Dream a Little Dream!
New Pathfinder Adventure Path releases!
The cult of Hastur no longer threatens Thrushmoor, and now the adventurers board a riverboat to Cassomir to track down their obsessed and corrupted former employer. Along the way, they explore the Dreamlands and attempt a number of bizarre dream quests, after which the adventurers can heal their fragmented minds—but they also learn of a greater threat looming over Golarion. Can they survive the perilous Dreamlands and emerge intact or will they be stranded in a dimension of nightmares?
This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:
Making rolls for obvious common sense.,
Deep 6 FaWtL,
Ideal trox class choice,
What class to add to a succubus?,
Most Broken Gestalt Build,
Is there some only-male stuff?,
Any official rule for fumbles?,
Terrible GM house rule,
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