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Built under mounds of stone, these ancient structures stand as memorial or burial grounds for great kings, emperors or legendary warriors of the past. Perhaps the cairn is the most fascinating fantasy location ever, and certainly it is the most played in fantasy RPGs. Traditionally, cairns are...

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Return to the most famous cave complex in RPG history! ... Caverns of Chaos is an expanded version of the dungeon where many of us cut our teeth in the early days of Dungeons & Dragons. The Caverns of Chaos contain 19 different dungeons divided into six sheets. These maps can be used...

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In a desolate region, avoided by most of the people, lies the Skull Hill, a place said to be haunted. On top of the hill, shaped like a human skull, lies a crumbling desecrated church. The place is eerie and gloom, and the cemetery surrounding the church makes the place even scarier. The eye...

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Welcome to your favorite base of operations: the Citadel. This small citadel is a perfect headquarters for your party; also, within its walls, it may offer many opportunities to adventures who take home here. ... The citadel flanks a river (or sea) and features a small port. Two gates lead the...

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The City of the Dead is a vast, full-featured cemetery area. Usually this complex is located out of the city, but, sometimes, it can be placed inside a major city. The cemetery, topping a small hill and encircled by a wall of solid stone, features mausoleums (or family tombs), single tombs,...

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Here is another set of naval maps for use in your own campaigns. The Dragon Ship, also known as Drekar, is, perhaps, one of the most fascinating ancient vessels. ... Drekar are known from historical sources, such as the 13th century Göngu-Hrólfs Saga (the Saga of Rollo). Here, the ships are...

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Dragon’s Peak is a really strange place. A single mountain peak overlooks a very small hamlet named Dragon’s Foot. The peak is almost hollow, hosting a large goblin tribe and an ancient black dragon. How the hamlet of Dragon’s Foot could survive is a mystery. The hamlet’s inhabitants fear the...

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Dragon’s Peak is a really strange place. A single mountain peak overlooks a very small hamlet. The peak is almost hollow; it hosts a large goblin tribe and an ancient black dragon. The hamlet’s inhabitants fear the dragon but they keep him quiet by dragging cattle to the sacrificial altar just...

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The drow outpost is a subterranean fortress blocking a tunnel. This fortress is a true nightmare for intruders as it was built to keep away even the most feared races of the underdark. Those who manage to break the metal gates that protect the entrance will find themselves into a courtyard...

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We must cross the mountain! cried the fighter. ...      We must go through the dwarven stronghold in the belly of the mountain, stated the old wizard firmly. We have no choice. ... The dwarven stronghold is a multi-level fortified dungeon. It was undoubtedly built to...

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Are your players going through a spectral and haunted forest? Do unnerving noises and strange apparitions surround them? They are not? Well, they will be... ... Eerie Forest is a haunted forest you can place anywhere in your own campaign. The forest is dotted with suggestive locations and...

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This small village, rising on a rocky coast, is the perfect starting point for campaigns and sea-based adventures. It also provides a good location for horror-based adventures in Lovecraft style. ... This village features a small harbor protecting the fishermen's boats from the fury of the...

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You demanded it and there it is! A new, stunning set of maps depicting an ancient galley: a low, flat ship with two sails and one bank of oars, chiefly used for warfare, trade, and piracy... but you can use it for anything in your own campaign! Features: Rule the Dungeon feature; Enhanced...

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Lead your party against the giants! Will you be brave enough to challenge the towering, unconquered Giant Fortress? ... The Giant Fortress stands on the very top of the highest mountain of the Glacial Spine. A path, haunted by snow trolls, hobgoblins and other dread monsters, leads to the...

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An ancient ruined keep, surrounded by a stream of water, stands before the entrance of the Halls of Giants. This oversized underground complex goes deep in the belly of the earth. The first level belongs mainly to guards and warriors but features a temple area too. Going deeper to level two, the...

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The hamlet of Wodfeld is a rural settlement that rises near a river. The village is surrounded by wood and is linked to the rest of the world by a main road. Wodfeld is small but has everything a good group of adventures may need: a general store, a blacksmith, an inn, a very small temple, a...

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Rising near the dangerous cliffs of Darkwood, the haunted manor is an old building made of dark rock with crimson rooftops. It is said it was inhabited by a long-dead noble family rumored to have a relationship with obscure deities of the past. People of the nearby town say the family unearthed...

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Ancient people living in the Dim Forest area tell of the Demon’s Head—a high rock that jutted from the ground in the very center of a star-shaped crevice. The rock is said to contain a demon from hell which lay dormant, at least until the Black Mage entered the Demon’s Head. An obscure pact was...

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Featuring more than 150 rooms at ground level the High Temple is closer to a citadel than a temple. The massive complex features a large ziggurat and a detached chapel. Inside the temple there are large inner gardens and many shrines and chapels. A wall surrounds the whole complex, with many...

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The Hill of Many Dungeons is the bread-n-butter of every fantasy RPG player and game master. The Hill is a rocky formation that houses five different dungeons. Some of the dungeons are accessible from the hillside, while a couple of them are accessible through the hilltop. Although the dungeons...

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Deep in the woods rises the Hunters' Lodge, a place where the hunters and rangers meet and share facilities and information. ... The Hunters’ Lodge was built upon the ashes of an ancient orc outpost, after a fierce battle which involved a group of determined rangers and hunters led by a man named...

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Huge and impressive, this fortress rises between two massive mountains. The fortress features 13 known levels, two of which are below the surface level. The level 0 shows two gates with guardhouses, a road passes through the fortress. The subterranean levels are the dungeons, complete with...

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Welcome to the kobolds warrens. ... This blueprint offers five fantasy locations that may house our little dirty friends: the kobolds. You may also use these locations as lairs for other kinds of monsters, since kobolds “haunt” existing locations. Short adventure ideas are included for each...

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The Lizardfolk Settlement stands against the sacred mountain in the depth of the swamp. The lizardfolk built a high palisade to protect themselves from other dangers of the swamp, and since an underground river turns into a waterfall pouring into a small lake within the settlement, the community...

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The Lost City is the most prized adventure ground for the player characters. The city usually hides many secrets, keep great treasures and, of course, features great dangers. The Lost City can be placed beneath the sands of a desert, in a vast underground cavern or in the depth of the ocean. The...

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Meteora, from the Greek for suspended rocks, suspended in the air, or in the heavens above, is the classic greek monastery. Perfect for a fantasy campaign, it can be turned into a bandit's stronghold or a secret clerical library to be explored. ... The Meteora is a small self-sufficient monastery...

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One of the most fascinating adventure locations, perfect for horror-oriented adventures, the Old Lighthouse stands on a small isle. The lighthouse building is a two-storey building with a slanted rooftop. Obviously, the lighthouse itself is taller than the rest of the building. The topmost level...

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Towering, gloomy and impressive, the orc fortress stands on top of a bare rocky platform. A sloped ramp connects the gateway of the fortress. Orc kings and shamans of the past built the fortress over a conquered dwarven settlement. Nothing remains of the settlement but the crypt level, far...

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Nobody knows where the pirate island is. Some old seawolves tell that the island is permanently surrounded by a dense fog allowing only ships provided with a special, magical, compass to sail to it. ... The island itself is very small and it has been home to pirates for centuries. Only one bay is...

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“Say, old boy, why ships do not sail through these islands?” ... “Because they fear this sea, they fear to sight a black sail, and when you sight a black sail across this sea then you can not do anything else but start to pray as it means you’ve sighted The Black Whale: the most feared pirate...

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People whisper their names and fear their kind. These monsters dwell in the depth of the earth within murky and muddy caves and worship a deity with an unspeakable name; they are the frogmen, or the “ones who dwell deep.” Will your adventurers dare to take a journey to reach the frogmen fortress...

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In this Blueprint you will find ten generic dungeons you can use in yoiur own campaign to build a encounter on the fly or prepare in advance a more detailed one. The dungeons have been designed with a theme in mind (for example a goblins’ lair) but can be easily be adapted to anything you want...

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The Abbey is a clerical complex rising on a mountain top. A large wall surrounds a dozen buildings and a narrow and dangerous way leads to the complex. Perfect to host a mystery adventure using inspirations such as Umberto Eco's The Name of the Rose, it can also be adapted to any use for your...

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This medium-sized thieves' guild is a three-story building that can be located in any city or fantasy town. The ground level of the guild offers a smart cover for the thieves' shadowy activities; an unwary citizen will see nothing else than a tavern, a forge and stables. The thieves use the...

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Fourwell is a small town of a thousand inhabitants situated in an area of vast grassy plains. The land is rich and fertile, and the area’s wealth lies in agriculture. Though the area features no large lakes or major rivers, rainfall and underground water are abundant. The northern part of the...

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The old guy said the village was here! cried the fighter glancing in the woods around him. So where in the hell is the damn village?. We absolutely need a cleric for our wounded companion shouted the wizard. The ranger stared toward the sky and smiledE ... The treetop village is suspended between...

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The Vale of the Mages houses four wizard's towers. A river forms a Y through the vale's cliffs and woods. The first tower is a classic old and cozy round wizard tower; a small three-storey building constructed with smooth river rocks. The tower features all the necessary for a wizard and an...

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Welcome guests, the Count is waiting for you with eager... or thirst? ... The vampire castle is an ancient building that sits upon a gloomy rocky stake. An old gatehouse stands before the entrance. A tall stone wall surrounds the whole castle and many towers connected through walkways seem to be...

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Welcome to the Way Inn, travelers! Let the inn's renowned stew satisfy your hunger and its red-ruby wine quench your thirst. If your horse needs iron for its hooves, you can go straight to the smith and to the stables. Instead if you need equipment head to the emporium, just right to the inn. For...

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This blueprint details some of the most relevant buildings of the Crimson Port. The Inn of Skulls and Cannons, built over a forest of beams and woodwork. It is the largest but not the sole inn of the bay.; The shipyard, home of the master artisan who keeps the ships and the boats in good shape.;...

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An overview of the most infamous port of the Crimson Sea. This large port features many docks, dozens of ships and boats, shipyards, inns, shops and many warehouses containing all sorts of goods and pirate loot. In the middle of the bay, a small rock accessible only by a single pier sports a...

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By far the smallest island of the Crimson Sea, this is perhaps the most dangerous one. The island is no more than a rock featuring a dock, a lighthouse, and a temple. The lighthouse’s lamp is forever lit, in an attempt to lure unwary sailors to visit the island. Legend says, in fact, that the...

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This volcanic island is the home of the evil Dr. Marteau. This mad scientist was the most wanted criminal of the world sought for his crimes against the very nature of the life. He conducted wicked experiments on human beings. Hunted, he found eventually shelter in this island where, through the...

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This is the standard fast and well-armed galleon used by most of the pirates of the Crimson Sea. Many pirates customize this kind of ship to suit their own needs. For example, the Karnak feared ship, the Black Leviathan, features a second row of cannons that grants it a double firepower. ... If...

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Every pirate in the Crimson Sea must pay respect to Karnak the pirate Lord. His keep stands impressive just in the middle of Crimson Port on a tiny island called Devil’s Rock. From its roof the pirate lord can watch the entire bay at 360 degrees. The keep is tall and only reachable through a...

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This island hosts the most infamous pirate port of the sea, Crimson Port. The island is very old, and features many interesting locations. You will find maps of the various levels of an ancient, abandoned fort, a devastated temple and the island itself. ... The old fort is one of the many...

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This island owes the name to its particular shape. Two small hills form the eye sockets and a small lake the nose cavity. The southern coast of the island is so shaped to form teeth and fangs. Beside the fangs lies the vast ships graveyard of the Crimson Sea. Skullcap islands features many points...

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One of the most infamous oceans of the world, the Crimson Sea, owes perhaps its name to the vast amount of blood spilled in its water. This relatively small sea features many dangers such as pirate islands, a maelstrom, a mysterious island, kraken caves, a sunken city, smugglers’ hidden ports, a...

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The oldest building of the village is the church. It sits atop Blackraven Hill. The legend tells that an older church did exist, even before the Castle was built, but this one was burned down by one of Lord Drakes’ ancestors. It is said that the old remains of the church still lie in the belly of...

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Far from Drake’s Castle, on the opposite side of the vale just at the feet of Raven Hill, rises a small village. The village was founded centuries ago, maybe just after Drake’s Castle was built, by an unknown man. The man quickly disappeared in the ever-swirling mists of the Domain of Blood......

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The Ghostwood forest covers most of the Domain territory. The forest hides many sites of interests and only few of them are detailed here. Gypsies Camp is where the mysterious gypsies have their base. The inn of the Crimson Tears is the sole inn of the region, it stands near a fishing dock....

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This is a redesign of the 2005 Blueprint Vampire Castle. We have heavily revised the castle by correcting some issues, adding legends, furniture and expanding the dungeon levels. ... This is an oversized Blueprint containing fourteen maps, roughly three times a normal Blueprint! ... This fortress...

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This Blueprint presents a overview of Vladimir Drake's Domain. ... The Drake’s Castle overlooks the vale, standing atop a impossibly high pinnacle, like a crow sitting on a banner pole. A long and scary road leads to the castle going through the Ghostwood spectral forest. Although it’s an...

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Welcome! The Red Vampire’s Way Inn is the sole safe place within the Eerie Forest! Visit us and remain for dinner. ... —Sign outside the Red Vampire’s Way Inn ... Eerie Forest is a haunted forest you can place anywhere in your own campaign. The forest is dotted with suggestive locations and...

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Araknos was a scientist and a cleric. He bought Tramygon manor, which eventually became grisly known as “Spiderhaunt Manor”, one of the most avoided places of the Eerie Forest. Nobody knows why the cleric scientist retired in such an isolate place. Whispers tell that he found a mighty artifact,...

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In the middle of the Dread Swamp lies a small island, commonly known as “Zombie Island”. In ancient times the Eerie Forest dwellers used to bury their dead here. ... For many years the island was left alone with its load of buried corpses. Only a small community of fishermen attempted to build...

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This product gathers the maps from the Great City adventure serial “The Sinking” enhancing them by adding the classic Blueprints features. You can modifiy these maps by customizing them to suit your needs or simply enjoying them in the old-school blue format. This product contains twice the maps...

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Welcome to the ultimate guide to 0one’s Blueprints. ... Just in case you didn’t know, we are about to reach our Blueprint number 100! That’s it, one hundred blueprints will soon be available to you and that means you have more than 600 maps to build adventures on. Blueprints are 0one Games best...

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