paizo.com Top Sellers in Dungeonpaizo.com Top Sellers in Dungeon2018-02-28T00:29:55Z2018-02-28T00:29:55ZGreyhawk Poster Map: Lower Left Quadrant ($3.00)Paizo Inc.https://paizo.com/products/btpy8fry?Greyhawk-Poster-Map-Lower-Left-Quadrant2010-06-29T22:03:15Z<p><img src="//cdn.paizo.com/image/product/catalog/PZOP/PZOPGHMAP119_180.jpeg" align="left" /></p><p>Originally included with <i>Dungeon</i> 119, this 21"x30" full-color poster map displays the lower left quadrant of the World of Greyhawk map.</p><p><img src="//cdn.paizo.com/image/product/catalog/PZOP/PZOPGHMAP119_180.jpeg" align="left" /></p><p>Originally included with <i>Dungeon</i> 119, this 21"x30" full-color poster map displays the lower left quadrant of the World of Greyhawk map.</p>Paizo Inc.2010-06-29T22:03:15ZGreyhawk Poster Map: Upper Left Quadrant ($3.00)Paizo Inc.https://paizo.com/products/btpy82ta?Greyhawk-Poster-Map-Upper-Left-Quadrant2008-04-15T01:03:12Z<p><img src="//cdn.paizo.com/image/product/catalog/PZOP/PZOPGHMAP118_180.jpeg" align="left" /></p><p>Originally included with <i>Dungeon</i> 118, this 21"x30" full-color poster map displays the upper left quadrant of the World of Greyhawk map.</p><p><img src="//cdn.paizo.com/image/product/catalog/PZOP/PZOPGHMAP118_180.jpeg" align="left" /></p><p>Originally included with <i>Dungeon</i> 118, this 21"x30" full-color poster map displays the upper left quadrant of the World of Greyhawk map.</p>Paizo Inc.2008-04-15T01:03:12ZGreyhawk Poster Map: Upper Right Quadrant ($3.00)Paizo Inc.https://paizo.com/products/btpy8fs0?Greyhawk-Poster-Map-Upper-Right-Quadrant2010-06-29T22:06:22Z<p><img src="//cdn.paizo.com/image/product/catalog/PZOP/PZOPGHMAP121_180.jpeg" align="left" /></p><p>Originally included with <i>Dungeon</i> 121, this 21"x30" full-color poster map displays the upper right quadrant of the World of Greyhawk map.</p><p><img src="//cdn.paizo.com/image/product/catalog/PZOP/PZOPGHMAP121_180.jpeg" align="left" /></p><p>Originally included with <i>Dungeon</i> 121, this 21"x30" full-color poster map displays the upper right quadrant of the World of Greyhawk map.</p>Paizo Inc.2010-06-29T22:06:22ZGreyhawk Poster Map: Lower Right Quadrant ($3.00)Paizo Inc.https://paizo.com/products/btpy8frz?Greyhawk-Poster-Map-Lower-Right-Quadrant2010-06-29T22:05:24Z<p><img src="//cdn.paizo.com/image/product/catalog/PZOP/PZOPGHMAP120_180.jpeg" align="left" /></p><p>Originally included with <i>Dungeon</i> 120, this 21"x30" full-color poster map displays the lower right quadrant of the World of Greyhawk map.</p><p><img src="//cdn.paizo.com/image/product/catalog/PZOP/PZOPGHMAP120_180.jpeg" align="left" /></p><p>Originally included with <i>Dungeon</i> 120, this 21"x30" full-color poster map displays the lower right quadrant of the World of Greyhawk map.</p>Paizo Inc.2010-06-29T22:05:24ZDungeon Issue #120Paizo Inc.https://paizo.com/products/btpy7y0t?Dungeon-Issue-1202007-05-16T20:38:00Z<p><img src="//cdn.paizo.com/image/product/magazine_issue/dungeon/120/cover_180.jpg" align="left" /></p><p>
<b>The World of D&D Poster Map (3 of 4)</b><br>
The third of four giant poster maps by all-star cartographer Robert Lazaretti reveals the sinister Scarlet Brotherhood, the vast reach of the corrupt Great Kingdom, and the location of D&D’s most infamous location, the Tomb of Horrors. At last, DUNGEON readers can chart our core D&D adventures on a world map fit for kings!</p>
<p><b>The Obsidian Eye</b><br>
by Nicolas Logue and Brendan Victorson<br>
The shifting desert sands have revealed an ancient obelisk from a forgotten age, an obsidian monolith whose presence is having an unsettling effect on the surrounding desert. Ancient dead arise from the dunes, dangerous jackalweres launch attacks on caravans and villages, and the mysterious Order of the Obsidian Eye has flocked to the unearthed ruin for reasons no doubt dire. What monstrous portents do these events foretell? A D&D adventure for 3rd-level characters.</p>
<p><b>The Forsaken Arch</b><br>
by Timothy J. Haener<br>
The pearl divers of Shoalbury are in trouble. A band of birdlike kenku and ogres have been ambushing and plundering outgoing shipments of pearls, and the villagers are growing desperate. And why are the bandits stealing eyes from the bodies of their victims? A single guard survived the most recent ambush with one eye intact, and his testimony may just be enough to lead a brave band of adventurers to the bandit lair, and to the sinister cult they serve. A D&D adventure for 7th-level characters.</p>
<p><b>Lost Temple of Demogorgon</b><br>
by Sean K Reynolds<br>
His name has inspired fear in legions of heroes, and his cult has lurked in the dismal reaches of the world for countless ages. His minions are savage and feral, his worshipers vile and wretched. He is Demogorgon, and his temples are nightmare realms haunted by primeval menaces and hateful legacies from a time when the world was savage. And now, a vengeful death knight has discovered one of these lost temples—will the PCs aid him in his dark quest for revenge, or will they fall before the awakened host of the Prince of Demons? A D&D adventure for 14th-level characters.</p><p><img src="//cdn.paizo.com/image/product/magazine_issue/dungeon/120/cover_180.jpg" align="left" /></p><p>
<b>The World of D&D Poster Map (3 of 4)</b><br>
The third of four giant poster maps by all-star cartographer Robert Lazaretti reveals the sinister Scarlet Brotherhood, the vast reach of the corrupt Great Kingdom, and the location of D&D’s most infamous location, the Tomb of Horrors. At last, DUNGEON readers can chart our core D&D adventures on a world map fit for kings!</p>
<p><b>The Obsidian Eye</b><br>
by Nicolas Logue and Brendan Victorson<br>
The shifting desert sands have revealed an ancient obelisk from a forgotten age, an obsidian monolith whose presence is having an unsettling effect on the surrounding desert. Ancient dead arise from the dunes, dangerous jackalweres launch attacks on caravans and villages, and the mysterious Order of the Obsidian Eye has flocked to the unearthed ruin for reasons no doubt dire. What monstrous portents do these events foretell? A D&D adventure for 3rd-level characters.</p>
<p><b>The Forsaken Arch</b><br>
by Timothy J. Haener<br>
The pearl divers of Shoalbury are in trouble. A band of birdlike kenku and ogres have been ambushing and plundering outgoing shipments of pearls, and the villagers are growing desperate. And why are the bandits stealing eyes from the bodies of their victims? A single guard survived the most recent ambush with one eye intact, and his testimony may just be enough to lead a brave band of adventurers to the bandit lair, and to the sinister cult they serve. A D&D adventure for 7th-level characters.</p>
<p><b>Lost Temple of Demogorgon</b><br>
by Sean K Reynolds<br>
His name has inspired fear in legions of heroes, and his cult has lurked in the dismal reaches of the world for countless ages. His minions are savage and feral, his worshipers vile and wretched. He is Demogorgon, and his temples are nightmare realms haunted by primeval menaces and hateful legacies from a time when the world was savage. And now, a vengeful death knight has discovered one of these lost temples—will the PCs aid him in his dark quest for revenge, or will they fall before the awakened host of the Prince of Demons? A D&D adventure for 14th-level characters.</p>Paizo Inc.2007-05-16T20:38:00ZDungeon Issue #115Paizo Inc.https://paizo.com/products/btpy7y03?Dungeon-Issue-1152007-05-11T20:26:27Z<p><img src="//cdn.paizo.com/image/product/magazine_issue/dungeon/115/cover_180.jpg" align="left" /></p><p>The <i>Dungeon</i> re-launch continues! Check in with Monte Cook's Dungeoncraft and see what Wil Wheaton is up to in the second installment of Wil Save. The Campaign Workbook has a host of suggestions for your game.</p>
<p><b>Raiders of Black Ice</b><br>
by Wolfgang Baur<br>
Bracing for a terrible winter, the adventurers find themselves snow-locked in the desolate Archbarony of Blackmoor. Will they venture into the treacherous Land of Black Ice to rescue an enslaved people? A D&D adventure for 3rd-level characters.</p>
<p><b>Steel Shadows</b><br>
by Keith Baker<br>
A killer is stalking the warforged of Sharn. Some say the murderer is a vengeful spirit, while others blame human bigotry and fear. Can the adventurers expose the truth that lies hidden in the depths of Sharn? A D&D Eberron adventure for 7th-level characters.</p>
<p><b>Strike on Shatterhorn</b><br>
by Christopher Perkins<br>
The pulse-pounding conclusion to the Shackled City Adventure Path was so awesomely huge we had to split it into two parts. The eleven-adventure storyline enters its penultimate chapter as the heroes track the remaining Cagewrights to the ruined yuan-ti stronghold of Shatterhorn. A D&D Shackled City Adventure Path adventure for 18th-level characters.</p><p><img src="//cdn.paizo.com/image/product/magazine_issue/dungeon/115/cover_180.jpg" align="left" /></p><p>The <i>Dungeon</i> re-launch continues! Check in with Monte Cook's Dungeoncraft and see what Wil Wheaton is up to in the second installment of Wil Save. The Campaign Workbook has a host of suggestions for your game.</p>
<p><b>Raiders of Black Ice</b><br>
by Wolfgang Baur<br>
Bracing for a terrible winter, the adventurers find themselves snow-locked in the desolate Archbarony of Blackmoor. Will they venture into the treacherous Land of Black Ice to rescue an enslaved people? A D&D adventure for 3rd-level characters.</p>
<p><b>Steel Shadows</b><br>
by Keith Baker<br>
A killer is stalking the warforged of Sharn. Some say the murderer is a vengeful spirit, while others blame human bigotry and fear. Can the adventurers expose the truth that lies hidden in the depths of Sharn? A D&D Eberron adventure for 7th-level characters.</p>
<p><b>Strike on Shatterhorn</b><br>
by Christopher Perkins<br>
The pulse-pounding conclusion to the Shackled City Adventure Path was so awesomely huge we had to split it into two parts. The eleven-adventure storyline enters its penultimate chapter as the heroes track the remaining Cagewrights to the ruined yuan-ti stronghold of Shatterhorn. A D&D Shackled City Adventure Path adventure for 18th-level characters.</p>Paizo Inc.2007-05-11T20:26:27ZDungeon Issue #136Wizards of the Coasthttps://paizo.com/products/btpy7z7o?Dungeon-Issue-1362007-07-24T00:07:02Z<p><img src="//cdn.paizo.com/image/product/catalog/TSR/TSR82136_180.jpeg" align="left" /></p><p><b>Tensions Rising</b><br>
by Ryan Smalley</p>
<p>An airship carrying vital secrets has gone down in the Starpeaks. Now the PCs must race a sinister necromancer through a labyrinth of treacherous canyons to retrieve the information before it falls into the wrong hands. But the dolgrims that currently live there have other ideas. An Eberron adventure for 4th-level characters.</p>
<p><b>The Coming Storm</b></br>
by Greg A. Vaughan</p>
<p>The denizens of a cursed temple that manifests only during the height of powerful storms are raiding the surrounding lands. What mysterious treasures and hideous dangers wait within the Temple of Celestial Winds? A D&D adventure for 10th-level characters.</p>
<p><b>Gates of Oblivion</b><br>
by Alec Austin</p>
<p>When an adventuring party fails to stop a shadowy ritual, it’ll take powerful heroes to step in to pick up the pieces and prevent the Gates of Oblivion from consuming the Material Plane. A D&D adventure for 18th-level characters.</p><p><img src="//cdn.paizo.com/image/product/catalog/TSR/TSR82136_180.jpeg" align="left" /></p><p><b>Tensions Rising</b><br>
by Ryan Smalley</p>
<p>An airship carrying vital secrets has gone down in the Starpeaks. Now the PCs must race a sinister necromancer through a labyrinth of treacherous canyons to retrieve the information before it falls into the wrong hands. But the dolgrims that currently live there have other ideas. An Eberron adventure for 4th-level characters.</p>
<p><b>The Coming Storm</b></br>
by Greg A. Vaughan</p>
<p>The denizens of a cursed temple that manifests only during the height of powerful storms are raiding the surrounding lands. What mysterious treasures and hideous dangers wait within the Temple of Celestial Winds? A D&D adventure for 10th-level characters.</p>
<p><b>Gates of Oblivion</b><br>
by Alec Austin</p>
<p>When an adventuring party fails to stop a shadowy ritual, it’ll take powerful heroes to step in to pick up the pieces and prevent the Gates of Oblivion from consuming the Material Plane. A D&D adventure for 18th-level characters.</p>Wizards of the Coast2007-07-24T00:07:02ZDungeon Issue #122Wizards of the Coasthttps://paizo.com/products/btpy7xth?Dungeon-Issue-1222007-04-27T00:05:50Z<p><img src="//cdn.paizo.com/image/product/magazine_issue/dungeon/122/cover_180.jpg" align="left" /></p><p><b>Final Resting Place<br></b>
by Michael Kortes<br>
Most adventurers like to think that when their number is finally up, their colleagues will bring them home, either to be raised or at least returned to their families for a proper burial. But how far will the PCs go in order to do right by a fallen adventurer? And will they draw the line at hauling his coffin out of the Underdark? A D&D adventure for 3rd-level characters.
</p><p><b>
Fiendish Footprints</b><br>
by Tito Leati<br>
A microscopic map etched into the surface of a tiny knag of wood puts the PCs on the trail of the Fiendish Foot, an item of vast necromantic potential. Will your heroes beat a band of hobgoblins to find the Foot? And what of the object’s vampiric protectors? A D&D adventure for 6th-level characters.
</p><p><b>
The Root of Evil</b><br>
by Mike Mearls<br>
A sickness festers in the heart of a great city—the demon tree Malgarius spreads its diseased roots through paving stones and courtyards. Only the most powerful adventurers have what it takes to enter the demon tree and return alive. A D&D adventure for 18th-level characters.
</p><p><b>
Backdrop: The Ring of Storms</b><br>
by Keith Baker<br>
The land of Xen’drik holds many secrets, wonders long forgotten by the children of the modern age. Cyclopean ruins recall the heyday of an empire of giants, whose savage descendents lurk in the shadows of their former glory. Xen’drik also hosts the ruins of a mysterious sect of long-lost elves called the Qabalrin, whose shattered cities lie within the mysterious Ring of Storms. An Eberron backdrop of Exploration and Doom straight from the setting’s creator!
</p><p><img src="//cdn.paizo.com/image/product/magazine_issue/dungeon/122/cover_180.jpg" align="left" /></p><p><b>Final Resting Place<br></b>
by Michael Kortes<br>
Most adventurers like to think that when their number is finally up, their colleagues will bring them home, either to be raised or at least returned to their families for a proper burial. But how far will the PCs go in order to do right by a fallen adventurer? And will they draw the line at hauling his coffin out of the Underdark? A D&D adventure for 3rd-level characters.
</p><p><b>
Fiendish Footprints</b><br>
by Tito Leati<br>
A microscopic map etched into the surface of a tiny knag of wood puts the PCs on the trail of the Fiendish Foot, an item of vast necromantic potential. Will your heroes beat a band of hobgoblins to find the Foot? And what of the object’s vampiric protectors? A D&D adventure for 6th-level characters.
</p><p><b>
The Root of Evil</b><br>
by Mike Mearls<br>
A sickness festers in the heart of a great city—the demon tree Malgarius spreads its diseased roots through paving stones and courtyards. Only the most powerful adventurers have what it takes to enter the demon tree and return alive. A D&D adventure for 18th-level characters.
</p><p><b>
Backdrop: The Ring of Storms</b><br>
by Keith Baker<br>
The land of Xen’drik holds many secrets, wonders long forgotten by the children of the modern age. Cyclopean ruins recall the heyday of an empire of giants, whose savage descendents lurk in the shadows of their former glory. Xen’drik also hosts the ruins of a mysterious sect of long-lost elves called the Qabalrin, whose shattered cities lie within the mysterious Ring of Storms. An Eberron backdrop of Exploration and Doom straight from the setting’s creator!
</p>Wizards of the Coast2007-04-27T00:05:50ZDungeon Issue #123Wizards of the Coasthttps://paizo.com/products/btpy7xte?Dungeon-Issue-1232007-04-26T00:58:12Z<p><img src="//cdn.paizo.com/image/product/catalog/TSR/TSR82123_180.jpeg" align="left" /></p><p><b>Quicksilver Hourglass</b><br>
By Anson Caralya<br>
Hidden between the planes of existance and behind time itself for countless eons, the Quicksilver Hourglass has kept its terrible prisoner obscured from reality. Yet now, the leader of a transplanar conspiracy of vampiric masterminds has invaded this ancient prison, intent on unleashing a wretched doom upon all that live and breathe. An epic D&D adventure for 30th-level characters.</p>
<p><b>Salvage Operation</b><br>
By Mike Mearls<br>
Many moons ago, a powerful merchant’s fortunes collapsed as a ship filled with his wares vanished. Four days ago, the missing ship was spotted, listing terribly and adrift at sea. The merchant gathers the last of his resources to mount an expedition to the ship, yet are he and your players prepared for what lurks inside its slowly sinking ruin? A D&D adventure for 2nd-level characters.</p>
<p><b>Crypt of Crimson Stars</b><br>
By Andy Collins and James Wyatt<br>
Rumors of an Eberron dragonshard of enormous size and power have reached the ears of Tophran Damilek, one of Sharn’s wealthiest citizens. Unfortunately, the shard seems to be concealed within a trap-laden temple-tomb, a tomb itself located below a village of cruel halfling nomads and their dinosaur pets. “Crypt of Crimson Stars” is part one of the three-part “Shards of Eberron” campaign arc, which debuted at Gen Con Indy 2004 as the official D&D Open tournament, sponsered by the RPGA. An Eberron adventure for 7th-level characters.</p>
<p><b>The Amarantha Agenda</b><br>
by Phillip Larwood<br>
What happens when a sinister conjurer catches a dryad and manages to bind her fey spirit to a carnivorous tree from the Abyss? The caretakers of Heartwood Grove found out the hard way—can the PCs reclaim this sacred elven site from its corrupted mistress before she extends her powers even further? A D&D adventure for four 13th-level characters.</p><p><img src="//cdn.paizo.com/image/product/catalog/TSR/TSR82123_180.jpeg" align="left" /></p><p><b>Quicksilver Hourglass</b><br>
By Anson Caralya<br>
Hidden between the planes of existance and behind time itself for countless eons, the Quicksilver Hourglass has kept its terrible prisoner obscured from reality. Yet now, the leader of a transplanar conspiracy of vampiric masterminds has invaded this ancient prison, intent on unleashing a wretched doom upon all that live and breathe. An epic D&D adventure for 30th-level characters.</p>
<p><b>Salvage Operation</b><br>
By Mike Mearls<br>
Many moons ago, a powerful merchant’s fortunes collapsed as a ship filled with his wares vanished. Four days ago, the missing ship was spotted, listing terribly and adrift at sea. The merchant gathers the last of his resources to mount an expedition to the ship, yet are he and your players prepared for what lurks inside its slowly sinking ruin? A D&D adventure for 2nd-level characters.</p>
<p><b>Crypt of Crimson Stars</b><br>
By Andy Collins and James Wyatt<br>
Rumors of an Eberron dragonshard of enormous size and power have reached the ears of Tophran Damilek, one of Sharn’s wealthiest citizens. Unfortunately, the shard seems to be concealed within a trap-laden temple-tomb, a tomb itself located below a village of cruel halfling nomads and their dinosaur pets. “Crypt of Crimson Stars” is part one of the three-part “Shards of Eberron” campaign arc, which debuted at Gen Con Indy 2004 as the official D&D Open tournament, sponsered by the RPGA. An Eberron adventure for 7th-level characters.</p>
<p><b>The Amarantha Agenda</b><br>
by Phillip Larwood<br>
What happens when a sinister conjurer catches a dryad and manages to bind her fey spirit to a carnivorous tree from the Abyss? The caretakers of Heartwood Grove found out the hard way—can the PCs reclaim this sacred elven site from its corrupted mistress before she extends her powers even further? A D&D adventure for four 13th-level characters.</p>Wizards of the Coast2007-04-26T00:58:12ZDungeon Issue #144 ($8.00)Paizo Inc.https://paizo.com/products/btpy7tn3?Dungeon-Issue-1442006-09-08T23:30:06Z<p><img src="//cdn.paizo.com/image/product/catalog/WOC/WOC82144_180.jpeg" align="left" /></p><p><b>
The Lightless Depths</b><br>
by F. Wesley Schneider and James Lafond Sutter<br>
Ages ago, before the first savage tide struck the Isle of Dread, the ancient Olmans waged war against the aboleth city of Golismorga. When the PCs journey deep under the isle to find the source of the shadow pearls, they discover horrors almost beyond imagining in a haunted underground city perched on sanity’s razored edge. A Savage Tide Adventure Path scenario for 11th-level characters.
</p><p><b>
The Muster of Morach Tor</b><br>
by Russel Brown<br>
Deep in the Evermoors a plan to conquer the town of Nesmé is forming, and the only person who can warn the town is about to be sacrificed to a slimy god. Can the PCs rescue the missing officer in time to save Nesmé? A Forgotten Realms adventure for 4th-level characters.
</p><p><b>
Diplomacy</b><br>
by Christopher Wissel<br>
Matched against some of the most powerful, cunning, and ruthless races from across the planes in a battle of wits, it’s the PCs’ task to ensure that the wealth of ages does not fall into the wrong hands. But beware, for cunning wordplay is not the only way to win a debate. A D&D adventure for 18th-level characters.
</p><p><img src="//cdn.paizo.com/image/product/catalog/WOC/WOC82144_180.jpeg" align="left" /></p><p><b>
The Lightless Depths</b><br>
by F. Wesley Schneider and James Lafond Sutter<br>
Ages ago, before the first savage tide struck the Isle of Dread, the ancient Olmans waged war against the aboleth city of Golismorga. When the PCs journey deep under the isle to find the source of the shadow pearls, they discover horrors almost beyond imagining in a haunted underground city perched on sanity’s razored edge. A Savage Tide Adventure Path scenario for 11th-level characters.
</p><p><b>
The Muster of Morach Tor</b><br>
by Russel Brown<br>
Deep in the Evermoors a plan to conquer the town of Nesmé is forming, and the only person who can warn the town is about to be sacrificed to a slimy god. Can the PCs rescue the missing officer in time to save Nesmé? A Forgotten Realms adventure for 4th-level characters.
</p><p><b>
Diplomacy</b><br>
by Christopher Wissel<br>
Matched against some of the most powerful, cunning, and ruthless races from across the planes in a battle of wits, it’s the PCs’ task to ensure that the wealth of ages does not fall into the wrong hands. But beware, for cunning wordplay is not the only way to win a debate. A D&D adventure for 18th-level characters.
</p>Paizo Inc.2006-09-08T23:30:06Z