Dream a Little Dream!
New Pathfinder Adventure Path releases!
The cult of Hastur no longer threatens Thrushmoor, and now the adventurers board a riverboat to Cassomir to track down their obsessed and corrupted former employer. Along the way, they explore the Dreamlands and attempt a number of bizarre dream quests, after which the adventurers can heal their fragmented minds—but they also learn of a greater threat looming over Golarion. Can they survive the perilous Dreamlands and emerge intact or will they be stranded in a dimension of nightmares?
This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:
Harder to dodge a marble than a building? Vehicle Size DC Modifiers are weird.,
Tactically interesting low-level melee builds?,
paladin feats help,
Does the Reflecting Armor spell block damage?,
[Spoiler] Level 21 Crew Hideout,
[Dreamscarred Press] New Playtest: the Voyager, a psionic skirmisher!,
Android Mystic Bounty Hunter (level 1) SFS build,
Custom Starfinder Starships,
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