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Pathfinder Roleplaying Game: Beginner Box

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This is the new revised edition. BattleTech Master Rules replaces the BattleTech Compendium: The Rules of Warfare as the single-source rulebook for advanced BattleTech players. The complete guide to combat in the 31st century, it includes all the rules needed to simulate exciting conflicts between...

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Death from Above! ... In the thirty-first century, the BattleMech reigns as king of the battlefield. But this title is not undisputed. Thundering down from deep space fly squadrons of deadly aerospace fighters, bristling with weapons rivaling the heaviest 'Mechs and loaded with deadly bombs. Their...

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As wars continue to flare across the Inner Sphere and Clan Homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs. ... Combat Equipment is a companion volume to both Classic BattleTech and...

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November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light... by any means...

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Description: A space armada slowly takes shape a hundred million kilometers above the elliptical plane of a star; the target planet does not have the military to stop the massive BattleMech invasion about to be unleashed on their world. Instead, a handful of men slowly maneuver in disguised,...

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In a universe spanning more than a thoughsand light years, the mighty House leaders and Clan Khans rule their star empires with absolute power... or at least they'd like to believe so. ... Illuminati. Genecaste. Order of Cincinnatus. Irian Corporate Cabal. Behind the House thrones and Clan Halls, a...

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For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns, glimpses...

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This is a product that you the fans put together. We took your suggestions you gave us and this is the results. This set has 9 maps for which they all can be placed together for one huge battle map.

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Classic BattleTech Map Set Compilation 2 compiles the maps from BattleTech Map Sets #5, #6 and #1 into a single super map set that includes twenty-four 22 x 17 maps. Additionally, though they retain their original paintings, these new maps have all terrain clearly marked on every hex, making play on...

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Welcome to the Gaming World ... Check your myomers; calibrate your actuators; fine-tune your gyro; load-out the newest prototype weapons and never forget to check with your image consultant, while keeping your stable manager happy. On Solaris VII war is a sport and your career can die quicker than a...

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Shift into High Gear! ... Rediscovered Star League technology gives the Inner Sphere a new edge on the battlefield! But new weapons require new tactics; now as ever before, ingenuity counts more than tougher 'Mechs and bigger guns. Maximum Tech brings BattleTech players into this brave new world of...

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Any Warriors Wanted! ... Not every interstellar power can afford the likes of the Wolf's Dragoons. Not every world has the resources to hire even a lance from the elite Kell Hounds. That doesn't mean war doesn't come in the form of objective raids, internal power struggles or outright piracy to such...

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Pirate or Merc? ... Kell Hounds. Northwind Highlanders. Blue Star Irregulars. Literally a thousand and one mercenary units populate the Inner Sphere, yet these are the household names that captivate the common man. But for every top, there is a bottom. Gray's Ghosts. Kraken Unleashed. Vinson's...

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October 3067 unleashed the horrors of a war not seen since the First Succession War. Yet for the mercenaries of the Inner Sphere, this is a war unlike any in history. With the heart and soul of the mercenary trade annihilated on Outreach, and the very reliability of every mercenary command shaking...

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Had enough of fighting for king and country? Sick of being told what to do and who to kill, and hanging your butt out on the line every day just so some career-climbing general can reap the benefits of your hard work? Do you think you can measure up in the big leagues, and carve your name into the...

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Review the Troops. ... For five years the Inner Sphere has known war on a scale not seen in centuries, with the militaries of literally every faction seeing action to one extent or another. Now, as relative peace appears to be settling over the Inner Sphere, a review of the forces of the BattleTech...

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Wracked for centuries by civil wars, House Marik's Free Worlds League has endured by virtue of the tenacity and diversity of its people. Now, led by the strongest Captain-General in half a millennium, House Marik has stretched its wings, pushing the shadows of its influence across the Inner Sphere....

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For centuries, the merchant princes of the Lyran Commonwealth survived as much through economic might as by the cloak and dagger, steadily growing in strength until their influence could be felt across the Inner Sphere. Now emerging from the ruins of a short-lived alliance and a bloody civil war, a...

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Low Intensity Warfare ... The Ronin Wars. The Andurien/Magistracy invasion of House Liao. The Anton Revolt and subsequent Marik Civil War. Against the empire-spanning conflicts of the Fourth Succession War, Clan Invasion and FedCom Civil War, historians all too often forget such important conflicts,...

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Beware the Slumbering Dragon! ... On 20 August, 3028, Hanse Davion of the Federated Suns launched the most successful Succession War in history. Simultaneously capturing half of the Capellan Confederation, sidelining the power of House Liao for decades, while launching a union that would eventually...

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Incredible discoveries of ancient, long-buried Star League records have uncovered dozens of BattleMech and vehicle designs thought lost to antiquity. Retooled for the 31st century, these blueprints have produced the latest and most effective weapons in the Inner Sphere's life-or-death struggle...

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In the year 3025, war rages across all of known space. The Successor Lords vie for supremacy over the entire Inner Sphere, each commanding a vast army of troops. At the forefront of these forces are BattleMechs, 12-meter tall humanoid juggernauts bristling with enough firepower to level a city...

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The year is 3026 and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of...

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The Changing Face of Battle ... In 3055, a new breed of Inner Sphere BattleMech started rolling off assembly lines 'Mechs specifically designed to counter the Clan invasion at the same time that second-line Clan 'Mechs began to appear. Now, twelve years later, those designs have become a staple of...

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Description: In 3049, the first Clan forces appeared in the Inner Sphere. Armed with advanced technologies of a long-dead age, the warlike invaders unleashed a devastating blitzkrieg, capturing world after world until a Clan victory seemed certain. Unable to match the enemy's superior 'Mechs, the...

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Military Hardware Update! In the savage FedCom Civil War that has rocked the Lyran Alliance and Federated Commonwealth for the past five years, many new machines of war have been quickly tested and put into the field to help stem the tide of battle in each faction's favor. The Clans and other Houses...

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As the FedCom Civil War swung into high gear and conflict swept through the Inner Sphere, the need for additional war materials was paramount. However, unlike many companies, which produced new—but expensive—BattleMechs, a new upstart company, Vicore Industries, took a different route. By taking...

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UNSUNG WORKHORSES ... MechWarriors receive all the glory; aerospace fighter pilots a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth...

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Evil Action, what counts?, by Remco Sommeling

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RPG Superstar Top 4 Pathfinder Module Proposals Now Open for Public Vote,



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