luven's shop has it all. He stocks locally produced goods as well as imports from exotic locales, and he guarantees he'll have at least one item in his inventory that you've never seen before. Interested in purchasing some magic items? Luven keeps his collection of those in the back room. Always ready to help out a fellow entrepreneur, Luven will even tell you all about his shop and how he set it up.

No one will want to spend all of their reward at the tavern again after stepping inside Luven Lightfinger's Gear and Treasure Shop!

4 Winds Fantasy Gaming—Bringing unique RPG products to all corners of the world! www.4windsfantasygaming.com

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


4WF005E


Product Reviews (2) Product Discussion (89)

Average product rating: FullStarFullStarFullStarFullStarFullStar (5.0) based on 2 reviews


FullStarFullStarFullStarFullStarFullStar An excellent book with a few debatable art choices
Reviewer: Kvantum

Dark_Mistress's review goes into much more detail than mine will, but she said one thing that I agree with whole-heartedly - I really regret not buying the print release of this wonderful book, probably for the first time in years of buying almost exclusively PDFs.

Not being familiar with Everything and a 10' Pole, there's really only one book for me to compare this excellent new release to, an almost-twenty year old 2e release by the name of Aurora's Whole Realms Catalogue. Any older gamer will immediately perk up at mention of that classic, and they absolutely should. This is a excellent book, and any GM who's wanting a more detailed approach to their PCs' gear beyond "We go back into town and buy rations" needs to check this one out. Wonderful detail, even extravagant by some measures, but so familiar when one compares it to the classic Aurora's, and a welcome return to Pathfinder-era gaming.

The only real issue I have with the book is some of the art choices, particularly in chapter 1. The weapons and armor art looks more to me like the rough sketch of an idea that should be sent out to the artist as something to work from and improve, not finished, publishable work, to be honest. And I know the book has a lot of 2e nostalgia going for it, but Larry Elmore's style never felt "3e" to me at all, so to me it feels even more out of place for NPC portraits in a Pathfinder release.

The (relatively minor) art issues aside, this is a great book. Don't hesitate to pick it up if you want a more detailed, realistic approach to PC gear, or even just as a nicely detailed gear shop and inn/tavern for your PCs to make their home away from home.


FullStarFullStarFullStarFullStarFullStar One of the Best Equipment books
Reviewer: Dark_Mistress

Ok I have only done a couple of reviews ever. First I will make a few general comments then a list of each chapter and my general feeling about them.

I rate this as one of the 3 best such books so far published that I own. The other two is ...and a 10ft Pole by Iron Crown Enterprise
Aurora's Whole Realms Catalogue by WotC

This book is more like the second than the first.

The Artwork in this book is passable, not great but good enough to give you a solid idea what the items look like, which is all you need. Better artwork would have been nice but the artwork in the book gets the job done.

The book is narrated by a NPC named Luven, it is a nice touch that makes the book just a bit more interesting. There is a few sidebars in the book. Either comments by Luven or GM suggestions.

Introduction (2 pages)
A short bit of info about the book and then a IC welcome by Luven.

Chapter 1 - Martial Gear (18 pages)
This chapter is mostly about new weapons and armor. I liked the new weapons and especially some of the new armor which was very nice. Nice supporting text for the gear as well. The chapter also has a section on add on armor pieces such as helms, shoulder guards and the like and 3 optional ways to handle them in game. Next are some more substances to make weapons and armor from and what they do and how much they cost etc. Bronze, Ice and Tytanite(new stuff). Final the chapter finishes with a small section on Ceremonial and non-combat weapons and armor.

Chapter 2 - Adventuring Gear. (12 pages)
This section has general gear, what any adventurer might typical take along with them. To Tool kits, Alchemy items, musical instruments and Trade goods.

Chapter 3 - Home and Hearth (32 pages)
This section has a next wide range of clothing with different types. From outerwear, to underwear, to overwear like jackets, hats and boots. Next there is a section on different kinds of material clothes can be made out of. My only complaint about this chapter is, I wish they had had a little section on how to figure up costs for existing items made with some of the martial they have listed. You could do it yourself with a bit of math but having a side bar to help you out would have been very nice and helpful. This follows with sections on sewing items to make your own clothes, spices, foods, drinks, baking supplies, jewelry, art/writing and supplies, toys/games, and finally Misc stuff such as candles, camp ovens, pipes, pots, boxes etc.

Chapter 4 - Prosthetics (7 pages)
This chapter is about replacement limbs. This has a wide range of types from basic crude ones, to cosmetic, clockwork, weapon types, to magical ones. With a nice variety of each replacement limb of each type above.

Chapter 5 - The Back Room. (6 pages)
This is a section on a handful of magic items in the book. There is a few magic items all seem to be well done. While it is nice, I would have honestly rather seen this section removed and some more mundane items added or the above sections expanded. I think there own magic item book done later would have been better personally, but that is just more a matter of taste and a opinion.

Appendix (17 pages)
The final section of the book has map of the shop along with room descriptions and NPC information about Luven ans his family. There is also a Inn(including a nice menu and drink list) as well that his family owns that is likewise detailed including the people that work the Inn for them.

Next is the OGL and page for upcoming products. All told there is 102 pages including the front and back covers, Title, copyright, Table of Contents and one blank page just before the back page of the book.

All and all I am very happy with my purchase, the few problems I have with the book are all honestly little nitpicks and/or more to do with playstyle than anything. I am honestly considering getting the print book for this as well now. I recommend this book to anyone looking for a nice wide range of equipment to add to their D20 fantasy games.

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