He’s No Good To Me Dead!

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New Star Wars RPG Releases!

Zam Wessell, IG-88, Asajj Ventress, Aurra Sing, Cad Bane, and yes, Boba Fett. The new sourcebook for the Star Wars: Edge of the Empire roleplaying game, No Disintegrations, gives players options for further customization of Bounty Hunters, to help make them feel more their own. With three new specializations, 2 new Signature Abilities, plenty of iconic vehicles, gear, and more. No Disintegrations will be available for sale on on February 2, but pre-orders are now open!

Don't forget about the other two roleplaying games in the Star Wars universe from Fantasy Flight Games. Star Wars: Age of Rebellion and Star Wars: Force and Destiny rulebooks and supplements also available!

Be sure to check out the rest of the great roleplaying games available at paizo.com!

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This system is so confusing! There are so many different supplements. Where is the Core Rulebook? Where do I start?

I played West End Games and the WOTC Star Wars RCR/Saga Edition. How does it compare to them?

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darth_borehd wrote:

This system is so confusing! There are so many different supplements. Where is the Core Rulebook? Where do I start?

I played West End Games and the WOTC Star Wars RCR/Saga Edition. How does it compare to them?

Disclaimer: This is my personal experience as a more casual gamer, so not an answer to all of these questions.

Edge of the Empire has a Beginner Game that is a pretty great place to start (I've played through it twice with friends now). I've used the Core Rulebook for referencing to supplement a few of the community generated character tools, and our group played through "Beyond the Rim" and had a blast (the adventure was enough to capture our groups attention regularly for ~6 months [before switching up GMs], which with everyone but me constantly itching to try new things is quite a feat). You can find the whole line of Edge of the Empire books here.

I found the system very "on your feet" and theatrical (this is compared to my experience with D&D/Pathfinder, so caveat there), possibly because of the dice system. If you're not into "special dice", they also have a free app for rolling here.


But what about Age of Rebellion and Force and Destiny? They all have "beginner box" and core rulebook. Which one is really the main core rulebook? Help?


darth_borehd wrote:
But what about Age of Rebellion and Force and Destiny? They all have "beginner box" and core rulebook. Which one is really the main core rulebook? I'm so confused.

Each has a different focus for the game. You can think of the relationship with the Beginner Games and the Core Rulebooks (CRB) as similar to the Pathfinder Beginner Box and CRB, the CRB is the 'main' book but the Beginner Games ease you to into the game and help you graduate up into the full game.

Edge of the Empire is a life under the Empire kind of game. This is the one you'll play if you're living in the Empire trying to get by. Classes like Smuggler, or Fringer. Think of a pre Star Wars Han Solo type movie.

Age of Rebellion focuses more on the galactic civil war. This is the one you would play if you wanted to be an active member of the Rebellion. Classes like Soldier. Think Rogue One.

Force and Destiny is the one you want if you want to be a Force user (the other 2 do not include Force users). It has classes like Jedi Guardian, and Force Adept.

Outside of a single mechanic they all work together, and that mechanic is more of a story mechanic for your character than a gameplay mechanic, so even that will work across the games.


So in order to get all the character classes, I need all three books? Wow, that's a lot.

I have all of the Saga books, is it worth to switch over?


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
darth_borehd wrote:
So in order to get all the character classes, I need all three books? Wow, that's a lot.

FFG does that...

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