What Does the Fox Say?

RGS0110E

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New third-party Pathfinder Roleplaying Game releases!

Foxes, balors, lamias and more await in the latest third-party Pathfinder Roleplaying Game releases!

Shapeshifting fox-folk get a fresh look with The Kitsune Clans from Rogue Genius Games! In this PDF, you'll get three different groups of kitsune, whose societies and mannerisms are fleshed out, giving you new options for your character. Favored class options for both Pathfinder Roleplaying Game hardcovers as well as Rogue Genius's classes are included, along with new bloodlines, archetypes, rogue talents, feats, and magic items!

Of course, there are plenty of other releases this month, like the handy collection of hungry dead Studies of Decay: Ghouls from Rocks Fall Games and undead terrors to fight with Isle of Undeath: Nature Consumed from AdventureAWeek. Start thinking about the desert with Treasury of the Sands from Jon Brazer Enterprises, beef up your balor with Mythic Mastery: The Mythic Balor from Necromancers of the Northwest, and check out the serpentine secrets of Advanced Races: Lamia from Kobold Press!

Check out everything that is available for the Pathfinder Roleplaying Game right here, and find the perfect adventure for you group tonight with the Adventure Finder!

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Call me an old-school MechWarrior at heart, but I’ve always considered “What does the ’Mech say?” a more pressing question. ;-D

President, Jon Brazer Enterprises

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Wahoo. Thanks for the mention of Treasury of the Sands.

Webstore Gninja Minion

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Trace Coburn wrote:
Call me an old-school MechWarrior at heart, but I’ve always considered “What does the ’Mech say?” a more pressing question. ;-D

In my play experience, the answer to that is usually "alpha strike" or "death from above." :D


Kitsune involved? Me want.

By the by ... this video tells you what the fox ACTUALLY says.
https://www.youtube.com/watch?v=nuw6YBn6pnk


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Liz Courts wrote:
Trace Coburn wrote:
Call me an old-school MechWarrior at heart, but I’ve always considered “What does the ’Mech say?” a more pressing question. ;-D
In my play experience, the answer to that is usually "alpha strike" or "death from above." :D

If it comes with blaring bagpipes, it's a Highlander Burial.


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Liz Courts wrote:
In my play experience, the answer to that is usually "alpha strike" or "death from above." :D

Or some combination of "Systems...Nominal", *Heat Warning Chiming*, and *Incoming Missile Warning Beep*.

Many thanks for the blog mention, dread mistress. :D


Hmm. I'm curious if there are racial variants here? I always thought INT was a better fit than CHA for Kitsune.

Webstore Gninja Minion

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Daviot wrote:
Liz Courts wrote:
In my play experience, the answer to that is usually "alpha strike" or "death from above." :D

Or some combination of "Systems...Nominal", *Heat Warning Chiming*, and *Incoming Missile Warning Beep*.

Many thanks for the blog mention, dread mistress. :D

Sigh. Reminds me of when I got my Archer mech all kitted out, and then another player (my brother) decides to come around from behind and shoot me in the back. Back armor is awfully thin, and missiles awfully explody.

And you're welcome. :D


Zhayne wrote:
Hmm. I'm curious if there are racial variants here? I always thought INT was a better fit than CHA for Kitsune.

This review here might help you. I can see the argument both ways, for CHA or INT. I think what it tends to come down to is CHA being considered more of the charming intellect, and INT as being more like Sheldon Cooper. But, in my opinion, a good Kitsune should have high DEX, INT, and CHA (not necessarily in that order).

(edit- fixed a typo)


Interesting review, thank you.

I tend to think of cunning/clever as an INT thing, myself.

The tail oath feats look like a mixed bag to me ... I dislike mechanics that come with built-in roleplaying baggage, preferring to keep the two separate. Looks like they didn't fix Magical Tail either ... it's cool, but not eight feats cool.

Still, looks like a worthy buy.

Silver Crusade

Zhayne wrote:

Hmm. I'm curious if there are racial variants here? I always thought INT was a better fit than CHA for Kitsune.

...
Looks like they didn't fix Magical Tail either ... it's cool, but not eight feats cool.
Still, looks like a worthy buy.

Since the original post was gobbled by the change in product codes, for a disclaimer/apologetic, the concept (for better or worse) was not to meddle with anything that Paizo had already released for kitsune crunch in the ARG, but only to build on it from there. :)

As for subraces/racial subtypes:
zenko (town fox, "core" kitsune): +Dex, +Cha, -Str
tenko (shrine fox): +Wis, +Cha, -Str
kiko (spirit fox, i.e. celestial throwback) modifies either zenko or tenko; agathion ancestry+atavistic bloodline traits = native outsider instead of humanoid, darkvision instead of lowlight, etc.
yako (wild fox, i.e. clanless) modifies either zenko or tenko; lose Cha bonus, gain +Int bonus, suspicious+sharp claw,dull spell traits = Int-based roguish wanderer.


Yeah, I already bought it. :)

It's pretty sweet, 'cept for my couple of niggling details. The sorcerer bloodline was particularly nice. I may ask my GM if he'll let me use it for a Kitsune Magister's Sorcerous Bond.


Nice to see AdventureAWeek.com get a mention! Thanks! :)


Hmm. Not sure this is the right venue, but ...

The 3-Tailed Vow feat says your tama 'replaces any bonded object' you have.

1. If you're a wizard or sorc (Arcane), does this mean your tama gains the abilities of your bonded object, or does it mean your bonded object ability simply ceases to function?

2. If it's the latter, what happens to a Vanguard who takes that feat? He no longer has a bonded weapon, which means most of his class features just went down the tubes, doesn't it?

Silver Crusade

Zhayne wrote:

Hmm. Not sure this is the right venue, but ...

The 3-Tailed Vow feat says your tama 'replaces any bonded object' you have.
1. If you're a wizard or sorc (Arcane), does this mean your tama gains the abilities of your bonded object, or does it mean your bonded object ability simply ceases to function?
2. If it's the latter, what happens to a Vanguard who takes that feat? He no longer has a bonded weapon, which means most of his class features just went down the tubes, doesn't it?

1. If you're a wizard/sorcerer, you would essentially transfer your bonded ring/staff/rod/whatever's power to the gem or jewel. You could still mount it on a ring or a necklace, but it would be the tama itself being the focus, not necessarily the mounting or the whole unit.

2. This would be a corner case left up to GM and Rule 0, due to lack of writing space. My interpretation would be that you could combine the two by installing the tama into the hilt or pommel of said bonded weapon. I'd also say the same would work for black blade magi, gauntlet witches (from the last issue of Kobold Quarterly), and any other spellcasters that already have a mandatory item for their class abilities to work.

The intention was for it to be a iconic/thematic additional requirement, not a "screw you over" mutual exclusion for those already dependent on special items for their mojo. And likewise, kitsune with the feat have to honor the letter of a rule or vow, not necessarily the intent. So, fastening a tama to a bracelet or necklace or embedding it into a staff to make it harder to lose or steal would be perfectly in line with the fluff. ~_^


Thank you for the prompt and extremely helpful reply. :)

Definitely like the idea of mounting the tama on a staff ... specifically, a nine-ringed bo.


Just spotted an error ... the creation requirements for Kitsune Star Gems are C&P'd from Steel Flames Dancing.

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